Commit Graph
28 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
antoniou79 52eee0c696 SKY: Ensure _systemVars is freed when quiting the game
Returning to launcher via ScummVM popup menu would retain the values of _systemVars

This would cause relaunching the game (after returning back to launcher) to have wrong value for eg. pastIntro, thus allowing "Save" from the ScummVM popup menu during the intro sequence.
2020-07-29 17:27:20 +03:00
Torbjörn Andersson 0ffb057b66 SKY: Show full 320x200px in intro where possible
This commit adds a workaround to unlock existing fullscreen images in
the intro of Beneath a Steel Sky.
The original engine clips the whole intro to 320x192 (the common game
format) even though some images exist as 320x200 in the game data files.
This workaround whitelists all images which actually are 320x200px and
displays them as must have originally been intended.

Fixes Trac#7559.
2018-07-03 10:13:34 +00:00
Johannes Schickel bd08fe9d5c SKY: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion 9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Max Horn 84184aabc0 ALL: colour -> color 2011-04-14 14:12:35 +02:00
Johannes Schickel 7d0f5c9f1c Merge branch 'master' into osystem-palette
Conflicts:
	engines/sky/screen.h
2011-02-16 00:14:37 +01:00
dhewg 12fd509295 SKY: Restore old sequence delay behaviour.
Since f621f6a5 processSequence() waited 60*3ms instead of 60ms. Restored
that while getting rid of SEQ_DELAY. That in return allows us to relax
the call frequency again (more sleeps, less cpu hogging).
2011-02-16 00:02:32 +01:00
dhewg 2e9bf212e8 SKY: Adapt to [set|grab]Palette RGBA->RGB change. 2011-02-14 17:08:33 +01:00
dhewg f621f6a505 SKY: get rid of timer based gfx updates
on most platforms timers are implemented using threads. never ever make
gfx updates from another thread other than the main one. seriously.
replace the whole timer crap in sky with timestamp based updates.
this fixes crashes when OpenGL is enabled (android included).

needs more testing.
2011-02-14 10:18:38 +01:00
Max Horn ab039812e7 COMMON: OSystem now has a PaletteManager
svn-id: r55806
2011-02-07 17:52:38 +00:00
Torbjörn Andersson 72eb9ec9ea Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
before freeing it, which isn't necessary.

svn-id: r46941
2010-01-03 19:37:43 +00:00
Max Horn 51933629d1 Changed foo(void) to foo() in almost all non-backend source files
svn-id: r45616
2009-11-02 21:54:57 +00:00
Joost Peters 0c681f85a4 cleanup
svn-id: r39147
2009-03-06 00:41:46 +00:00
Joost Peters f051fbb9d8 Formatting changes / consistency
svn-id: r36304
2009-02-13 16:55:16 +00:00
Max Horn ac59693be2 A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
svn-id: r36127
2009-01-29 05:26:12 +00:00
Joost Peters 5b04ab7883 un-break sky engine after recent gfx transaction changes
svn-id: r35126
2008-11-20 13:03:29 +00:00
Paul Gilbert 6eb64102a4 Fix to remove a tab character from the GPL header
svn-id: r30238
2008-01-05 12:45:14 +00:00
Nicola Mettifogo 258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn 218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Robert Göffringmann c0ca592d54 fixed graphic glitch when playing the floppy intro with spanish subtitles and added a few comments.
svn-id: r26333
2007-03-31 18:20:52 +00:00
Max Horn ed54ea9155 Moved Event/EventType/keyboard enum from common/system.h (part of class OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again
svn-id: r26180
2007-03-17 19:02:05 +00:00
Max Horn 478c0644f1 SKY: Changed Control class to use event manager for mouse coord tracking, and also made it respect the SF_MOUSE_LOCKED flag
svn-id: r26177
2007-03-17 16:31:46 +00:00
Max Horn 15d9bc42ea Force all code to use EventManager::pollEvent instead of OSystem::pollEvent
svn-id: r26156
2007-03-17 00:53:21 +00:00
Max Horn eaff9344a4 Added OSystem::setFocusRectangle (first part of Nintendo DS patch)
svn-id: r23449
2006-07-09 09:40:44 +00:00
Max Horn 8cdee5a931 Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
svn-id: r21500
2006-03-29 15:59:37 +00:00
Max Horn 26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00