Filippos Karapetis
|
72675018fb
|
EFH: Handle strings as Common::String references
|
2024-05-13 09:52:03 +03:00 |
|
Strangerke
|
ff3682aae1
|
EFH: Fix various crashes when exiting in the middle of an interaction
|
2024-02-07 00:09:15 +01:00 |
|
Strangerke
|
952092ae69
|
EFH: Group two checks in handleStatusMenu
|
2023-04-30 18:40:01 +01:00 |
|
Strangerke
|
29ab18020f
|
EFH: Remove trailing spaces
|
2023-02-12 07:55:55 +01:00 |
|
Strangerke
|
d49407368d
|
EFH: one small renaming, reduce parameters by 1 for loadImageSetToTileBank()
|
2023-02-12 07:46:58 +01:00 |
|
Strangerke
|
60e41997b2
|
EFH: Rewrite prepareStatusRightWindowIndexes() in order to stop depending on out of bond reads
|
2023-02-06 23:16:34 +01:00 |
|
D G Turner
|
95bf4b15b3
|
EFH: Fix Most Remaining GCC Compiler Warnings
Two warnings of -Wcast-qual remain, but these are problematic to fix
with major refactoring of script parser.
|
2023-02-06 03:57:01 +00:00 |
|
Strangerke
|
a24acf909d
|
EFH: Some renaming and comments
|
2023-02-05 21:30:50 +01:00 |
|
Strangerke
|
3a68ef3cf1
|
EFH: Simplify code in addNewOpponents, add a comment in useObject() about the description of a cure to being frozen
|
2023-02-05 21:30:50 +01:00 |
|
Strangerke
|
fdd742bfbf
|
EFH: refactor TeamMonster
|
2023-02-05 21:30:50 +01:00 |
|
Strangerke
|
41e39d27cf
|
EFH: Fix bug when using bugle
|
2023-02-05 21:30:49 +01:00 |
|
Strangerke
|
598a669091
|
EFH: Refactor TeamChar
|
2023-02-05 21:30:49 +01:00 |
|
Strangerke
|
c6f3e50a28
|
EFH: Rename 3 previously unknown variables
|
2023-02-05 21:30:49 +01:00 |
|
Strangerke
|
103b590d07
|
EFH: Remove useless parameter from setMapMonsterAggressivenessAndMovementType(), simplify more code
|
2023-02-05 21:30:49 +01:00 |
|
Strangerke
|
bd88a709f2
|
EFH: Remove an unused buffer, rename another one
|
2023-02-05 21:30:49 +01:00 |
|
Strangerke
|
21ea9c9729
|
EFH: Start making code less verbose, remove a useless parameter to getEquipmentDefense()
|
2023-02-05 21:30:49 +01:00 |
|
Strangerke
|
207bbbbbbf
|
EFH: Turn some debug into debugC()
|
2023-02-05 21:30:48 +01:00 |
|
Strangerke
|
6179bb75ad
|
EFH: Rename last SUB function
|
2023-02-05 21:30:47 +01:00 |
|
Strangerke
|
e501c8a8c8
|
EFH: Remove saveEfhGame, directly call the appropriate dialog
|
2023-02-05 21:30:47 +01:00 |
|
Strangerke
|
f997af9702
|
EFH: Fix (hopefully) several Clang warnings
|
2023-02-05 21:30:47 +01:00 |
|
Strangerke
|
8f7bf6b265
|
EFH: rewrite the pre-loading of "map" files, related refactoring
|
2023-02-05 21:30:47 +01:00 |
|
Strangerke
|
adc85ef185
|
EFH: More validations and renaming
|
2023-02-05 21:30:46 +01:00 |
|
Strangerke
|
2ec85960ad
|
EFH: Validate more functions, renaming
|
2023-02-05 21:30:46 +01:00 |
|
Strangerke
|
ac5da028ef
|
EFH: Renaming
|
2023-02-05 21:30:46 +01:00 |
|
Strangerke
|
f524624382
|
EFH: Rename displayString_3 to displayStringInSmallWindowWithBorder
