Cameron Cawley
f3cb449566
MADE: Move the engine options into the MetaEngine subclass
2022-11-16 23:58:54 +01:00
Cameron Cawley
f3b094e53f
ENGINES: Change the MetaEngineDetection interface to match MetaEngine
2022-07-23 23:31:58 +02:00
Cameron Cawley
1168056ec3
MADE: Use ADExtraGuiOptionsMap for the options
2022-07-07 23:46:04 +03:00
Torbjörn Andersson
e06f3c9a5a
GUI: Allow game option checkboxes to be disabled
...
Depending on other game option checkboxes. This is used to
enable/disable the semi-smooth scrolling checkboxes for FM Towns Loom,
since it's only used when smooth scrolling is enabled.
2022-04-21 11:07:17 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Orgad Shaneh
6333092801
MADE: Use nullptr
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Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
Coen Rampen
5369ed6ecc
MADE: Add option for MIDI introduction music
...
The Return to Zork installer has an option to turn off the digital music during
the introduction and play MIDI music instead. ScummVM would always play the
digital music. This commit adds the installer option to the launcher GUI.
2021-10-09 16:59:45 +02:00
ysj1173886760
7af3a3f84c
ENGINES: introduce ADDectedGameExtraInfo to ADGameDetector, add extra info as parameter for fallback detect.
2021-06-13 14:15:45 +02:00
Eugene Sandulenko
7ff34bc9ec
PLUGINS: MetaEngineStatic -> MetaEngineDetection
2020-10-11 23:14:39 +02:00
Eugene Sandulenko
7ea6781043
PLUGINS: PLUGIN_TYPE_METAENGINE -> PLUGIN_TYPE_ENGINE_DETECTION
2020-10-11 23:12:32 +02:00
aryanrawlani28
d26bbe521c
ENGINES: ALL: Finish renaming ME & AME classes
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- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
aryanrawlani28
a56dc094b9
ENGINES: ALL: Move detection_enums -> detection.h
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- Cleans up headers quite a bit.
2020-10-03 14:56:36 +02:00
aryanrawlani28
29ceb07959
ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
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- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
8189a05316
ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
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For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28
70ba16f857
MADE: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
mataniko
581a6ec7d6
JANITORIAL: Rename kSupportsRTL to kSupportsReturnToLauncher
2020-05-12 10:36:38 +02:00
Bastien Bouclet
53fdcfbf0e
MADE: Add override keywords
2020-02-09 12:43:15 +01:00
Eugene Sandulenko
567ca7f402
MADE: Added detection keywords
2020-01-31 13:56:51 +01:00
Bastien Bouclet
9c8bd056d6
ENGINES: Stop using 'single id'
2019-11-03 11:43:00 +01:00
Bastien Bouclet
4b42112721
ENGINES: Add an engine ID to all the engines
2019-11-03 11:43:00 +01:00
dafioram
717d7adc6e
MADE: Split out the game detection entries and add a note for Manhole ME
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The Manhole: Masterpiece Edition is not a MADE engine and should not be
added to the detection list. It is a HyperCard-like engine
2019-09-02 20:26:38 +03:00
Bastien Bouclet
cf1ebf2951
ENGINES: Add unknown game variants to the game detector results
2018-05-10 09:04:23 +02:00
Johannes Schickel
0b6befdcc5
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
...
_singleid -> _singleId
_gameids -> _gameIds
_guioptions -> _guiOptions
2016-03-08 19:01:13 +01:00
Johannes Schickel
5b70d34479
MADE: Make GPL headers consistent in themselves.
2014-02-18 02:39:36 +01:00
Strangerke
86231d14d5
MADE: Janitorial - Fix spacing errors
2013-11-24 19:17:18 +01:00
Matthew Hoops
0031c41db8
COMMON: Change kPlatformPC to kPlatformDOS
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"PC" was very ambiguous and now it matches what we show in the GUI.
This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
Strangerke
bab4b6f729
LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
2011-11-16 22:38:58 +01:00
Strangerke
abdcc530cc
LAUNCHER: Add GUIO_NOASPECT to made
2011-10-23 22:39:36 +02:00
Eugene Sandulenko
32972a5ffb
AD: Switched rest of the engines to new GUIO
2011-10-23 17:53:13 +01:00
Johannes Schickel
7b126c5f24
MADE: Minimize #include usage.
