Commit Graph
61 Commits
Author SHA1 Message Date
Eugene Sandulenko 940b2a20f1 Revert "COMMON: Change way the Singleton instances are instantiated"
This reverts commit eefa72afa1.

With this patch ConfigManager is broken.
2017-07-10 21:17:41 +02:00
Thierry Crozat eefa72afa1 COMMON: Change way the Singleton instances are instantiated
This fixes tons of warnings with clang from a recent xcode version on
macOS (and possibly other systems) complaining that an instantiation
of _singleton is required but no definition is available.
2017-07-10 21:11:20 +02:00
D G Turner adbf18abca BACKENDS: Fix Shadowing Compiler Warning for isDirectory symbol.
This should ensure that any future cut-and-paste for new backends do not
repeat this same warning issue.
2017-01-12 08:22:40 +00:00
Alexander Tkachev 17fc40a944 CLOUD: Add AbstractFSNode::create() backends stubs 2016-08-24 16:07:55 +06:00
Eugene Sandulenko c3ffbd884a Merge pull request #426 from sunmax/master
PS2: Pull request to master for latest PS2 code
2014-04-28 21:20:42 +03:00
Johannes Schickel 7aa3de5d37 PS2: Make GPL headers consistent in themselves. 2014-02-18 02:39:37 +01:00
Max Lingua 5e36716be5 PS2: Made it quieter unless -DLOGORRHEIC is set 2014-01-23 18:34:58 -05:00
Max Lingua 1cbb90d8ea PS2: modular IRX drivers loading 2014-01-18 13:48:37 -05:00
Christoph Mallon a78b2d777d JANITORIAL: Remove extra semicolons. 2011-11-27 12:54:22 +01:00
Ori Avtalion aa0f307e06 ALL: Require DECLARE_SINGLETON to be used in the Common namepsace
Silences the clang warning:

  static data member specialization of '_singleton' must
  originally be declared in namespace 'Common'; accepted as a C++0x
  extension [-Wc++0x-extensions]

Wrapping "namespace Common {}" around the macro assignment causes clang
to complain about a spurious semicolon, and removing the semicolon at
the end of the macro causes some editors to misbehave.

Changing the requirement of using the macro in one namespace (the
global) to another (Common) seems a small price to pay to
silence a warning.
2011-06-30 22:41:41 +03:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Max Horn f62fd4f25f BACKENDS: Avoid #including .cpp files
So far, the various *-fs-factory.cpp files were #including the
corresponding *-fs.cpp files. This is surprising and hence could lead to
all kinds of problems). To fix this, provide proper headers for the
*-fs.cpp files.
This also makes code reuse via subclassing possible.

Since not all ports were tested, this will likely lead to a few
easy to fix compile regressions.
2011-05-03 13:22:00 +02:00
Max Horn abe1959d36 COMMON: Simplify DECLARE_SINGLETON macro
This makes it possible to write
  DECLARE_SINGLETON(foo);
instead of
  DECLARE_SINGLETON(foo)
without causing a warning about an extra semicolon.
The extra semicolon helps some editors at parsing the C++ code.

svn-id: r54258
2010-11-16 08:23:13 +00:00
Max Horn ae829727da PS2: Enable another use of forbidden symbols
svn-id: r53977
2010-10-31 17:01:47 +00:00
Johannes Schickel 40562798d6 Fix our DECLARE_SINGLETON macro to conform to the C++ specs.
We need to use a namespace Common { } there to make strict C++ compilers
like clang++ and comeau happy. I also added a slight comment about why
that is needed to the macro definition and a note that you need to use
it from the global namespace.

svn-id: r48254
2010-03-13 21:55:49 +00:00
Jordi Vilalta Prat 22e5a557b7 Added the svn:keywords property to some files missing it.
svn-id: r48148
2010-02-27 17:02:58 +00:00
Max Horn fc84e258b2 PS2: Add new PS2FileStream class for std I/O.
* Add new class PS2FileStream as substitute for class StdioStream on PS2
* Remove PS2 specific hacks from stdiostream.cpp / class StdioStream
* Remove various ps2_f*() wrapper funcs, merging them into PS2FileStream

