Logo
Explore Help
Sign In
ScummVM/scummvm
Watch 1
Star 0
Fork 0
mirror of https://github.com/scummvm/scummvm.git synced 2026-06-20 05:45:29 +00:00
Code Issues Packages Projects Releases Wiki Activity
86,814 Commits 45 Branches 139 Tags
578a6794de9ba7679966fee9aec02c6b2bdbce94
Commit Graph
108 Commits
Author SHA1 Message Date
Fabio Battaglia 4400bac9ad N64: optimizations in cursor drawing code
svn-id: r47249
2010-01-11 11:37:11 +00:00
Fabio Battaglia 5b043140ff N64: a few optimizations in framebuffer drawing code
svn-id: r47242
2010-01-11 09:34:20 +00:00
Fabio Battaglia 9a18bfc22f Nintendo64: use newlines when printing assert messages, to avoid wrapping
svn-id: r47238
2010-01-10 22:30:12 +00:00
Fabio Battaglia ad5e1e7c03 Nintendo64: some cleanup, added a workaround in case audio buffers get depleted
svn-id: r47145
2010-01-08 00:05:48 +00:00
Fabio Battaglia 8c03fffbf0 Nintendo64: Add FlashRAM support for saving if a compatible cart is available.
svn-id: r47126
2010-01-07 16:07:22 +00:00
Fabio Battaglia 2e0482efa7 N64: some cleanup in osystem
svn-id: r46799
2009-12-31 12:47:42 +00:00
Fabio Battaglia 3a418c13a7 remove bad hackery caused by n64 port and avoid polluting StdioStream using a custom Stream subclass
svn-id: r46777
2009-12-30 22:56:19 +00:00
Fabio Battaglia a108df30a7 Add Nintendo 64 port to trunk.
svn-id: r46773
2009-12-30 21:11:38 +00:00
First Previous 1 2 3 Next Last
Powered by Gitea Version: 1.27.3 Page: 4053ms Template: 2583ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API