Commit Graph
148 Commits
Author SHA1 Message Date
Adrian Frühwirth cee4d6b853 JANITORIAL: Fix trailing whitespace 2018-05-24 15:30:55 +02:00
Colin Snover bda253b1ac BACKENDS: Constify PaletteManager::grabPalette implementations 2017-10-15 13:47:19 -05:00
Alexander Reim 6dd28d7cc1 WII: Fix compiler warnings
WII: Fix compiler warnings

Compiler: DevKitPPC R28
2017-02-14 11:38:39 +01:00
Alexander Reim e738de70e5 WII: missing ASCII codes for some keys 2014-10-23 09:19:48 +02:00
D G Turner b8cce3a16d WII: Add "small" virtual keyboard pack to port packaging. 2014-06-25 19:55:57 +01:00
D G Turner 7042de2aa9 WII: Fix correct keycode for virtual keyboard trigger.
As the virtual keyboard trigger has been moved to CTRL-F7, the previous
code which generates a unmodified F7 event to do this will not work.

However, due to the complexity of this code, directly calling the
virtual keyboard trigger event could have side effects, so have instead
just added the CTRL modifier to fix this.

This should be fixed if possible to use EVENT_VIRTUAL_KEYBOARD.
2014-05-05 05:18:51 +01:00
Johannes Schickel 4ca33e2648 WII: Fix color key handling for 16bit mouse cursors.
This should fix bug #6108 "WII: Zak FM-TOWNS mouse cursor encased in blue box".
2014-03-26 00:39:27 +01:00
Johannes Schickel 3b73ceb17e WII: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
AReim1982 eff22cb43d WII: Implement changes needed by DevKitPPC R26 and later
This changes makes ScummVM compilable with newer versions of DevKitPPC. ScummVM can be linked against the original libogc and libfat. That makes some newer WiiMotes work, improves audio-/video-playback and contains various improvements.
2014-01-21 16:03:47 +01:00
Johannes Schickel 0f050fe797 WII: Do not access Surface::pixels directly. 2013-08-06 03:29:16 +02:00
Eugene Sandulenko f59512c47e RECORDER: Implement Events Recorder 2013-05-17 00:18:09 +03:00
D G Turner 8a8ab23c03 WII: Remove remaining signed-unsigned compiler warning. 2012-11-23 18:46:47 +00:00
dhewg 5636c1fee0 WII: Adapt to mouse cursor dontScale API change 2012-07-21 16:22:05 +02:00
Johannes Schickel 4b32d5de0e WII: Fix check for whole width updates in copyRectToOverlay. 2012-06-20 17:18:19 +02:00
Johannes Schickel 6792f4450b WII: Replace OverlayColor with uint16. 2012-06-20 17:14:51 +02:00
Johannes Schickel 4fb9bceabc Merge pull request #246 from lordhoto/osystem-void-buffers
OSYSTEM: Use void buffers for screen/overlay/mouse buffers and proper pitch values for overlay code
2012-06-20 08:02:26 -07:00
Johannes Schickel aec9b9e22a ALL: Let overlay related methods in OSystem take a void * and use a proper pitch values.
This is a first step to get rid of OverlayColor, which is a requirement for
proper 4Bpp overlay support.
2012-06-16 04:17:14 +02:00
Johannes Schickel d27d951d0b BACKENDS: Make OSystem::setMouseCursor take a "const void *" buffer.
This is mainly for consistency with OSystem::copyRectToScreen.
2012-06-16 03:28:42 +02:00
Johannes Schickel 31880186e1 BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte *" as buffer.
This removes the need to convert the parameter to copyRectToScreen to
"const byte *", which is commonly used in games, which use Graphics::Surface
to store their graphics data.
2012-06-16 02:18:01 +02:00
Matthew Hoops b2f5721e58 COMMON: Add tm_wday to our TimeDate struct
Did not adapt bada or ps2 backends as I'm not sure how they should be handled
2012-06-09 20:21:48 -04:00
Johannes Schickel a401f0a19e ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic.
All uses of the old target scale API actually wanted to disallow scaling of
the mouse cursor. This commit adapts our API to this and thus simplifies
backend implementations.

