Filippos Karapetis
511d9f1e40
SCI32: Fix crash in Torin, chapter 4, catapult scene (via ScreenItem)
...
loopNo/celNo are set to unsigned integers in ScreenItem::setFromObject
in SSCI, thus their value will be adjusted when it's negative, like in
this case
2016-08-23 15:52:54 +03:00
Colin Snover
b6dbc79021
SCI32: Add support for blacklined video
...
Ow. My eyeballs.
2016-07-10 09:36:10 -05:00
Colin Snover
6c8661d144
SCI32: Fix bad rendering of subtitle backgrounds in Torin
...
The way dimensions of scaled screen items are calculated changed
over the lifetime of SSCI. In early low-resolution and
mixed-resolution games, scaled drawing needed to use at a global
cadence across the entire screen to ensure proper alignment, but
in later games (like Torin), local scaling of individual screen
items seems to be the way scaling is performed.
2016-07-01 15:54:27 -05:00
Colin Snover
0310b4dc4d
SCI32: Implement engine-accurate screen item list sorting
...
It seems highly probable that there are later SCI games that use
the "hi res" rendering path, so sorting and unsorting of
ScreenItemLists needs to be accurate.
2016-06-30 14:04:57 -05:00
Colin Snover
29f7a66af4
SCI32: Add low resolution constants
...
In a few places in the graphics system, fixed low-resolution values
are used instead of the game script resolution.
2016-06-30 14:04:56 -05:00
Willem Jan Palenstijn and Colin Snover
ab864ba366
SCI32: Implement kScrollWindow
...
These should be all the actually used subfunctions.
Co-authored-by: Colin Snover <github.com@zetafleet.com >
2016-06-21 08:14:12 -05:00
Colin Snover
a613a27b44
SCI32: Implement line drawing (kAddLine/kUpdateLine/kRemoveLine)
...
This line drawing code lives in a remodelled GfxPaint32 class
that is totally separate from GfxPaint16.
2016-06-21 08:14:12 -05:00
Colin Snover
371b50e75a
SCI32: Add explicit checks for null pointers
...
CID 1351617, 1351618, 1351619, 1351620, 1351621, 1351622, 1354791.
2016-05-27 19:20:22 -05:00
Colin Snover
4ee5b0f910
SCI32: Use better name for fixed priority field
...
The old name matches the selector, but isn’t as clear.
2016-05-27 15:54:14 -05:00
Colin Snover
e25d928a9c
SCI32: Fix crashes in kIsOnMe caused by stale CelObjs
2016-03-18 13:08:37 -05:00
Colin Snover
ee8615d6b1
SCI32: Clarify the purpose of scaling ratios used in ScreenItem
2016-03-13 12:45:59 -05:00
Colin Snover
695e5db9a7
SCI32: Remove side-effect-abusing calls to ScreenItem::getCelObj
2016-03-10 14:16:56 -06:00
Colin Snover
4a16ebc970
SCI32: Implement kSetNowSeen
2016-03-10 14:16:56 -06:00
Johannes Schickel
693f8dc295
SCI: Add missing namespace comments in graphics/.
2016-03-08 20:13:05 +01:00
Colin Snover
a2e9cc4965
SCI32: Clean up kIsOnMe and fix rounding bug
...
The implementation was not correctly rounding the scaled position
with mulru, leading to occasionally incorrect hit detection at
the boundaries of boxes.
2016-03-08 10:29:05 -06:00
Colin Snover
36800b7017
SCI32: Fix memory leaks
2016-03-06 21:34:43 -06:00
Colin Snover
e8d6ad1d0b
SCI32: Fix missing digits in plane item list debug output
2016-03-06 21:34:43 -06:00
Colin Snover
1337cd3dec
SCI32: Implement kEditText
2016-03-06 21:34:43 -06:00
Colin Snover
97d5e92185
SCI32: Review rect rounding in Plane and ScreenItem
...
These changes should cause ScummVM to be more accurate in edge
case rounding.
2016-03-02 00:01:13 -06:00
Willem Jan Palenstijn
154f592f51
SCI32: Clear InfoFlagViewVisible after updating ScreenItem
2016-02-27 14:21:23 +01:00
Filippos Karapetis
93e99ba30d
SCI: Remove a TODO in GK1 that has been resolved properly now
2016-02-27 14:40:13 +02:00
Martin Kiewitz
0941dcdb67
SCI32: Add a bit more debug info to errors + screenitems
2016-02-21 13:59:17 +01:00
Filippos Karapetis
62546273ca
SCI: Document and disable the unverified code used in GK1
2016-02-20 15:30:40 +02:00
Filippos Karapetis
988d5a2051
SCI: Add a better explanation of the visibility code used in GK1
2016-02-20 14:26:55 +02:00
Filippos Karapetis
b3b6de4fd0
SCI: Handle the "visible" object selector. Fixes the inventory in GK1
2016-02-20 13:57:11 +02:00
Colin Snover
1c4778d571
SCI: Minor cleanup
...
1. Reorder member initialisations to match class member order
2. Use #pragma mark instead of comments for annotating sections
3. Remove useless >=0 checks on unsigned types
2016-02-18 21:11:06 -06:00
Colin Snover
03e3f2c68c
SCI: Fix some rect off-by-ones
2016-02-18 13:18:03 -06:00
Colin Snover
75ccabc325
SCI: Implement accurate renderer architecture for SCI32
2016-02-18 13:18:02 -06:00