2011-10-09 22:58:37 +02:00
Tarek Soliman
45fa59598e
MADE: Flag CD titles with ADGF_CD
2011-08-06 23:32:52 -05:00
Ori Avtalion
eec84253f0
MADE: Fix hidden overloaded virtual function warning
2011-06-30 00:53:33 +03:00
Max Horn
879c3c7817
DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect()
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Also reorder the parameters of composeFileHashMap, placing the "return value"
first.
2011-06-14 18:52:11 +02:00
Max Horn
7c992d6598
DETECTOR: Merge ADParams into AdvancedMetaEngine
2011-06-14 18:17:01 +02:00
Max Horn
97f82b5a93
MADE: Switch to alternate AdvancedMetaEngine, avoid ADParams
2011-06-10 22:15:43 +02:00
Max Horn
4827cc914a
ENGINES: Change incorrect use of 'target' to 'gameid'
2011-06-10 22:15:40 +02:00
Thierry Crozat
3c59e37035
ENGINES: Unify engine names
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This unifies the engine names in MetaEngine::getName() and the
credits. In particular drop "Engine" or "engine" from the names when
it was present and use expanded names in credits when the
MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
2011-05-16 00:11:32 +01:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Matthew Hoops
38fb180edb
Add entries for the DOS, FM-Towns, and PC-98 versions of RTZ (all on the FM-Towns CD).
...
svn-id: r50941
2010-07-16 20:00:16 +00:00
Eugene Sandulenko
44a39ffbc6
AdvancedDetector: Add new parameter directoryGlobs.
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Without this parameter mass detection gave tons of false alarms.
Use globbing for narrowing down the depth search.
svn-id: r49788
2010-06-15 10:59:23 +00:00
Eugene Sandulenko
4d517ed0e9
Extended advancedDetector with depth parameter.
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Now AD can search nested directories. By default it is turned off,
but there is new parameter to ADParameters struct. Usually value
of 2 is good enough for all purposes.
svn-id: r49653
2010-06-14 14:50:23 +00:00
Eugene Sandulenko
1bd6f6c99f
Added game GUI options to advancedDetector and updated all engines
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svn-id: r41272
2009-06-06 17:56:41 +00:00
Johannes Schickel
b3c6751b9b
Strip trailing whitespaces in the whole code base.
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svn-id: r40867
2009-05-24 15:17:42 +00:00
Filippos Karapetis
5b8cdd502f
Added file sizes of the various CD versions of Return to Zork to the detector, as supplied in patch #2629804 . Also, updated the game descriptions to provide more information on the version detected
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svn-id: r39360
2009-03-12 17:32:13 +00:00
Filippos Karapetis
a784baaae9
Added the Italian and French versions of Return to Zork, as supplied in bug report #2685032
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svn-id: r39359
2009-03-12 17:07:13 +00:00
Benjamin Haisch
72897a4b09
Added LGOP2 detection entries:
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- German, supplied by windlepoons (bug tracker #2675695 )
- French and Spanish, supplied by goodoldgeorg (bug tracker #2675759 )
svn-id: r39270
2009-03-09 18:03:46 +00:00
Max Horn
f9ecd95d69
Whitespace cleanup: Convert space followed by tab to just tab
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svn-id: r39203
2009-03-07 19:24:31 +00:00
Jordi Vilalta Prat
047f116515
Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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svn-id: r39132
2009-03-05 12:04:58 +00:00
Max Horn
28cf213605
Moved AdvancedDetector from common/ to engines/
...
svn-id: r36132
2009-01-29 22:13:01 +00:00
Benjamin Haisch
5b8105afb3
- Added support for The Manhole EGA version
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- Support for 'chunked' picture resources and EGA pictures
- Improved the mouth sync in RtZ (still not perfect, though)
- Removed obsolete TODOs
- Fixed sfPlayMovie to return if the movie playback was aborted or not; this is used by RtZ to determine if it should display the credits screen after the intro movie
svn-id: r35997
2009-01-22 13:04:29 +00:00