Commit Graph
72 Commits
Author SHA1 Message Date
Travis Howell 2f60f4485d Allow --demo-mode with maniac (Enchanced)
svn-id: r13173
2004-03-04 02:47:39 +00:00
Max Horn d158280425 the OSystem changes we discussed on the ML (note: renaming of the existing OSystem API is not yet finished); porters will have to fix their ports to get them to compile again
svn-id: r13036
2004-02-24 22:39:42 +00:00
Max Horn cfd248eeb9 avoid #include scaler.h
svn-id: r12997
2004-02-22 21:01:40 +00:00
Travis Howell adaeb61054 Add Change --floppy-intro to --alt-intro patch (#896311)
svn-id: r12844
2004-02-13 10:51:33 +00:00
Max Horn 1141ff1ac2 Modified version of patch #892795 (Let scumvm -v show supported libs)
svn-id: r12780
2004-02-09 01:27:27 +00:00
James Brown 9b97d851fe Add -c/--config option to specific alternate configuration file. Sorry Max, but it's damn useful for coverdiscs :)
svn-id: r12758
2004-02-07 04:53:59 +00:00
Chris Apers 2420bf2900 Prepare Zodiac MIDI support
svn-id: r12734
2004-02-05 13:56:39 +00:00
Max Horn f59eb3b219 renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
svn-id: r12722
2004-02-05 00:19:57 +00:00
Max Horn 81ff879a9d Add the super-ultra-mega-secret --savepath option (and it's not just secret because I am too lame to write a help entry, add it to the README, and add it to the TeX files. *cough* No, that's not at all the reason... :-)
svn-id: r12669
2004-01-29 21:54:03 +00:00
James Brown eeab2bb3bf Hack for Launcher Scaler dropdown. Backends using the Launcher will need to implement the OSystem HAS_SCALER property. The global options dialog still needs doing.
svn-id: r12436
2004-01-16 16:28:56 +00:00
Max Horn 033ff78ae9 updated copyright notice
svn-id: r12176
2004-01-06 12:45:34 +00:00
Jonathan Gray 2be1b4d68a start work on czech subtitle support, not finished
svn-id: r12175
2004-01-06 12:28:24 +00:00
Max Horn ed41771d1f spelling
svn-id: r11960
2003-12-27 13:52:48 +00:00
Travis Howell 53950b89de Leave set to false for now, due to Simon2.
svn-id: r11819
2003-12-21 16:15:37 +00:00
Max Horn f19f73eb50 Make it possible for game detection functions to detect language/platform (not yet done by any detector, but will come with the MD5 detection code)
svn-id: r11811
2003-12-21 15:29:52 +00:00
Chris Apers de1a8fdafa Correct name
svn-id: r11655
2003-12-15 15:11:58 +00:00
Max Horn 35b62c294d removed GameSettings::detectname and GameSettings::midi; renamed GameSettings::gameName to name; added temporary experimental MD5 hack
svn-id: r11603
2003-12-13 00:20:01 +00:00
Jonathan Gray 7c320d63de add config file parameter to specify the desired port when using the ALSA music driver
svn-id: r11583
2003-12-11 14:38:43 +00:00
Travis Howell 3d6461d30f Add option to enable copy protection in SCUMM games, which ScummVM disable it by default.
svn-id: r11571
2003-12-11 06:08:43 +00:00
Travis Howell e11c741e82 Drop OpenGL backend, since it has no maintainer and is too buggy.
svn-id: r11569
2003-12-11 05:32:27 +00:00
Travis Howell c793e4c9df Switch nosubtitles option to subtitles, to match others and help with Simon2 issue.
