Thierry Crozat
aa6c07f03e
AGS: Plugin API: few adjustments to recently added methods
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From upstream ddf9aee9c360a60edcc2f3107fbac41f8efbe93c
2022-12-15 22:40:17 +01:00
Le Philousophe
7f90669bdd
AGS: Don't use unsafe strcat and strcpy
2022-10-23 22:46:19 +02:00
Thierry Crozat
98f4b82f36
AGS: added IAGSFontRenderer2 and NotifyFontUpdated
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From upstream e42b1371a8258ddd47c79af04a6f78fab2a136f4
2022-10-10 23:42:34 +01:00
Thierry Crozat
69eeb18d36
AGS: Added GetGameInfo to plugin interface
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From upstream 97d02b47babb0cdd0e82e8815f3f5dbf8e7b2e1b
2022-10-10 23:42:34 +01:00
Thierry Crozat
5987bc5e6e
AGS: rewrote eAGSMouseButton enum to sync with the script API
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* Changed from -1 - based constants to 0 - based constants;
* These were purely internal values, therefore no API would be harmed;
* Removed necessity of converting from internal mouse button code to script and back all the time;
* On a side note, this fixes a bug where WaitMouse etc were returning incorrect values on mouse skip, because we forgot to convert from internal to script code.
From upstream 471098d239b076c494beb2d554572ccb69372667
2022-10-10 00:16:16 +01:00
Thierry Crozat
817ddb19c9
AGS: Tidied Library class
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From upstream 58a6f421e3b97f6e2db49b88a6434686c62f5142
2022-06-25 23:33:30 +01:00
Thierry Crozat
a336b97f4e
AGS: Fixed few more warnings
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From upstream 343dda7e508e5c3b6b50ad13756020e200d513ef
2022-06-21 23:28:01 +01:00
Thierry Crozat
2c7d51ce16
AGS: Replaced EnginePlugin's filename from char array to String
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From upstream 252d9d198ac665546bd7ed3f3b8afa018bd62b9f
2022-06-19 20:50:24 +01:00
D G Turner
f567b0f96a
AGS: Fix GCC Compiler Warnings
2022-06-18 14:10:00 +01:00
Paul Gilbert
2e726fa214
AGS: Removed deprecated globals
2022-05-30 15:23:20 -07:00
Paul Gilbert
97c12e8435
AGS: Merged Character and ObjectCache structs, and hid in draw.cpp
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From upstream 753d47d975b10666702c47a22cbc4e68847787f1
2022-05-05 22:41:09 -07:00
Paul Gilbert
6482e38803
AGS: CharacterExtras and MoveLists are stored in std::vector
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From upstream 0c81cfefb788c0dcfdb2cad914f939f28110edca
2022-05-05 22:41:08 -07:00
Paul Gilbert
17bac5b1ef
AGS: Removed redundant function domouse(int what)
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From upstream 3dfda41382bdd10e3b2b78f797fade8b5dcc1efa
2022-04-23 18:15:02 -07:00
Paul Gilbert
62574f8eda
AGS: Use outlined width/height when arranging text on GUI
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From upstream 8fd4b1b55dc08949e70d295afb4be91d1a26da5c
2022-04-22 20:54:00 -07:00
Paul Gilbert
5060848b48
AGS: Support requesting particular audio driver
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From upstream 076e675a3d031cd0a9d162f914e6d94c93a10d71
2022-04-21 21:20:58 -07:00
D G Turner
ad7450d5ce
AGS: Fix GCC Compiler Warnings
2022-04-19 11:42:26 +01:00
Paul Gilbert
b2d8bcad75
AGS: Refactor RunTextScript* functions for the purpose of clarity
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From upstream 17af6ca2cb1fba310900f5189da788fa52ef7dab
2022-04-18 19:10:39 -07:00
Paul Gilbert
2e24e08d5b
AGS: Brought few "run script" functions to similar arg list
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From upstream 78163a07400353013dd939ca86f5513f3196394a
2022-04-18 19:10:39 -07:00
Paul Gilbert
84a54f5e8e
AGS: Remade OPT_FONTLOADLOGIC into individual font's flags
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From upstream 54c5303c5e0ed98609397d9e5df4114f128fb4a2
2022-03-27 13:37:14 -07:00
Paul Gilbert
ca4c91031b
AGS: Configurable font init mode, for backward compatibility
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From upstream 9a11a1d4334aef99b8b516a13d5a5bcc0284fde7
2022-03-23 20:09:46 -07:00
Paul Gilbert
d42b639142
AGS: Always precalculate and save font linespacing (as outlined)
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From upstream 8ba3a77e38a6dc8ace6d6393042730d73292a1a7
2022-03-22 22:30:14 -07:00
Paul Gilbert
df29806aec
AGS: Replaced the remaining wgettextheight() with get_font_height()
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From upstream d9c4a0306a6718cb03ccd6e84c1e63d093d9a64a
2022-03-22 22:30:13 -07:00
Paul Gilbert
dc3ce9f70a
AGS: Renamed few font functions for consistent naming style
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From upstream 9c355da410b734edc79212009a5e1be0b502c3b0
2022-03-22 22:30:13 -07:00
Paul Gilbert
16b89bd8ea
AGS: tidy SOUNDCLIP's fields (volume, panning) and methods
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From upstream 66514167d3463f8191b10ec13898df136e8e33ee
2022-03-19 21:25:08 -07:00
Paul Gilbert
a4bf82bd35
AGS: Removed "volume" param out of load clip factory functions
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From upstream 903c4d7d69bf0400447b099cbd0b2818f3c1f7c7
2022-03-19 21:25:08 -07:00
Paul Gilbert
c25b08448d
AGS: Removed AudioChannelsLock as it's no longer needed
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From upstream 43f9320f66bb881920e6f812d1c642e793b134b6
2022-03-18 21:29:56 -07:00
Paul Gilbert
a3dda03cf1
AGS: Store Views in std::vector
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From upstream 095db88ae0f1acceb298f793a2e1b81dbe06fcff
2022-03-18 21:29:56 -07:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Paul Gilbert
5f3004b94e
AGS: Fix loading standalone AGS Maniac Mansion Deluxe saves
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It seems the older version of AGSFlashlight didn't persist
it's fields in the savegame like the latest version does.
