Commit Graph
209 Commits
Author SHA1 Message Date
Le Philousophe 667ea2f88e DM: Don't use unsafe strcat and strcpy 2022-10-23 22:46:19 +02:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
sluicebox 8e1d90f8e4 ALL: Remove clearAllDebugChannels() from Engine dtors 2021-06-14 12:42:38 -05:00
Orgad Shaneh a05e54f00c JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
Paul Gilbert cefb7cfdfe DM: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
Colin Snover 51329c0dc6 ALL: Fix misuse of comma operator 2017-11-10 09:57:03 -06:00
Colin Snover 432fd522d2 ENGINES: Remove default1x scaler flag
This flag is removed for a few reasons:

* Engines universally set this flag to true for widths > 320,
  which made it redundant everywhere;
* This flag functioned primarily as a "force 1x scaler" flag,
  since its behaviour was almost completely undocumented and users
  would need to figure out that they'd need an explicit non-default
  scaler set to get a scaler to operate at widths > 320;
* (Most importantly) engines should not be in the business of
  deciding how the backend may choose to render its virtual screen.
  The choice of rendering behaviour belongs to the user, and the
  backend, in that order.

A nearby future commit restores the default1x scaler behaviour in
the SDL backend code for the moment, but in the future it is my
hope that there will be a better configuration UI to allow users
to specify how they want scaling to work for high resolutions.
2017-10-07 12:30:29 -05:00
Strangerke f4472d2f0a DM: Fix GCC warnings 2017-01-31 18:15:31 +01:00
Strangerke 7c138231e0 DM: Handle demo dungeon file 2016-10-11 21:44:01 +02:00
Strangerke 3ab3a85657 DM: Fix style 2016-09-24 09:41:52 +02:00
Strangerke 4133ea66c1 DM: Rename GraphicIndice members 2016-09-21 07:54:58 +02:00
Strangerke 2458fd090c DM: Initialize some variables 2016-09-20 23:14:30 +02:00
Strangerke 706b1b27a4 DM: Fix 2 GCC warnings, some renaming 2016-09-19 21:52:37 +02:00
Strangerke 67f95ce50d DM: Some more renaming 2016-09-19 07:58:42 +02:00
Strangerke 1670cb035f DM: Change the definition of setMapAndTime, move SoundIndex enum to SoundMan 2016-09-19 07:06:55 +02:00
Strangerke 4a8c8a53bd DM: Rename members of SoundIndex 2016-09-19 00:17:36 +02:00
Strangerke 8668f6765b DM: Rename members of Behavior, some more renaming 2016-09-18 12:52:01 +02:00
Strangerke 94f1c71c08 DM: Some renaming in group 2016-09-17 15:13:20 +02:00
Strangerke 421d47db85 DM: Fix some more non-MSVC warnings, remove a useless variable 2016-09-16 23:15:27 +02:00
Strangerke f6039153ec DM: Refactor Box() 2016-09-16 22:05:59 +02:00
Strangerke 952abc3243 DM: More renaming in gfx enums 2016-09-16 07:46:10 +02:00
Strangerke cb2b1b17db DM: Some renaming and refactoring in Gfx 2016-09-15 07:36:40 +02:00
Strangerke a0e9dedfa1 DM: Rename enum values in EventMan 2016-09-13 23:00:03 +02:00
Strangerke f9d28464ea DM: Get rif od SquareType, rename SquareMask 2016-09-13 07:47:47 +02:00
Strangerke ed9b883543 DM: more renaming in DungeonMan 2016-09-12 22:46:38 +02:00
Strangerke edf6e4f2d9 DM: Enforce the use of SoundMode 2016-09-12 22:37:54 +02:00
Strangerke 3be1c24af8 DM: Fix a couple of string manipulations into fix-sized buffer 2016-09-12 20:52:04 +02:00
Strangerke 040d71bca5 DM: Rename more constants 2016-09-11 23:06:29 +02:00
Strangerke e413f44d47 DM: Start renaming constants in DungeonMan 2016-09-11 21:24:02 +02:00
Strangerke b17f3490f8 DM: Rework functions related to Directions in order to make them consistent and remove redundancy 2016-09-11 10:45:20 +02:00
Strangerke f0a6f6b269 DM: Make some functions private, move 2 functions to more specific classes 2016-09-11 10:27:29 +02:00
Strangerke f90bf31bea DM: Move some globals to DMEngine 2016-09-11 09:46:35 +02:00
Strangerke 34d636d72e DM Rename enum members in dm.h and dialog.h 2016-09-11 00:34:44 +02:00
Strangerke 93fb0efc0b DM: More renaming in champion.h 2016-09-09 07:32:32 +02:00
Strangerke 1b482a1e12 DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ChampionStatisticType, ChampionStatisticValue 2016-09-09 07:12:36 +02:00
Strangerke b365338293 DM: Rename IconIndice enum 2016-09-09 01:09:25 +02:00
Bendegúz Nagy d0bae5b805 DM: Replace _vm->_system with g_system 2016-09-03 15:52:59 +02:00
Bendegúz Nagy d059a1cd4b DM: Use delayMillis(10) in mainLoop 2016-09-03 11:12:16 +02:00
Bendegúz Nagy cd3b485952 DM: Clean up includes
Swap <> to "" with scummvm files
Add dm/ prefix to dm files
Reorder includes to system files, dm files
2016-09-03 10:38:43 +02:00
Strangerke 361722d459 DM: More renaming in DungeonMan, move some arrays 2016-08-27 23:10:13 +02:00
Strangerke b4fecce3fc DM: Remove a couple of GOTOs in fuseSequence() 2016-08-27 17:41:53 +02:00
Strangerke d76ef497f7 DM: Rewrite 3 for loops 2016-08-27 14:24:11 +02:00
Strangerke 1e2fa9630f DM: Rework fuseSequence 2016-08-27 14:20:06 +02:00
Strangerke 5ca6975665 DM: Remove custom warning function 2016-08-27 11:07:49 +02:00
Strangerke bf5875d2fe DM: Janitorial - Fix the style of some pointers 2016-08-27 10:54:29 +02:00
Strangerke b9986f4f27 DM: Rework processEntrance() and drawTittle() 2016-08-26 23:02:22 +02:00
Strangerke 42fea91d5d DM: Finish the renaming of class members 2016-08-26 23:02:22 +02:00
Strangerke 52170d39ae DM: Rename ObjectMan and ProjExpl members 2016-08-26 23:02:22 +02:00
Strangerke 938b38a66a DM: Rename class members of MovesensMan 2016-08-26 23:02:22 +02:00
Strangerke d2fbd98f3d DM: Renaming in MenuMan definition 2016-08-26 23:02:22 +02:00