Cameron Cawley
d6d098394c
AGOS: Use proper filenames for the Acorn Floppy version of Simon 1
2022-12-11 22:41:14 +01:00
Eugene Sandulenko
fb7095f5a4
COMMON: Move all compression-related files to a separate directory
2022-12-01 11:53:02 +01:00
Le Philousophe
429afa3a34
AGOS: Don't use unsafe sprintf and vsprintf
2022-10-23 22:46:19 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Orgad Shaneh
8c81b5026a
AGOS: Use nullptr
...
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
athrxx
56d897a100
AGOS: (ELVIRA/PC98/Jp) - more fixes
...
Just walking around the castle fixing bugs as I find them, e. g.:
- make decompression routine safer (this could write a couple of invalid byte in at least one case)
- also support compressed data header without actual data (required in the kitchen scene when killing the evil cook)
- fix some graphics/palette related glitches
2021-01-22 00:47:59 +01:00
athrxx
bb8c70f865
AGOS: (ELVIRA/PC98/Jp) - fix startup
...
Add necessary file name and file format modifications so that the game at least loads up and runs up to the start scene without glitches.
2021-01-22 00:47:58 +01:00
Ori Avtalion
5e49800901
AGOS: Reduce audio header dependencies
2016-04-14 16:48:02 +03:00
Kirben
a310feb8a5
AGOS: Fix error when dumping all VGA scripts.
2014-03-06 15:06:54 +11:00
Kirben
41d46f07ef
AGOS: Correct typos in comments.
2014-03-05 09:17:54 +11:00
Johannes Schickel
c4fc0cee96
AGOS: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Johannes Schickel
047df69407
AGOS: Use Common::File instead of SearchMan.
...
This makes sure the hack from Common::File for filenames with a trailing dot
is used as expected.
2014-01-22 00:53:21 +01:00
Johannes Schickel
1cee8439e7
AGOS: Get rid of ArchiveMan in favor of global SearchMan.
...
This in fact slightly changes the priority order of added archives. Formerly,
all archives in SearchMan were preferred to the customly added ones in
ArchiveMan. All standard paths (i.e. path and extrapath) will be still be
searched before the custom ones (which are all priority 0 right now) but system
specific paths will be searched after (due to their priority being -1). Since
system specific paths shouldn't contain any game data files this should
hopefully be harmless.
This wasn't tested for games with CAB archives.
2014-01-22 00:30:28 +01:00
Johannes Schickel
e560dca6b1
AGOS: Slightly clean up ArchiveMan code.
...
This removes the (always true) _fallBack flag which determined whether
SearchMan should be searched.
2014-01-22 00:14:26 +01:00
Matthew Hoops
0031c41db8
COMMON: Change kPlatformPC to kPlatformDOS
...
"PC" was very ambiguous and now it matches what we show in the GUI.
This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
Matthew Hoops
ab45e72e67
COMMON: Move InstallShield code to common
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The code also now works for both data compressed with sync bytes and without
2012-05-28 16:54:49 -04:00
Johannes Schickel
827cdbd22e
AGOS: Make ArchiveMan a proper sub-type of SearchSet.
...
Now all of the Archive API is implemented to avoid possibly inconsistent
behavior when an ArchiveMan object is accessed via a class type higher in the
class hierachy.
2012-01-27 20:35:34 +01:00
Johannes Schickel
a231f9d5dd
AGOS: Rename ArchiveMan's open to createReadStreamForMember to match our Archive API.
2012-01-27 20:30:02 +01:00
Johannes Schickel
a7cc5bd301
AGOS: Properly overwrite hasFile from SearchSet in ArchiveMan.
...
Formerly the hasFile method was non-const, thus did not overwrite the virtual
hasFile method of SearchSet. Since all accesses to this function have been
done through a ArchiveMan typed variable, the missing overwrite should not
have caused any trouble.
It looks like this was forgotten in a6ec4f70da .
2012-01-27 20:10:31 +01:00
D G Turner
783e3fea62
AGOS: Fix engine crash when playing Feeble Files from cabinet datafiles.
...
Playing with cabinet datafiles, this failed to find the "Charisma.smk"
file in the cabinets when in the Recreation (TV) room on Cygnus Alpha
and this caused an engine abort after the GUI dialog warning of the
"missing" video file. This was due to animation.cpp code using
Common::file::exists() instead of going via the ArchiveMan.
However,a hasFile() method implementation was also required to implement
fallback to decompressed (movie) files if the file requested is not in
the cabinet or the cabinet has been externally decompressed to files.