I decided against trying to explicitly figure out which
version of AGSFlashlight different games used, and instead
simply have fallback handling if the savegame doesn't
have the data.
The only minor disadvantage is that this means that whilst
savegames are portable from standalone AGS to ScummVM for
the game, it won't in the other direction. But I don't
think that's too major an issue, since it's only for the
few games that do use the old AGSFlashlight
2021-09-09 20:14:27 -07:00
Paul Gilbert
db783e1734
AGS: Mark GUI for redraw when a plugin font is set
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From upstream dfb82a2e36ea16e21a557afd9dffdbd7035ca527
2021-08-20 21:49:38 -07:00
Paul Gilbert
862b7cd831
AGS: Remove plugin structures for unknown plugins during startup
2021-07-23 22:07:26 -07:00
Paul Gilbert
2702b13768
AGS: Built-in script methods were being added to wrong import list
2021-07-23 20:08:21 -07:00
Paul Gilbert
ae1814553f
AGS: Implement PluginMethod class as proxy for calling script methods
2021-07-18 21:47:45 -07:00
Paul Gilbert
b38d1c3e6c
AGS: Fix crash when starting games with multiple plugins
2021-07-18 21:19:29 -07:00
Paul Gilbert
ecbda750a3
AGS: Fix loading plugins
2021-07-18 17:07:02 -07:00
Paul Gilbert
14b53d9a9e
AGS: Moved plugins globals into Globals
2021-07-18 17:07:02 -07:00
Paul Gilbert
e543a32ec0
AGS: In progress converting plugin classes to be instance based
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Previously the plugin system was obviously built around function
pointers, since a loaded plugin DLL would expose them statically.
This meant that the plugin classes I implemented also had to use
static methods, and all the variables had to be static as well.
This has been getting more and more annoying. So this commit is
an in-progress refactoring of AGS to allow for plugins to be
properly instance-based, and pointers to script methods will be
both a pointer to the plugin as well as the method name.
2021-07-18 17:07:01 -07:00
Paul Gilbert
83bf163365
AGS: Move script exports for DrawingSurface to a new plugins/core/ folder
2021-07-16 19:48:13 -07:00
Paul Gilbert
73cd6b9215
AGS: Structure for passing events UTF8 text around along with the keycode
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From upstream 9d65a68c61d0503e05e2cbe80447af0d619161e4
Note that ScummVM doesn't have a TEXT_INPUT event, so this change and following
ones will be mostly to keep in sync with the standalone codebase even if they're
not directly used
2021-07-10 14:33:36 -07:00
Paul Gilbert
454cc0fff9
AGS: Properly move Lines global into Globals
2021-07-08 20:37:51 -07:00
Paul Gilbert
881bae2f5a
AGS: Added AGSClipboard plugin
2021-06-15 18:35:39 -07:00
Paul Gilbert
46ddd20145
AGS: Fixed few type cast warnings
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From upstream 3085660c96318f2fb4943aff6fc41dfcd6a00c3d
2021-06-13 21:09:01 -07:00
Paul Gilbert
73347d4559
AGS: Remove _G macros from comments
2021-06-13 21:09:00 -07:00
Paul Gilbert
eb1e337edd
AGS: Removed String's "const char*" conversion operator
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From upstream 7c426674e7e53bffe9120f8ffc059b77fa03a606
2021-06-13 21:08:59 -07:00
Paul Gilbert
701396361c
AGS: Import of fresh codebase
2021-06-13 21:08:44 -07:00