Filippos Karapetis
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72675018fb
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EFH: Handle strings as Common::String references
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2024-05-13 09:52:03 +03:00 |
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Strangerke
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ff3682aae1
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EFH: Fix various crashes when exiting in the middle of an interaction
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2024-02-07 00:09:15 +01:00 |
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Le Philousophe
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6ef53571fb
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EFH: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
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Strangerke
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c56f19cfbd
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EFH: Simplify a couple of checks
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2023-04-30 18:33:17 +01:00 |
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Strangerke
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cc9e8611bd
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EFH: Fix subtle bug in handleTalk (thanks pvs-studio)
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2023-04-30 18:09:06 +01:00 |
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Eugene Sandulenko
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7a45dfe6be
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EFH: Comment out unused variable
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2023-04-29 20:28:20 +02:00 |
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Strangerke
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f89fb93a12
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EFH: Implement more original key mappings (ctrl-S, ctrl-L), add the possibility to exit the game without finishing the game first
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2023-04-20 00:26:00 +01:00 |
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Strangerke
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c31afc0ff9
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EFH: Avoid splash screen music when loading a game from menu
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2023-04-19 08:07:23 +01:00 |
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Strangerke
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fc3c21fa19
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EFH: Also allow 1-3 keys to be used in game, abuse "dump_scripts" to keep the sound debugging hidden
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2023-04-19 07:52:46 +01:00 |
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Strangerke
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29ab18020f
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EFH: Remove trailing spaces
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2023-02-12 07:55:55 +01:00 |
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Strangerke
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d49407368d
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EFH: one small renaming, reduce parameters by 1 for loadImageSetToTileBank()
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2023-02-12 07:46:58 +01:00 |
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Strangerke
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69945fa9fa
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EFH: reduce sound lengths
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2023-02-11 01:31:11 +01:00 |
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Strangerke
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8cbd13979e
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EFH: Add a couple of safeguards
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2023-02-07 23:34:25 +01:00 |
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Strangerke
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ccf011aa66
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EFH: Fix some coverity issues
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2023-02-07 00:59:31 +01:00 |
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D G Turner
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95bf4b15b3
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EFH: Fix Most Remaining GCC Compiler Warnings
Two warnings of -Wcast-qual remain, but these are problematic to fix
with major refactoring of script parser.
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2023-02-06 03:57:01 +00:00 |
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Eugene Sandulenko
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c28da3a729
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EFH: Fix warnings
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2023-02-05 21:33:55 +01:00 |
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Strangerke
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a24acf909d
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EFH: Some renaming and comments
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2023-02-05 21:30:50 +01:00 |
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Strangerke
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9c02a5b55f
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EFH: rename _tileBankSubFileArray, move teamChar initialization to its own init()
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2023-02-05 21:30:50 +01:00 |
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Strangerke
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fdd742bfbf
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EFH: refactor TeamMonster
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2023-02-05 21:30:50 +01:00 |
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Strangerke
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598a669091
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EFH: Refactor TeamChar
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2023-02-05 21:30:49 +01:00 |
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Strangerke
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4e8c31e90e
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EFH: Remove unused original debug code, start grouping team and teamMonster variables
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2023-02-05 21:30:49 +01:00 |
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Strangerke
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c6f3e50a28
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EFH: Rename 3 previously unknown variables
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2023-02-05 21:30:49 +01:00 |
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Strangerke
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103b590d07
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EFH: Remove useless parameter from setMapMonsterAggressivenessAndMovementType(), simplify more code
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2023-02-05 21:30:49 +01:00 |
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Strangerke
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e5cd8dc6ef
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EFH: Add comment in checkMonsterMovementType, refactor computeMapAnimation and more code simplification
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2023-02-05 21:30:49 +01:00 |
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Strangerke
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2a48a8f6c6
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EFH: Fix issue in regen
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2023-02-05 21:30:49 +01:00 |
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Strangerke
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cb467912a6
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EFH: More code simplification
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2023-02-05 21:30:49 +01:00 |
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Strangerke
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bd88a709f2
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EFH: Remove an unused buffer, rename another one
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2023-02-05 21:30:49 +01:00 |
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Strangerke
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116e15b355
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EFH: Add code to keep track of character 2 status (and related duration) when character 1 leaves
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2023-02-05 21:30:49 +01:00 |
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Strangerke
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21ea9c9729
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EFH: Start making code less verbose, remove a useless parameter to getEquipmentDefense()
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2023-02-05 21:30:49 +01:00 |
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Strangerke
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e20186c0bc
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EFH: Some renaming in drawMap
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2023-02-05 21:30:49 +01:00 |
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Strangerke
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de2f2390ee
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EFH: Introduce getArticle(), some renaming
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2023-02-05 21:30:49 +01:00 |
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Strangerke
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207bbbbbbf
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EFH: Turn some debug into debugC()
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2023-02-05 21:30:48 +01:00 |
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Strangerke
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a33db72da4
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EFH: Move songDelay, playNote and PlaySong to sound.sound.cpp
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2023-02-05 21:30:48 +01:00 |
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Strangerke
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90ceabd3fc
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EFH: Delete _mainSurface on exit
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2023-02-05 21:30:48 +01:00 |
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Strangerke
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6fa1582bfa
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EFH: Add the last sound generation functions
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2023-02-05 21:30:48 +01:00 |
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Strangerke
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16cc90a973
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EFH: Implement generateSound3
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2023-02-05 21:30:48 +01:00 |
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Strangerke
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a25e1b09c9
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EFH: Improve delay length in title music
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2023-02-05 21:30:48 +01:00 |
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Strangerke
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af35f1c3bd
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EFH: Sync volume settings, add a purge of keyboard events to stop exiting the splash screen accidentally
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2023-02-05 21:30:48 +01:00 |
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Strangerke
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577fbde5ba
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EFH: ... Music implementation! 0_o
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2023-02-05 21:30:47 +01:00 |
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Strangerke
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04f3b5ff72
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EFH: Some work on song parsing
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2023-02-05 21:30:47 +01:00 |
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Strangerke
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6179bb75ad
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EFH: Rename last SUB function
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2023-02-05 21:30:47 +01:00 |
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Strangerke
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e501c8a8c8
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EFH: Remove saveEfhGame, directly call the appropriate dialog
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2023-02-05 21:30:47 +01:00 |
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Strangerke
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f997af9702
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EFH: Fix (hopefully) several Clang warnings
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2023-02-05 21:30:47 +01:00 |
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Strangerke
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8f7bf6b265
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EFH: rewrite the pre-loading of "map" files, related refactoring
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2023-02-05 21:30:47 +01:00 |
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Strangerke
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6e402815ef
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EFH: Validate 3 more functions
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2023-02-05 21:30:47 +01:00 |
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Strangerke
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a0ae5cb427
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EFH: Move handleDamageOnArmor to fight.cpp
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2023-02-05 21:30:47 +01:00 |
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Strangerke
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ba52ee0cc7
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EFH: rename handleDamageOnArmor() and getTeamAttackRoundPlans(), validate two functions
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2023-02-05 21:30:47 +01:00 |
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Strangerke
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adc85ef185
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EFH: More validations and renaming
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2023-02-05 21:30:46 +01:00 |
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Strangerke
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b9424bd35d
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EFH: Add safeguards in transitionMap() and setSpecialTechZone(), move selectMonsterGroup() to fight.cpp, validate some more functions and renaming
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2023-02-05 21:30:46 +01:00 |
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Strangerke
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e8fed6ff3b
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EFH: Validate 4 more functions, fix a bug in chooseCharacterToReplace()
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2023-02-05 21:30:46 +01:00 |
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