Gregory Montoir
da0c6e41d3
minor cleanup
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svn-id: r13340
2004-03-18 21:53:49 +00:00
Chris Apers
6e1200dc67
Added PalmOS support
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svn-id: r13336
2004-03-17 14:10:51 +00:00
Gregory Montoir
ec5f7b87c6
cleanup (removed irrevelant comments and useless XXX'ed code)
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svn-id: r13214
2004-03-07 10:46:02 +00:00
Joost Peters
6e50033d07
I am an idiot.
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Better fix for bug #899881 (Sounds played when sound turned off) - I forgot I added the isSpeech flag a while back. :)
svn-id: r12976
2004-02-21 20:50:56 +00:00
Joost Peters
0301ccc8a8
Fix for bug #899881 (Sounds played when sound turned off)
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svn-id: r12975
2004-02-21 20:20:35 +00:00
Gregory Montoir
356bed1de9
Fixed arrow dialogue glitches (partial display) in non-english versions. This was due to a (wrong) blitting order of the bobs, arrows are now the last ones.
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svn-id: r12959
2004-02-21 08:52:25 +00:00
Joost Peters
bf0d58fe89
Applied patch #896726 (reversed hebrew text) and reduced overhead a little by introducing an _isReversed boolean
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svn-id: r12860
2004-02-13 22:33:21 +00:00
Joost Peters
33e613b5c7
Proper fix for bug #884712
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svn-id: r12635
2004-01-27 16:56:11 +00:00
Joost Peters
0d974b9daa
Seperate SFX and Speech.
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this fixes the 'pauses' in the car-chase scene and other scene which use
speech and sfx simultaneously.
svn-id: r12599
2004-01-25 22:10:23 +00:00
Gregory Montoir
7bd31d615c
change sscanf() calls to atoi() to please PalmOS :)
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svn-id: r12582
2004-01-23 16:58:13 +00:00
Gregory Montoir
82e005fe5a
use BobSlot::clear instead of Graphics::clearBob
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svn-id: r12580
2004-01-23 10:34:57 +00:00
Gregory Montoir
99e3175d54
(slightly) less hackish bounding box code
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svn-id: r12576
2004-01-22 22:28:57 +00:00
Gregory Montoir
ff43b1f8d5
- fixed bug #880415 (only setup bam scene after all _vm->update() calls)
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- constness
svn-id: r12564
2004-01-20 21:58:26 +00:00
Gregory Montoir
392940e7dd
re-use BobFrame
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svn-id: r12526
2004-01-19 21:47:20 +00:00
Paweł Kołodziejski
afa3ceb07f
fix warning
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svn-id: r12500
2004-01-18 20:29:00 +00:00
Gregory Montoir
391f4e92e5
reset _lastSoundIndex in car animation too
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svn-id: r12409
2004-01-15 13:08:24 +00:00
Gregory Montoir
6c78f2a6b8
- tweaked a bit walking functions to make persons stop walking when a cutaway is canceled
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- removed unpack to bob frame 2 (as it is never used)
- changed some error() calls to assert()
- minor cleanups
svn-id: r12385
2004-01-14 14:34:05 +00:00
Gregory Montoir
95de2117a2
New save/load code, this *breaks* compatiblity with the previous
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savefile format. Use the 'qsc' tool to convert your old files
(http://0x.7fc1.org/fotaq/qsc .[cpp|exe]).