TODO: Merge class Ps2File into PS2FileStream

svn-id: r46111
2009-11-23 23:17:50 +00:00
Max Horn e6dd7e24f2 PS2: Fix warning, use fully qualified path for backend specific header ps2temp.h
svn-id: r44811
2009-10-09 10:03:45 +00:00
Johannes Schickel b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Max Lingua 5df197f579 Oops!
Forgot to commit backends/fs/ps2/ps2-fs.cpp in #36014
 (here it comes!)

svn-id: r39142
2009-03-06 00:24:18 +00:00
Max Lingua 804910c422 - 0.13.x friendly ;-)
- new GUI/themes

- no more funky colors!

- load/delete saved games


- cleaned-up Makefile.PS2 :
- dropped multiple extra paths
- dropped deprecated deps (UCL, MPEG2)


- all possible devices are supported to store, play and save games:

- CD
- HD
- USB
- MC
- REMOTE ! (this could actually be anywhere on the internet
as long as you run "ps2client listen" on the machine on
the other side that hosts the games)


- tested from :
- ps2link
- uLE
- toxicOS


- tested with:
- bass
- bs1
- mi1
- comi
- indy4
- ft
- ite
- ihnm
- elvira1
- dig
- kyra
- lure
- simon2
- goblins1

Played all those games in 1 session using RTL. Very smooth,
sub-second RTL experience. No crash!


- new PAL/NTSC detection : we are now reading the flavor from PS2 ROM,
it should work on all PS2 slim too


- new PAL TV centering : no more missing chunk of games on top/bottom


- we can now read the savefiles from Linux/SDL and other backends!
if you add that you can read them from remote together with the
games that you already have there, you can imagine the fun ;-)


- we fully implement RTL with every games/engine


- we nicely reboot / shutdown on quit


- fully support for themes/savegames paths. Run from MC, play the
games on remote and store your data on USB or HD. No limits!


- universal write/read for every media (of course no write on CD/DVD!)


- fully async / DMA read-write access to every media (even MC!)


- optimized cache/read-ahead for every media - now COMI is fast and
enjoyable from remote as it is from CD ;-)


- non polluting MC storage, just 1 folder + 1 icon, so that you can
copy all your settings / saved games to another MC in one go!

svn-id: r39102
2009-03-04 03:55:00 +00:00
Max Horn 8f16458e9b Renamed FSNode::openForReading / openForWriting to createReadStream / createWriteStream, again to make ownership of the returned stream clear
svn-id: r36014
2009-01-23 03:41:36 +00:00
Eugene Sandulenko 696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Max Horn c7fde102e3 Renamed FilesystemNode -> FSNode
svn-id: r34716
2008-10-02 16:58:59 +00:00
Max Horn 7f18aaf8ec Pushed AbstractFilesystemNode::openForReading() / openForWriting() impls out to backends
svn-id: r34304
2008-09-03 12:56:46 +00:00
Max Horn 531bcf847c Moved FilesystemNode / FSList to namespace Common; also got rid of some 'typedef Common::String String;' name aliases
svn-id: r34302
2008-09-03 11:22:51 +00:00
Max Horn cb21c25e41 FSNode code: Merged most versions of lastPathComponent() into one new AbstractFilesystemNode::lastPathComponent() method, with customizable path separator character
svn-id: r34197
2008-08-27 20:31:22 +00:00
Travis Howell 608be9666d Fix compile.
svn-id: r31035
2008-03-03 01:09:09 +00:00
Robert Göffringmann 3b27b9fa43 the ps2 changes from the 0.11.1 release, plus some bugfixes and cleanup.
svn-id: r31034
2008-03-03 00:41:59 +00:00
Max Horn 5c99d45d9f Don't #include the FS factory implementations in common/system.cpp; rather, rely on the build system to include them
svn-id: r30957
2008-02-24 23:14:04 +00:00
Max Horn 80d55b0388 Renamed AbstractFilesystemFactory to FilesystemFactory
svn-id: r30935
2008-02-23 19:01:12 +00:00
Jordi Vilalta Prat 66e9d4f5e8 Removed trailing spaces.
svn-id: r30664
2008-01-27 19:47:41 +00:00
David Corrales aba30d7ea8 Commit of patch #1804861. It implements a static lastPathComponent() function in each backend, used to extract the last path component of a given path, returned by getName().
svn-id: r29159
2007-10-07 00:28:38 +00:00
Max Horn c3d3aebe87 Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break compilation on some ports)
svn-id: r28944
2007-09-18 20:02:04 +00:00
David Corrales 1400d28bfb Initial commit of the new BaseFile implementation. It provides a common ground for file objects across platforms and divides responsibilities between the Common::File class and a base file implementation.
Also rearranged the factories into a new directory for clarity.