svn-id: r11458
2003-12-02 08:09:14 +00:00
Max Horn 5c2a3da7f2 fix for bug #833537 (Config manager saves "save_slot")
svn-id: r11254
2003-11-10 23:17:11 +00:00
Max Horn e34f2b8b33 cut down on unnecessary GameDetector references
svn-id: r11239
2003-11-10 01:04:12 +00:00
Paweł Kołodziejski bd972c97e5 cleanup whitespaces
svn-id: r11218
2003-11-08 22:05:58 +00:00
Jonathan Gray 239aea0ff0 spelling fixes
svn-id: r11178
2003-11-07 02:31:44 +00:00
Max Horn b27a871f87 turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
svn-id: r11045
2003-11-02 02:18:16 +00:00
Max Horn 235047d526 made SDL backend use config manager
svn-id: r11028
2003-11-01 19:12:11 +00:00
Max Horn 53db0a8a07 cleanup: removed version/id from GameSettings
svn-id: r10995
2003-10-28 17:07:25 +00:00
Jonathan Gray fbd6528e36 stay within 80 char limit
svn-id: r10983
2003-10-26 21:08:53 +00:00
Max Horn df60e72f77 updated README and usage/help text
svn-id: r10976
2003-10-26 13:33:49 +00:00
Robert Göffringmann 6929b9dd7b fix bug #830104: BASS won't start unless music driver chosen
svn-id: r10964
2003-10-25 14:36:09 +00:00
Max Horn 89a9a35a0b usage string has to be updated (as I explained in various commit messages and in #scummv, but it seems not everybody saw that :-)
svn-id: r10918
2003-10-20 20:06:29 +00:00
Max Horn 23b3e4cc7d fix handling of unknown targets (previously, you could invoke scummvm with a randomg string, e.g. 'scumvmm foobar', and it wouldn't error out as it should)
svn-id: r10884
2003-10-18 00:25:13 +00:00
Max Horn 33f2fbff08 We proudly present the latest installment of our hit series 'Untangle the mess': 'Help! Space Invaders refactored the music detector'... in other news, I obviously need to sleep now
svn-id: r10883
2003-10-18 00:22:46 +00:00
Max Horn 1aab20ff2b new command line parser (README still has to be updated)
svn-id: r10880
2003-10-17 19:39:13 +00:00
Max Horn 0019f9c1ee removed obsolete FIXME/TODO
svn-id: r10875
2003-10-17 17:06:58 +00:00
Max Horn 4ae61964f2 cleanup
svn-id: r10874
2003-10-17 17:05:19 +00:00
Max Horn ae6e6a4885 added a listTargets() function (not yet used, soon) and some cleanup
svn-id: r10865
2003-10-17 16:04:46 +00:00
Max Horn aadb0aa237 oops, forgot to remove the old Platform enum
svn-id: r10863
2003-10-17 15:38:56 +00:00
Max Horn a70460833e moved platform/language constants to common/util.*
svn-id: r10862
2003-10-17 15:35:46 +00:00
Max Horn 116dbee1fc factored out the game detection code into the Plugin class; this is the first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level
svn-id: r10858
2003-10-17 12:18:58 +00:00
Max Horn 1e56fb8191 cleanup
svn-id: r10839
2003-10-16 23:16:16 +00:00
Max Horn 7cdb08f307 really removed kDefault*Volume this time :-)
svn-id: r10817
2003-10-15 23:26:07 +00:00
Max Horn d71160af74 removed the kDefault*Volume constants
svn-id: r10816
2003-10-15 23:16:52 +00:00
Max Horn ebd314a9ec fix debug mode 0
svn-id: r10791
2003-10-14 07:52:34 +00:00
Jonathan Gray 15eb5a91b0 zero is a valid debug level, also change incorrect string; 0 is game only, not engine only. Maybe the game and engine debug levels should be seperated? This only applies to SCUMM as no other engine maintains its own debug level as far as I know.
svn-id: r10786
2003-10-14 06:02:38 +00:00
Max Horn 5fb358365c set _debugMode to true if a non-zero debug level has been specified in the config
svn-id: r10782
2003-10-13 18:03:13 +00:00
Jamieson Christian c2907a9b20 amiga= is deprecated, so don't auto-write it into the config file anymore
svn-id: r10773
2003-10-12 20:44:52 +00:00
Max Horn 31ba12c800 some more target<->game cleanup
svn-id: r10769
2003-10-12 19:10:17 +00:00
Max Horn 36fd7ec445 some renaming for more consistent terminology (although we might want to reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game
svn-id: r10766
2003-10-12 18:40:12 +00:00