svn-id: r12339
2004-01-12 13:40:02 +00:00
Gregory Montoir
df985747e1
minor display code changes
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svn-id: r12323
2004-01-11 17:20:29 +00:00
Gregory Montoir
6dc8407297
cleanup
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svn-id: r12318
2004-01-11 14:11:36 +00:00
Gregory Montoir
3be8219bd9
cleanup
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svn-id: r12312
2004-01-10 22:31:41 +00:00
Gregory Montoir
3d1c883970
workaround for final room sound issues
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svn-id: r12302
2004-01-10 16:23:34 +00:00
Gregory Montoir
657333aaf0
fix mouse pointer glitch occuring when exiting Debugger
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svn-id: r12281
2004-01-09 15:14:15 +00:00
Gregory Montoir
634df6923d
renamed some methods and moved some code to Display
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svn-id: r12276
2004-01-09 13:36:37 +00:00
Gregory Montoir
c4e9d55acb
minor Logic::initPerson() tweak
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svn-id: r12270
2004-01-08 23:28:29 +00:00
Gregory Montoir
1b1ce1faf7
moved the remaining 'graphics' stuff from Logic to Graphics
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svn-id: r12266
2004-01-08 22:46:42 +00:00
Gregory Montoir
370589dde5
cleanup, xref update
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svn-id: r12256
2004-01-08 16:41:03 +00:00
Gregory Montoir
85f8b442f2
- new Grid class to handle all zones / areas stuff
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- adapted Logic/Walk code to use it
svn-id: r12250
2004-01-08 14:10:32 +00:00
Gregory Montoir
74829245d9
mostly cleanup :
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- moved main update() method to QueenEngine
- merged update() & checkPlayer()
- added a method in Logic class to handle the CUTAWAY_SPECIAL stuff
- Journal remembers last seen page
- no need to call loadPanel() to restore panel palette, use palSetPanel() instead
svn-id: r12240
2004-01-08 10:25:18 +00:00
Gregory Montoir
272eb21287
- moved some Person/Anim code to Graphics
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- some renaming
svn-id: r12218
2004-01-07 15:45:24 +00:00
Gregory Montoir
74e588b854
- minor cleanup in Person/Actor stuff
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- minor tweak in Graphics::bobSetText()
from previous commit (message was erroneous) :
- moved config stuff to QueenEngine
- added 3 Logic subclasses to handle the specific parts of each game version (demo, intv...)
svn-id: r12195
2004-01-06 20:00:46 +00:00
Gregory Montoir
ceda8aec02
moved animation stuff to Graphics class
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svn-id: r12182
2004-01-06 14:21:50 +00:00
Max Horn
033ff78ae9
updated copyright notice
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svn-id: r12176
2004-01-06 12:45:34 +00:00
Gregory Montoir
d62d44d29c
simplified room switching code a bit
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svn-id: r12165
2004-01-06 09:29:33 +00:00
Gregory Montoir
5e413ceb5c
- enabled debugger in QueenEngine::errorString
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- initialise Cutaway::_personCount* when the Cutaway starts
- minor tweaks in BankManager
svn-id: r12163
2004-01-05 20:46:37 +00:00
Gregory Montoir
232a709fd4
added a class to manage banks, Queen::Graphics cleanup
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svn-id: r12157
2004-01-05 13:40:28 +00:00
Gregory Montoir
143b5bea80
- added code to only redraw changed blocks in order to avoid full screen refresh
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- minor code cleanup in Graphics/Display
svn-id: r12147
2004-01-04 20:25:21 +00:00
Gregory Montoir
c7965a7a04
minor rewrite of screenblanker code
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svn-id: r12086
2004-01-02 14:15:45 +00:00
Gregory Montoir
80b4510da1
remove hack from original code, this was apparently only needed for SELECT_VERB (from what I understood, bob 16 was supposed to highlight the current selected verb ; but the original doesn't use it at all)
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svn-id: r12041
2003-12-30 22:01:16 +00:00
Gregory Montoir
bd23a44f49
cleanup & follow code conventions
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svn-id: r12019
2003-12-29 20:18:31 +00:00
Gregory Montoir
5bbb3be159
enable alternative introduction
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svn-id: r11959
2003-12-27 12:58:26 +00:00
Gregory Montoir
749b5d4ca5
cleanup
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svn-id: r11946
2003-12-26 15:36:28 +00:00
Gregory Montoir
33ca6ecfa5
some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))
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svn-id: r11786
2003-12-20 16:54:46 +00:00
Gregory Montoir
b7a5d97207
put all 'bam' related stuff in a class and allow load/save during a 'bam' scene
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svn-id: r11759
2003-12-19 09:22:20 +00:00
Gregory Montoir
c2be8ed45d
constructors cleanup
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svn-id: r11589
2003-12-11 22:16:35 +00:00
Gregory Montoir
894360920b
fix klunk scene glitches
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svn-id: r11486
2003-12-03 13:00:56 +00:00
Gregory Montoir
3ccce8da35
new room/gamestate constants
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svn-id: r11483
2003-12-03 10:32:12 +00:00
Gregory Montoir
1706fefb6e
cleanup
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svn-id: r11453
2003-12-01 22:36:39 +00:00
Gregory Montoir
3befded402
cleanup header includes
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svn-id: r11449
2003-12-01 20:48:41 +00:00
Gregory Montoir
577aad5edd
cleanup
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svn-id: r11438
2003-11-30 20:41:02 +00:00