|
2023-02-05 21:30:46 +01:00 |
|
Strangerke
|
dad84346eb
|
EFH: Validate handleStatusMenu, remove duplicate code
|
2023-02-05 21:30:45 +01:00 |
|
Strangerke
|
5bc5534ca3
|
EFH: Make menu code slightly more readable by using an enum
|
2023-02-05 21:30:45 +01:00 |
|
Strangerke
|
d773048869
|
EFH: Fix several issues in handleStatusMenu() / Trade
|
2023-02-05 21:30:45 +01:00 |
|
Strangerke
|
a976d28c1d
|
EFH: Fix a bug in unequipItem(), fix a bug in displayString_3()
|
2023-02-05 21:30:45 +01:00 |
|
Strangerke
|
cd888fec43
|
EFH: Fix bug in tryToggleEquipped()
|
2023-02-05 21:30:45 +01:00 |
|
Strangerke
|
1f15de9b97
|
EFH: Move getTeamMonsterAnimId to fight.cpp (and validate it), some renaming in script_parse
|
2023-02-05 21:30:45 +01:00 |
|
Strangerke
|
3dbb8bb1a0
|
EFH: Fix implementation of checkSpecialItemsOnCurrentPlace(), modify displayCharacterInformationOrSkills() so it doesn't rely on out of bonds reads, validate some functions and add comments
|
2023-02-05 21:30:44 +01:00 |
|
Strangerke
|
cb8897d782
|
EFH: More renaming
|
2023-02-05 21:30:44 +01:00 |
|
Strangerke
|
7122fd549b
|
EFH: More renaming
|
2023-02-05 21:30:44 +01:00 |
|
Strangerke
|
231a5bca12
|
EFH: Fix bug in tryToggleEquipped, renaming and validation of some more functions
|
2023-02-05 21:30:44 +01:00 |
|
Strangerke
|
69e5fb04cb
|
EFH: Validate 2 functions, renaming
|
2023-02-05 21:30:44 +01:00 |
|
Strangerke
|
594156ae64
|
EFH: Fix a bug in handleFight, fix handleFight_lastAction_U, rename (between others) useObject()
|
2023-02-05 21:30:44 +01:00 |
|
Strangerke
|
204f23ba1b
|
EFH: refactor the use of InvObject._stat1, fix a bug in hasAdequateDefense_2(), in sub19E2E() and in displayCharacterSummary()
|
2023-02-05 21:30:44 +01:00 |
|
Strangerke
|
4eb3e39efe
|
EFH: Fix a (likely) original bug, renaming and partial refactoring of ItemStruct (pronoun)
|
2023-02-05 21:30:43 +01:00 |
|
Strangerke
|
4a9ac53f03
|
EFH: Validate some more functions, more renaming
|
2023-02-05 21:30:43 +01:00 |
|
Strangerke
|
88ad3db32d
|
EFH: Review giveItemTo(), renaming + fix a bug in handleStatusMenu()
|
2023-02-05 21:30:43 +01:00 |
|
Strangerke
|
ec7bafa223
|
EFH: Renaming, fix bug in sub1BE9A()
|
2023-02-05 21:30:43 +01:00 |
|
Strangerke
|
d705fe9776
|
EFH: Fix bugs in handleFight_lastAction_A(), renaming
|
2023-02-05 21:30:43 +01:00 |
|
Strangerke
|
968499e2dc
|
EFH: Renaming, validate some more functions
|
2023-02-05 21:30:43 +01:00 |
|
Strangerke
|
f004457157
|
EFH: turn _unk2C8AA into a int16, lot of renaming related to monster moves
|
2023-02-05 21:30:42 +01:00 |
|
Strangerke
|
eaee54c083
|
EFH: Move more functions to menu.cpp, change savegame format, some renaming
|
2023-02-05 21:30:42 +01:00 |
|
Strangerke
|
6e5899047a
|
EFH: Move several functions from EFH to Menu and Fight
|
2023-02-05 21:30:42 +01:00 |
|