Vladimir Serbinenko
db09df7d14
AGS: Support files coming from SearchMan
2022-11-18 01:22:59 +01:00
Vladimir Serbinenko
9caa5324bc
AGS: Switch from getFSNode to getFile to hide whether file comes from an archive
2022-11-18 01:22:59 +01:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Paul Gilbert
34f4cf5ffc
AGS: Implement ags_file_exists for save files
2021-08-20 19:44:55 -07:00
Paul Gilbert
701396361c
AGS: Import of fresh codebase
2021-06-13 21:08:44 -07:00
Thierry Crozat
c0d10b9609
AGS: Handle the SAVE_FOLDER_PREFIX in stdio_compat
2021-04-16 01:14:46 +01:00
Thierry Crozat
c86355d592
AGS: Fix assert when trying to open file that does not exist
2021-02-16 03:12:08 +00:00
Thierry Crozat
075cd31a49
AGS: Do case insensitive search for game files and sub-directories
2021-02-16 00:05:01 +00:00
Paul Gilbert
a94af81188
AGS: Added tool to scan folders and build detection entries
...
When ScummVM is built with the new ENABLE_AGS_SCANNER define,
trying to start any game will instead scan all the folders
starting from the current directory downwards, and output
text suitable for pasting in the detection tables.
2021-02-06 16:37:31 -08:00
Paul Gilbert
f54c799a97
AGS: Fix writing initial save state
2021-02-06 16:37:31 -08:00
Paul Gilbert
599b724cfd
AGS: Fix opening game filename
2021-02-06 16:37:31 -08:00
Paul Gilbert
01967d483c
AGS: Fix specifying game filename
2021-02-06 16:37:31 -08:00
Paul Gilbert
255ec51653
AGS: Fix directory/file exists methods
2021-02-06 16:37:31 -08:00
Paul Gilbert
fcce2aa02d
AGS: Added shared/util/stdio_compat.cpp to project
2021-02-06 16:37:31 -08:00
Paul Gilbert
6c8789264d
AGS: Added shared/util/ folder
2021-02-06 16:37:31 -08:00