Matthew Jimenez
|
5219c99400
|
GRAPHICS: Move PaletteManager definition to a separate header
|
2024-03-12 12:24:00 +02:00 |
|
Eugene Sandulenko
|
ec2dd2726b
|
ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason
|
2023-12-08 12:21:16 +01:00 |
|
Strangerke
|
29ab18020f
|
EFH: Remove trailing spaces
|
2023-02-12 07:55:55 +01:00 |
|
Strangerke
|
ccf011aa66
|
EFH: Fix some coverity issues
|
2023-02-07 00:59:31 +01:00 |
|
Strangerke
|
a24acf909d
|
EFH: Some renaming and comments
|
2023-02-05 21:30:50 +01:00 |
|
Strangerke
|
598a669091
|
EFH: Refactor TeamChar
|
2023-02-05 21:30:49 +01:00 |
|
Strangerke
|
c6f3e50a28
|
EFH: Rename 3 previously unknown variables
|
2023-02-05 21:30:49 +01:00 |
|
Strangerke
|
7b1e1c7362
|
EFH: Fix missing bit in savegames
|
2023-02-05 21:30:47 +01:00 |
|
Strangerke
|
8f7bf6b265
|
EFH: rewrite the pre-loading of "map" files, related refactoring
|
2023-02-05 21:30:47 +01:00 |
|
Strangerke
|
a5407440f4
|
EFH: Validate one more function, renaming
|
2023-02-05 21:30:46 +01:00 |
|
Strangerke
|
594156ae64
|
EFH: Fix a bug in handleFight, fix handleFight_lastAction_U, rename (between others) useObject()
|
2023-02-05 21:30:44 +01:00 |
|
Strangerke
|
2042def6a0
|
EFH: Validate some more functions, more renaming
|
2023-02-05 21:30:43 +01:00 |
|
Strangerke
|
f004457157
|
EFH: turn _unk2C8AA into a int16, lot of renaming related to monster moves
|
2023-02-05 21:30:42 +01:00 |
|
Strangerke
|
eaee54c083
|
EFH: Move more functions to menu.cpp, change savegame format, some renaming
|
2023-02-05 21:30:42 +01:00 |
|
Strangerke
|
a354207813
|
EFH: Disable saving during intro, winning sequence and after death, some renaming and functions review
|
2023-02-05 21:30:42 +01:00 |
|
Strangerke
|
19fae17e60
|
EFH: Fix a bug in checkMonsterCollision(), some renaming
|
2023-02-05 21:30:42 +01:00 |
|
Strangerke
|
d598eefac4
|
EFH: Fix bug in displayImp1Text, renaming
|
2023-02-05 21:30:42 +01:00 |
|
Strangerke
|
17a6120f5a
|
EFH: Start splitting efh.cpp
|
2023-02-05 21:30:41 +01:00 |
|