Commit Graph
122 Commits
Author SHA1 Message Date
Alexander Tkachev f50d9feee1 WAGE: Make menu items show Save/Load dialog
Default ScummVM Save/Load dialog shows up on click.
2016-07-29 17:48:23 +06:00
Alexander Tkachev a80547b206 WAGE: Refresh menus on load 2016-07-28 21:47:52 +06:00
Alexander Tkachev a854217bd6 WAGE: Refine loadGame()
It now actually does the loading.
2016-07-28 15:21:14 +06:00
Alexander Tkachev 18476dc752 WAGE: Add loadGame() sketch 2016-07-27 21:38:10 +06:00
Eugene Sandulenko 587f03fab9 WAGE: Moved menu shortcut processing to Menu class 2016-04-26 11:05:39 +02:00
Eugene Sandulenko df6ee16631 WAGE: Moved menu rendering to WindowManager 2016-04-25 19:47:08 +02:00
Eugene Sandulenko 4007a6973a WAGE: Fix warnings 2016-04-20 08:10:00 +02:00
Eugene Sandulenko fd7bf64131 WAGE: Switched event processing to generic code 2016-04-19 10:37:53 +02:00
Eugene Sandulenko 01fb992097 WAGE: Redraw scene on object move to match original.
Still buggy a bit
2016-04-12 19:43:43 +02:00
Eugene Sandulenko 6775d86d06 WAGE: Fix bugs in original, when people mistype storage scene name 2016-04-05 18:48:29 +02:00
Eugene Sandulenko 644b4dcd0b WAGE: Fixed moving objects to random scene 2016-04-05 18:35:36 +02:00
Eugene Sandulenko a25032eef9 WAGE: Put debugger in tilde key `~' 2016-03-16 13:27:59 +01:00
Eugene Sandulenko 4f813d2b99 WAGE: Plug the debugger in 2016-03-15 11:27:49 +01:00
Filippos Karapetis 9cd4769c8a WAGE: Fix compilation with MSVC
Including EventRecorder.h directly in the engine has the odd side
effect of including winnt.h twice
2016-02-24 00:10:48 +02:00
Eugene Sandulenko 51dca83011 WAGE: Safety check on parsing main game file 2016-02-18 10:30:34 +01:00
Eugene Sandulenko ab9e2fdca3 WAGE: Initialize class variables 2016-02-18 10:30:18 +01:00
Eugene Sandulenko a1e5c5a8cc WAGE: Moved sound code stubs to sound.cpp 2016-02-16 21:41:41 +01:00
Eugene Sandulenko bd7ef4143d WAGE: Enable required menu items to allow game restart 2016-02-16 11:32:48 +01:00
Eugene Sandulenko a6120d8b27 WAGE: Started post-gameover code implementation 2016-02-16 11:32:47 +01:00
Eugene Sandulenko 9b77e5c890 WAGE: Remove debug code 2016-02-16 11:32:47 +01:00
Eugene Sandulenko 2753571155 WAGE: Fix input string after script execution 2016-02-15 21:06:46 +01:00
Eugene Sandulenko bd01771720 WAGE: Fix warning 2016-02-14 17:30:13 +01:00
Eugene Sandulenko b09e70d1ca WAGE: Consistently use .empty() instead of .size() == 0 2016-02-14 17:13:23 +01:00
Eugene Sandulenko 362557935b WAGE: Use String::clear() for emptying stings 2016-02-14 17:13:22 +01:00
Eugene Sandulenko 1158987a1e WAGE: Disable Undo action after command exectution 2016-02-14 17:13:06 +01:00
Eugene Sandulenko 1e2d292eb4 WAGE: Finally fix input text behavior 2016-02-14 17:13:05 +01:00
Eugene Sandulenko 47e3fec8ea WAGE: Firther work on input improvements 2016-02-14 17:13:05 +01:00
Eugene Sandulenko ab20b96f60 WAGE: Improve text entry 2016-02-14 17:13:03 +01:00
Eugene Sandulenko 61dc7d5d04 WAGE: Fix regression leading to a crash 2016-02-14 17:13:01 +01:00
Eugene Sandulenko 6cbd4d4749 WAGE: Hid debug message deeper 2016-02-14 17:12:59 +01:00
Eugene Sandulenko 63ef49ec8a WAGE: Rename mouse event processor to add clarity 2016-02-14 17:12:58 +01:00
Eugene Sandulenko 95a3a31ee1 WAGE: Initial code for shortcuts 2016-02-14 17:12:57 +01:00
Eugene Sandulenko 6e3cd0bcb2 WAGE: Better processing of direction abbreviations 2016-02-14 17:12:57 +01:00
Eugene Sandulenko 12f02969be WAGE: Fix crashes during direction change 2016-02-14 17:12:57 +01:00
Eugene Sandulenko efc7bf6451 WAGE: FIx crash in amot 2016-02-14 17:12:57 +01:00
Eugene Sandulenko 345effab98 WAGE: Implement WageEngine::setMenu() 2016-02-14 17:12:55 +01:00
Eugene Sandulenko 34f9a1375d WAGE: Get rid of Common::String import 2016-02-14 17:12:53 +01:00
Eugene Sandulenko 2fba6e3a17 WAGE: Unstub redrawScene() 2016-02-14 17:12:52 +01:00
Eugene Sandulenko 47b3f404b8 WAGE: Moved all interaction-related methods from script.cpp to combat.cpp 2016-02-14 17:12:52 +01:00
Eugene Sandulenko c76b7ec63c WAGE: Implement performAttack() 2016-02-14 17:12:50 +01:00
Eugene Sandulenko 6c205ad46d WAGE: Made save dialog functional 2016-02-14 17:12:50 +01:00
Eugene Sandulenko 936609fb11 WAGE: Implemented saveDialog() 2016-02-14 17:12:49 +01:00
Eugene Sandulenko efdf51d3dd WAGE: Draw gameover dialog 2016-02-14 17:12:49 +01:00
Eugene Sandulenko 750e44219f WAGE: Dialog loop 2016-02-14 17:12:48 +01:00
Eugene Sandulenko 2a16cef20e WAGE: Simplified message output formation 2016-02-14 17:12:46 +01:00
Eugene Sandulenko 5a887808ab WAGE: Regenerate weapons menu on demand 2016-02-14 17:12:45 +01:00
Eugene Sandulenko 2d2c8ab340 WAGE: Highlight first level menus 2016-01-11 20:17:38 +01:00
Eugene Sandulenko 856a4e1eb3 WAGE: Fix crash at startup 2016-01-11 11:38:32 +01:00
Eugene Sandulenko 165066107f WAGE: Implement performOffer() 2016-01-09 13:40:19 +01:00
Eugene Sandulenko 91d70b6df6 WAGE: Fix _monster/getMonster() mess 2016-01-09 01:57:43 +01:00