Some backends, most notable the Wii and Android, did some implementation of
the cursor target scale, which I didn't adapt yet. I added a TODO for the
porters there.
2012-06-03 02:02:57 +02:00
Christoph Mallon 23a0f5318c JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
Littleboy b3d8e426c2 WII: Allow use of abort in OSystem_Wii class 2011-06-23 11:32:39 -04:00
Max Horn 50896e6029 WII: Add logMessage() implementation 2011-06-17 20:50:37 +02:00
Max Horn fce7f90a94 BACKENDS: Shuffle backends class hierarchy and module initialization 2011-06-08 14:29:22 +02:00
Max Horn ff2ada1a05 WII: Use OSystem's 'slots' for timer/savefile manager 2011-06-07 14:57:57 +02:00
Max Horn afb06b51cc BACKENDS: Unify AudioCD manager instantiation 2011-06-06 15:02:33 +02:00
Max Horn ce32745d9c BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState calls 2011-06-04 11:55:56 +02:00
Max Horn 91b889e2d3 COMMON: Rename kFeatureCursorHasPalette -> kFeatureCursorPalette 2011-06-04 11:55:56 +02:00
Matthew Hoops 9539017ee3 ALL: initialise -> initialize 2011-05-25 11:17:11 -04:00
dhewg b85fc8f190 WII: Fix compilation 2011-05-03 18:27:50 +02:00
Max Horn 2fa63ca015 COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibility 2011-05-03 14:30:25 +02:00
Max Horn 81ff18b0b7 WII: Fix various forbidden symbol clashes 2011-05-03 12:52:28 +02:00
Max Horn 3d4e9fe674 BACKENDS: Allow various files to use stuff from time.h 2011-05-03 11:27:44 +02:00
Johannes Schickel 71bdb86e02 Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
For further discussion check here:
https://github.com/scummvm/scummvm/pull/16

Conflicts:
	graphics/png.cpp
2011-05-01 16:54:45 +02:00
Ori Avtalion 3f7d45770e WII: Fix compilation 2011-04-28 19:52:23 +03:00
Johannes Schickel da734a4af0 ALL/GRAPHICS: Remove Surface::bytesPerPixel. 2011-04-17 21:27:34 +02:00
Johannes Schickel 877004dbdd BACKENDS: Adapt various backends code to set up Surface::format correctly.
Note that this change is not tested at all (not even compile wise!).
2011-04-17 21:14:19 +02:00
Johannes Schickel 123f81f837 WII: Fix OSystem_Wii::setPalette after the ScummVM upstream merge in a024546.
I accidently removed two lines when doing the merge since I read the log
incorrectly. Thanks to dhewg for reporting this.
2011-02-16 00:52:52 +01:00
Johannes Schickel a02454644a Merge branch 'master' into osystem-palette
Conflicts:
	backends/platform/wii/osystem_gfx.cpp
2011-02-15 23:42:50 +01:00
dhewg 50129178ef WII: Fix 16bit cursors on some HE games 2011-02-14 22:12:30 +01:00
dhewg f850ad2ced WII: Adapt to [set|grab]Palette RGBA->RGB change. 2011-02-14 17:08:33 +01:00
Jordi Vilalta Prat a422763833 BUILD: Remove explicit references to SVN in revision variable names.
svn-id: r55898
2011-02-12 16:43:57 +00:00
Andre Heider 56366c4c41 WII: Whitespace (buildbot upgrade test)
svn-id: r55888
2011-02-12 09:13:04 +00:00
Max Horn 42ab839dd6 AUDIO: Rename sound/ dir to audio/
svn-id: r55850
2011-02-09 01:09:01 +00:00
Max Horn ab039812e7 COMMON: OSystem now has a PaletteManager
svn-id: r55806
2011-02-07 17:52:38 +00:00
Jordi Vilalta Prat 68937e6e77 WII: Use more standard Chinese locales.
Don't distinguish between simplified and traditional Chinese in the
language tag, as suggested by LordHoto.

svn-id: r54751
2010-12-03 15:11:43 +00:00
Jordi Vilalta Prat cb8ce9feac WII: Let the base backend decide the default detected language.
svn-id: r54713
2010-12-01 19:46:46 +00:00
Jordi Vilalta Prat 768d3dd6f7 WII: Fix compilation
svn-id: r54698
2010-12-01 12:30:58 +00:00
Jordi Vilalta Prat 0fc6a9bb45 WII: Add system language auto-detection.
svn-id: r54697
2010-12-01 12:23:37 +00:00