Commit Graph
10 Commits
Author SHA1 Message Date
Walter Agazzi 54b8b1d873 AGS: Engine: changed script object data pointers from char* to void*
This seems to be far more appropriate.
From upstream a495538a5e0106a655e4e04cf547be8ec9284d7c
2024-10-30 18:07:42 +02:00
Eugene Sandulenko 05f9fef37d AGS: Get rid of global constructors 2024-10-24 15:07:01 +02:00
Walter Agazzi cb2cb19256 AGS: Add ags_controller_arcnor plugin (used in Perfect Tides)
+ minor rework standard AGSController plugin
2023-10-16 17:34:44 +02:00
Walter Agazzi f0eabd1952 AGS: Add workarounds in AGSController plugin for UIHY
* Use PluginSimulateMouseClick instead of eventmanager, this is needed
for the menus to work properly;
* Disable gamepad support - The current implementation does not work and
crashes in the options menu (controller support is problematic even in the
original game). Creating a map for ScummVM's keymapper specifically
for this game would probably be a better solution
2023-05-25 14:46:53 +02:00
Walter Agazzi 7c4ba04d72 AGS: Fix typo in ags_controller plugin 2023-05-25 01:51:14 +02:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Paul Gilbert 8caed23e8b AGS: Refactoring the plugins for new instance scheme 2021-07-18 17:07:02 -07:00
Paul Gilbert 701396361c AGS: Import of fresh codebase 2021-06-13 21:08:44 -07:00
Paul Gilbert bb16f3ec42 AGS: Implement AGSController mouseClick method 2021-04-18 12:48:38 -07:00
Paul Gilbert 9dd5f7fea8 AGS: Implementing AGSController plugin 2021-04-17 21:25:06 -07:00