Commit Graph
4 Commits
Author SHA1 Message Date
Orgad Shaneh 5c0af779ca GLK: Fix bad indentation
Reported by GCC 12:
../scummvm/engines/glk/zcode/processor.cpp: In member function 'void Glk::ZCode::Processor::call(Glk::ZCode::zword, int, Glk::ZCode::zword*, int)':
../scummvm/engines/glk/zcode/processor.cpp:349:17: warning: this 'if' clause does not guard... [-Wmisleading-indentation]
  349 |                 if (h_version <= V4)            // V1 to V4 games provide default
      |                 ^~
../scummvm/engines/glk/zcode/processor.cpp:352:25: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if'
  352 |                         *--_sp = (zword)((argc-- > 0) ? args[i] : value);
      |                         ^
2022-06-02 18:31:13 -07:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Orgad Shaneh 0111a08560 GLK: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
Paul Gilbert 736913d459 GLK: ZCODE: Rename frotz/ to zocde/
All the other sub-engines use the engine or authoring system
name, not the name of particular interpreters. So I felt it
best to rename frotz to zcode for consistency
2020-06-22 20:06:26 -07:00