Commit Graph
17 Commits
Author SHA1 Message Date
Paweł Kołodziejski 690f9d2a5c GRIM,LUA: Janitorial 2022-01-06 18:26:30 +01:00
Paweł Kołodziejski 35b9cccbde ALL: Merge ResidualVM 2020-10-09 19:44:13 +02:00
Bastien Bouclet e105e6340e GRIM: Use 64bit integers for the save/restore code
To remove usage of the now removed SCUMM_64BITS definition
2017-12-06 21:41:23 +01:00
Joel Teichroeb b52e43049e GRIM: Move include guards before any includes 2014-02-27 07:22:22 +00:00
Pawel Kolodziejski 9f54d1a56e JANITORIAL: cleanup licences 2014-02-16 17:57:34 +01:00
Pawel Kolodziejski 1aaf6829c9 GRIM: precise lua header about modifications 2013-12-10 18:33:15 +01:00
Giulio Camuffo 7c952ff420 GRIM: Clean up some code. 2011-05-28 14:46:36 +02:00
Pawel Kolodziejski 356c9c8c07 sync with scummvm 2011-05-18 23:33:39 +02:00
Giulio Camuffo ce716e4580 GRIM: Store USERDATAs with a new struct { int32 id; int32 tag }.
This way we don't have to deal with casts between integers and void*
anymore.
2011-05-03 16:51:30 +02:00
Giulio Camuffo 1e868dd359 GRIM: Store ids instead of the pointers as lua's userdata objects.
Removed ObjectManager as it became useless.
2011-05-01 18:54:29 +02:00
Pawel Kolodziejski 252d484434 common/sys.h -> common/scummsys.h to minimalize diffs with scummvm 2011-04-17 01:00:10 +02:00
Giulio Camuffo 5212ffe10d Do not try to remove an userdata object from lua if lua is closed. 2011-03-23 23:13:53 +01:00
Giulio Camuffo e89ca555ef ObjectManager uses a new T::restoreObject(SaveGame*) function to restore saved objects.
This function replaces newObject() and allows more flexibility.
2011-03-21 06:46:35 +08:00
Giulio Camuffo 59dcece9ae Working savegame support.
Implemented also the movement of Manny's head when looking at usable items.
This commit also introduces a new Object class with a ObjectPtr used for
caching the resources loaded by ResourceLoader. This fixes also the lipsync
regression.
2011-03-21 05:41:30 +08:00
Pawel Kolodziejski b6af258b75 update defines for include files 2009-05-26 09:39:42 +00:00
Pawel Kolodziejski 8b8e7e07d2 added namespace Grim 2009-05-25 06:49:57 +00:00
Pawel Kolodziejski f58c073a0a move/rename engine into engines/grim 2009-05-24 18:55:19 +00:00