Thanks to fuzzie for the hasFile() patch.
Also, removed noisy warning which this correction triggers repeatedly in
installshield_cab.cpp hasFile(). This looks like leftover from
debugging, so not critical.
2011-11-13 23:44:38 +00:00
Travis Howell
460c4eca26
AGOS: Fix loading VGA files from InstallShield cab file.
2011-09-25 10:32:20 +10:00
Travis Howell
039805ad3b
AGOS: Fix regression when starting Personal Nightmare, or disabling AGOS2.
2011-08-28 16:40:03 +10:00
Travis Howell
5346ac18b7
AGOS: Integrate InstallShield support.
2011-08-27 11:00:24 -04:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
...
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Max Horn
2d1c8a3533
ALL: Fix whitespaces / indention
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svn-id: r55818
2011-02-07 23:01:06 +00:00
Max Horn
2180b2d6b5
COMMON: Split common/stream.h into several headers
...
svn-id: r54385
2010-11-19 17:03:07 +00:00
Max Horn
a1dd7a07a1
ENGINES: Remove some 'using' statements
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svn-id: r54001
2010-11-01 16:00:17 +00:00
Travis Howell
8a62c94f80
Enable Personal Nightmare by default.
...
svn-id: r43304
2009-08-12 02:24:03 +00:00
Travis Howell
1c15bcf87d
Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
...
svn-id: r43270
2009-08-11 14:42:44 +00:00
Johannes Schickel
b3c6751b9b
Strip trailing whitespaces in the whole code base.
...
svn-id: r40867
2009-05-24 15:17:42 +00:00
Travis Howell
391cf9d144
Correct incorrect byte in corrupt 72.out file, included with some PC versions of PN.
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svn-id: r40369
2009-05-07 12:05:44 +00:00
Travis Howell
6b962cda4e
Add support for unpacked data files, in the PC version of PN.
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svn-id: r40192
2009-04-29 05:41:44 +00:00
Travis Howell
2bd2fe43c5
Change Personal Nightmare support to optional, until setjmp/longjmp code is converted.
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svn-id: r39253
2009-03-09 02:25:29 +00:00
Travis Howell
2620d6836c
Add initial support for Personal Nightmare.
...
Thanks to dreammaster for file decompression and icon decoding code.
NOTE: setjmp/longjmp code will require conversion for portability.
svn-id: r39216
2009-03-08 08:45:21 +00:00
Travis Howell
5de19ecb28
Cleanup.
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svn-id: r36232
2009-02-07 03:36:36 +00:00
Travis Howell
5ef6d928b9
Cleanup.
...
svn-id: r35477
2008-12-22 00:32:01 +00:00
Travis Howell
e593015402
Cleanup.
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svn-id: r35323
2008-12-13 03:12:56 +00:00
Max Horn
706fb37061
Modified uncompress in common/zlib.h to return a bool, so that we don't have to #include the real zlib.h; fixed PSP backend to not run uncompress inside an assert (which would cause it to not be invoked when turning off asserts)
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svn-id: r34576
2008-09-16 11:42:21 +00:00
Travis Howell
63b1de5628
Add support for room states in Waxworks (DOS).
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svn-id: r31218
2008-03-22 09:46:25 +00:00
Eugene Sandulenko
ac54f3a26f
Patch #1858158 : BUILD: Plugin building cleanup
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svn-id: r30041
2007-12-28 07:52:56 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
206d167457
AGOS: Introduced ChildType enum
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svn-id: r27792
2007-06-30 16:25:59 +00:00
Travis Howell
00829f15c8
Minor cleanup.
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svn-id: r27580
2007-06-21 06:37:00 +00:00
Travis Howell
61c91cafb9
Cleanup.
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svn-id: r27552
2007-06-20 01:01:29 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Travis Howell
7d8619350f
Fix loading restart state in Waxworks for now.
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svn-id: r26966
2007-05-27 11:32:19 +00:00
Travis Howell
47280b3301
Fix bug #1600999 - SIMON2: Crash while talking to Bingo Bongo. A regression due to the work around for extra long strings been broken, when support for the Feeble Files was added in the past.
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svn-id: r25807
2007-02-23 10:18:14 +00:00
Travis Howell
d8d2c4cd65
Ooops, remove debug leftovers in last commit.
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svn-id: r25502
2007-02-12 00:21:04 +00:00
Travis Howell
d4a206ec12
Add basic support for AtariST demo of Elvira 1.
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svn-id: r25501
2007-02-12 00:14:14 +00:00