Note 1: The posix-file.h and cpp files are for testing only. Only the ds, ps2 and symbian architecture will use special BaseFile based objects.

Note 2: The current code does not yet make use of this new structure, since the Common::File remains intact.

svn-id: r28395
2007-08-01 22:07:50 +00:00
David Corrales 1a965aad95 Update the interfaces for the getChildren method to include the hidden flag.
Also added some missing method stubs to the gamecard dc port.

svn-id: r27984
2007-07-09 01:26:54 +00:00
David Corrales fedfe66831 Added stubs for the exists(), isReadable() and isWritable() methods for all architectures.
svn-id: r27087
2007-06-04 22:02:35 +00:00
David Corrales 3e7c5b027e Added a missing include in non-POSIX factories.
For the POSIX and Windows architectures, added exists(), isReadable() and isWritable()

svn-id: r27073
2007-06-04 03:46:56 +00:00
David Corrales 0cab5b7791 Merged the fs branch with trunk. r26949:27031
svn-id: r27032
2007-05-31 23:44:43 +00:00
David Corrales 6c69d531d2 Removed the now obsolete singleton declaration macro from the FSNode factories.
svn-id: r27031
2007-05-31 21:42:01 +00:00
Max Horn 218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
David Corrales d1f56d93f9 Use common/singleton.h in the concrete fs factories.
svn-id: r26814
2007-05-12 20:00:52 +00:00
David Corrales 86324f00bc Renamed files and minor tweaks. Thanks LordHoto :)
svn-id: r26810
2007-05-12 18:17:40 +00:00
David Corrales c459f054b4 Use abstract factories to initialize FilesystemNode objects.
svn-id: r26739
2007-05-03 02:39:33 +00:00
Max Horn 6ed00cd055 Added FilesystemNode::name method
svn-id: r23553
2006-07-22 14:14:16 +00:00
Max Horn d210b19aec Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h)

svn-id: r23274
2006-06-24 08:07:48 +00:00
Robert Göffringmann 93718ebef9 updated fs implementation
svn-id: r22974
2006-06-07 06:53:41 +00:00
Max Horn 3623a94927 Added the new AbstractFilesystemNode::getCurrentDirectory() method. Also changed the semantics of the FilesystemNode constructors (see also the relevant doxygen comments for explanations). This also fixes bug #1485941.
svn-id: r22424
2006-05-12 21:41:54 +00:00
Max Horn d016c353c5 Changed FilesystemNode::listDir to return a bool indicating its success (or failure)
svn-id: r22315
2006-05-03 20:43:26 +00:00
Max Horn 9c1fc02328 Got rid of AbstractFilesystemNode::wrap (begone, evil hack)
svn-id: r22300
2006-05-03 11:13:21 +00:00