Commit Graph
54 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Eugene Sandulenko 524193ac26 SLUDGE: Rename loadsave.* -> saveload.* for consistency 2021-05-15 17:17:23 +02:00
Eugene Sandulenko 836825abcf SLUDGE: Merge Parallax stuff back into GraphicsManager 2021-05-14 01:01:58 +02:00
Eugene Sandulenko 28e4e46707 SLUDGE: Reduce header dependencies 2021-05-07 01:29:53 +02:00
Eugene Sandulenko 5c15a99fb8 SLUDGE: Reduced header dependecy. No nested includes 2021-05-07 01:29:53 +02:00
Eugene Sandulenko e3da6f47b5 SLUDGE: Remove unused files and redundant header 2021-05-07 01:29:52 +02:00
Simei Yin 87e58a9b7e SLUDGE: Split runSludge() to runAllFunctions() and handleSaveLoad() 2018-05-29 22:37:10 +02:00
Simei Yin b6c2dc385a SLUDGE: Split out function.h/cpp for upcoming refactoring 2018-05-29 22:37:10 +02:00
Simei Yin ba1329094c SLUDGE: Remove unused global variable dialogValue 2018-04-29 09:57:32 +02:00
Simei Yin 4b271c6e7c SLUDGE: Remove global variable fadeMode and move transition functions to GraphicsManager 2018-04-29 09:57:32 +02:00
Simei Yin 7c74e81e0a SLUDGE: Objectify PeopleManager 2018-04-15 22:10:41 +02:00
Simei Yin d98016b222 SLUDGE: Objectify speech manager 2017-12-19 22:12:08 +01:00
Simei Yin 867b8dbb92 SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
Simei Yin a9ee51d6ce SLUDGE: Some code cleaning 2017-08-21 10:19:19 +02:00
Simei Yin d9a6791500 SLUDGE: Add support for some windows-only games 2017-08-21 10:19:19 +02:00
Simei Yin 6858d3c6ae SLUDGE: Remove unused files 2017-07-21 11:21:45 +02:00
Simei Yin 73a81a5089 SLUDGE: Objectify sound manager 2017-07-21 11:21:45 +02:00
Simei Yin 0fb4a1ddd2 SLUDGE: Objectify input and event handler 2017-07-20 19:10:01 +02:00
Simei Yin caa51ef49a SLUDGE: Change all structure names to Uppercase 2017-07-20 19:10:01 +02:00
Simei Yin e617a53608 SLUDGE: Objectify graphic classes 2017-07-20 00:43:16 +02:00
Simei Yin 53542073b9 SLUDGE: Objectify object manager 2017-07-20 00:43:16 +02:00
Simei Yin 4fc6cef968 SLUDGE: Objectify resource manager 2017-07-18 19:05:04 +02:00
Simei Yin 70c965a1c4 SLUDGE: Remove special settings 2017-07-18 19:05:04 +02:00
Simei Yin 5d554d36ed SLUDGE: Objectify Timing 2017-07-18 19:05:04 +02:00
Simei Yin 8963519346 SLUDGE: Clean unused extern variables 2017-07-15 17:51:57 +02:00
Simei Yin a3876ee8c1 SLUDGE: Clean useless #if 0's 2017-07-15 17:51:57 +02:00
Simei Yin 59f9157106 SLUDGE: Remove gl-related graphics.h 2017-07-15 17:51:57 +02:00
Eugene Sandulenko 469d1777c4 SLUDGE: Fix more warnings 2017-07-13 18:48:48 +02:00
yinsimei 94ddf526f4 SLUDGE: remove CommonCode directory to have a flat structure 2017-07-13 18:27:45 +02:00
yinsimei 91fcdda2d1 SLUDGE: change global Common::String to public var of SludgeEngine 2017-07-13 18:27:45 +02:00
yinsimei 800987ab95 SLUDGE: replace char *by Common::String 2017-07-13 18:27:45 +02:00
yinsimei 08304b848a SLUDGE: use Common/debug instead of sludge debug 2017-07-13 18:27:45 +02:00
yinsimei ed09887e84 SLUDGE: remove an unused .h 2017-07-13 18:27:45 +02:00
yinsimei 07e4982027 SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics 2017-07-13 18:27:45 +02:00
yinsimei 3b3c92558b SLUDGE: add game timing 2017-07-13 18:27:45 +02:00
yinsimei e7d1f272dc SLUDGE: set sludge game to 1xScale by default 2017-07-13 18:27:45 +02:00
yinsimei 5469aaf8ec SLUDGE: move initGraphics after sludge init 2017-07-13 18:27:45 +02:00
yinsimei ea1f2412ee SLUDGE: get input work by replacing sdl event by scummvm event 2017-07-13 18:27:45 +02:00
yinsimei 0eb18c2627 SLUDGE: set to right delay time 2017-07-13 18:27:45 +02:00
yinsimei 15c7958d57 SLUDGE: add sound loop for wav and ogg 2017-07-13 18:27:45 +02:00
yinsimei 747820bbed SLUDGE: get loop sound work for wav and ogg 2017-07-13 18:27:45 +02:00
yinsimei d5379c212c SLUDGE: add game file name getter in detection 2017-07-13 18:27:45 +02:00
yinsimei bee42dc52f SLUDGE: remove platform dependent defines 2017-07-13 18:27:45 +02:00
yinsimei a8ccd05315 SLUDGE: header formatting 2017-07-13 18:27:45 +02:00
yinsimei a589fac895 SLUDGE: fix sprite flickering by using a full screen surface 2017-07-13 18:27:45 +02:00
yinsimei 733e758fcb SLUDGE: move backdrop display code to backdrop.cpp 2017-07-13 18:27:45 +02:00
yinsimei 786e4c3dc3 SLUDGE: Refactor image loading function and apply in backdrop 2017-07-13 18:27:45 +02:00
yinsimei b920f61a11 SLUDGE: Add the slusge specific image decoder 2017-07-13 18:27:45 +02:00
yinsimei 6e5dec3137 SLUDGE: Fix png displaying 2017-07-13 18:27:45 +02:00
yinsimei ca2ee02496 SLUDGE: code formatting 2017-07-13 18:27:45 +02:00