Commit Graph
19 Commits
Author SHA1 Message Date
NabeelShabbir e85b0412a2 BBVS: Add keymapper support 2024-07-27 23:39:37 +03:00
Matthew Jimenez 5219c99400 GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
Le Philousophe 6cfc214d5b BBVS: Migrate engine to Path 2023-12-24 13:19:25 +01:00
sluicebox 1c89c286fe BBVS: Fix memory leak. PVS-Studio V773 2023-12-05 09:24:31 -08:00
Eugene Sandulenko 8c9bf72f50 BBVS: Do not switch to 16-bit screen before video is opened. Bug #14615
On some, apparently "ripped off" versions of the game, where they
removed all videos, we are switching to 16-bit video too early.

This leads to a state when we switched to true color and attempt to set
up a palette which triggers an assert.

Noticed on Android devices. So, switching the screen initalization
around, so we do not request 16-bits mode too early.
2023-11-27 14:51:02 -08:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Colin Snover 432fd522d2 ENGINES: Remove default1x scaler flag
This flag is removed for a few reasons:

* Engines universally set this flag to true for widths > 320,
  which made it redundant everywhere;
* This flag functioned primarily as a "force 1x scaler" flag,
  since its behaviour was almost completely undocumented and users
  would need to figure out that they'd need an explicit non-default
  scaler set to get a scaler to operate at widths > 320;
* (Most importantly) engines should not be in the business of
  deciding how the backend may choose to render its virtual screen.
  The choice of rendering behaviour belongs to the user, and the
  backend, in that order.

A nearby future commit restores the default1x scaler behaviour in
the SDL backend code for the moment, but in the future it is my
hope that there will be a better configuration UI to allow users
to specify how they want scaling to work for high resolutions.
2017-10-07 12:30:29 -05:00
Eugene Sandulenko fab199d37e JANITORIAL: Make GPL headers uniform 2016-09-03 12:46:38 +02:00
Torbjörn Andersson fad29cf071 BBVS: Remove some uses of g_system 2016-07-04 06:52:37 +02:00
Torbjörn Andersson d388981714 BBVS: Fix recent video player memory leak (CID 1339416)
Surface::convertTo() creates a new surface, so we have to free it
once we're done with it.
2015-11-16 22:08:49 +01:00
Eugene Sandulenko b72d1b9bc7 BBVS: Add debug output 2015-11-16 07:00:58 +01:00
Eugene Sandulenko 54feebacb1 BBVS: Fix 16bpp video output 2015-11-16 04:55:33 +01:00
Filippos Karapetis 88e5998ee5 BBVS: Remove trailing whitespace 2014-10-28 16:24:45 +02:00
Kirben e6236293f9 BBVS: Fix compilation. 2014-02-28 20:13:49 +11:00
Strangerke 120bd4c10e BBVS: Add a sanity check in playVideo() 2014-02-28 07:32:01 +01:00
johndoe123 5c93ecb130 BBVS: Set the best video mode when playing a video instead of a hardcoded one 2014-02-02 12:14:38 +01:00
johndoe123 c31762d0c4 BBVS: Add easter egg videos handling 2014-01-30 20:16:38 +01:00
johndoe123 bb1dc9136b BBVS: Remove some debug output 2014-01-29 13:27:50 +01:00
johndoe123 5f4fc9a1dd BBVS: Initial commit 2014-01-29 13:27:47 +01:00