Pawel Kolodziejski
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f349e020e5
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remove unused lua iolib funcs
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2008-07-26 20:27:15 +00:00 |
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Pawel Kolodziejski
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546ebf268b
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fixes warnings
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2008-07-26 19:30:44 +00:00 |
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Pawel Kolodziejski
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fb7de9f755
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disable debugs
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2008-07-26 18:01:42 +00:00 |
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Pawel Kolodziejski
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6f394e7f7d
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fixes for amigaos compiler
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2008-07-26 17:56:00 +00:00 |
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Pawel Kolodziejski
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b584ef5f21
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added default path saves
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2008-07-22 05:51:10 +00:00 |
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Pawel Kolodziejski
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75b5914994
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add include for warning
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2008-07-20 15:16:26 +00:00 |
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Pawel Kolodziejski
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cf2cb5c241
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forgot init and delete
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2008-07-20 15:10:57 +00:00 |
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Pawel Kolodziejski
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d8fcbaa7d1
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added savefile support
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2008-07-20 15:00:50 +00:00 |
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Sven Hesse
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7b19ca98b7
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Shutting up 2 "signed implicitely converted to unsigned"-warning
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2008-07-20 14:30:25 +00:00 |
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Pawel Kolodziejski
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ea25ba78f1
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added filesystem common code from scummvm (part 2)
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2008-07-20 13:56:00 +00:00 |
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Sven Hesse
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8f16dad07c
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Massive warnings fix, mostly "char *"->"const char *"
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2008-07-20 13:34:04 +00:00 |
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Pawel Kolodziejski
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0c1da3ed3a
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fixed warning
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2008-07-20 10:02:13 +00:00 |
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Pawel Kolodziejski
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697debe2bf
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added support for emergency font rendering for soft renderer
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2008-07-20 09:55:29 +00:00 |
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Pawel Kolodziejski
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7f33f47b4b
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added potential issue with not update new pointer to surface after change fullscreen mode
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2008-07-19 12:05:02 +00:00 |
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Pawel Kolodziejski
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04510e0d27
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fixed opengl shadows
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2008-07-19 11:41:20 +00:00 |
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Pawel Kolodziejski
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85448a19a9
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ops
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2008-07-18 20:49:03 +00:00 |
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Pawel Kolodziejski
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22a0b9cbcc
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implemented shadows for opengl renderer
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2008-07-18 20:43:47 +00:00 |
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Sven Hesse
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b65dc07418
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Properly initialize _currentShadowArray
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2008-07-17 00:33:50 +00:00 |
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Sven Hesse
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33ef2f4516
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Disabling GL_TEXTURE_2D in drawDepthBitmap(). This drastically increases performance with the zbuffer for me
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2008-07-15 15:39:20 +00:00 |
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Pawel Kolodziejski
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7514043215
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now it's a bit better shadow
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2008-07-15 06:43:44 +00:00 |
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Pawel Kolodziejski
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9c026500e9
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hmm, now i see something
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2008-07-14 22:43:01 +00:00 |
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Pawel Kolodziejski
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2047596f86
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first step to implement shadows for opengl renderer
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2008-07-14 22:33:36 +00:00 |
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Pawel Kolodziejski
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0b52782dc3
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fix drawing shadows
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2008-07-13 22:49:05 +00:00 |
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Pawel Kolodziejski
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0abec3e163
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implement alpha channel for tinygl renderer
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2008-07-13 21:03:12 +00:00 |
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Pawel Kolodziejski
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65f81b6328
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updating shadow mask only when needed works now
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2008-07-13 14:01:22 +00:00 |
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Pawel Kolodziejski
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321112a248
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implement special case for shadow and connect it into SetActorShadowValid lua opcode
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2008-07-12 17:12:38 +00:00 |
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Pawel Kolodziejski
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3d867109e1
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changed ways pass params for tglShadowProjection
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2008-07-06 14:19:52 +00:00 |
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Pawel Kolodziejski
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01d610f174
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a bit fixed shadows
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2008-07-05 10:30:24 +00:00 |
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Pawel Kolodziejski
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5ea5ffb030
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added initial support for shadows in software renderer but still a bit broken
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2008-07-05 08:48:39 +00:00 |
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Pawel Kolodziejski
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fe21d86d10
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formating
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2008-07-03 13:54:02 +00:00 |
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Pawel Kolodziejski
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a3aa4d64e1
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added icon support code for sdl driver
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2008-07-03 13:49:47 +00:00 |
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Pawel Kolodziejski
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3f9e42f1e9
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synced mixer changes with upstream
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2008-07-03 12:04:12 +00:00 |
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Pawel Kolodziejski
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2866dea56e
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adopted copyright header to AUTHORS file similiar like in scummvm
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2008-06-13 14:57:47 +00:00 |
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Pawel Kolodziejski
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407aee486d
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- initial support for configure based on scummvm tree (tested mac os x leopard, linux(ubuntu), cygwin with mingwin gcc)
- adopted more common dir code from scummvm for easier multi platform support
- synced some changes from scummvm code
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2008-06-12 12:08:15 +00:00 |
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Pawel Kolodziejski
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f11e24b7b1
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synced imuse digital with scummvm imuse and related stuff
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2008-03-10 23:06:07 +00:00 |
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Pawel Kolodziejski
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852890611b
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compilation fixes (compile at least for msvc9)
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2008-01-26 11:47:23 +00:00 |
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Pawel Kolodziejski
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08762f496d
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files structure reorganization, compilation BROKEN. compilation will be fixed soon.
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2008-01-26 09:18:08 +00:00 |
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