Commit Graph
12 Commits
Author SHA1 Message Date
Johannes Schickel 2a7e57dd48 PSP: Make GPL headers consistent in themselves. 2014-02-18 02:39:37 +01:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Yotam Barnoy 178c46c038 PSP: factored PngLoader out of virtual keyboard for further use
svn-id: r53108
2010-10-10 08:30:18 +00:00
Yotam Barnoy e47e474cff PSP: rewrote input code and added an input mode
The old input code was getting too messy. A redesign made it easier to modify and add several modes and combos, including one for 1st person games which benefit from a different control scheme. A combo switches between the modes. I also added directional support while the virtual keyboard is visible, using the nub. This allows moving around in the text in some games, and moving the character while typing for others (e.g. AGI)

svn-id: r53042
2010-10-06 21:26:45 +00:00
Yotam Barnoy 8b59e45e6e PSP: added option for render by callback and fixed up and cleaned up debug mechanism. This allows for about 4% speedup since we no longer need to wait for VSYNC in our main thread. I'll activate it as soon as I've tested it out properly.
svn-id: r49055
2010-05-17 07:22:26 +00:00
Joost Peters f966f3184f add const keyword to some methods
svn-id: r48639
2010-04-12 10:19:35 +00:00
Max Horn 87028c546f PSP: Fix code formatting using astyle
svn-id: r48634
2010-04-12 07:28:54 +00:00
Yotam Barnoy 9a2eac7eee PSP: refactoring/redesign of the backend
svn-id: r48632
2010-04-12 06:49:05 +00:00
Jordi Vilalta Prat 22e5a557b7 Added the svn:keywords property to some files missing it.
svn-id: r48148
2010-02-27 17:02:58 +00:00
Johannes Schickel aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Yotam Barnoy 910ffb53a0 PSP: Limited movement of virtual keyboard onscreen
svn-id: r46940
2010-01-03 19:27:20 +00:00
Yotam Barnoy b8b042d4bf PSP: Replaced virtual keyboard and cleaned up makefiles in the process.
svn-id: r46120
2009-11-24 10:33:30 +00:00