Commit Graph
1579 Commits
Author SHA1 Message Date
Paul Gilbert af6034efcd ACCESS: MM: Implement proper game data and fonts in access.dat 2018-07-20 19:05:56 -07:00
Eric Fry dc79026a31 ILLUSIONS: Enable illusions engine by default
Add credits info for illusions engine
2018-07-20 06:43:33 +00:00
Adrian Frühwirth f99977255c SCUMM: Add another German Mac version of DOTT
Fixes Trac#10616.
2018-07-19 20:50:08 +02:00
Adrian Frühwirth 5437ed9a95 JANITORIAL: Fix typo 2018-07-19 19:50:46 +02:00
Paul Gilbert 6c8ef2309d XEEN: Fix crash using mirrors in standalone Clouds of Xeen
Thanks to HenneNWH for identifying the problem
2018-07-03 20:26:50 -07:00
Lothar Serra Mari c808f33f52 CREDITS: Change nickname for Lothar Serra Mari 2018-06-26 09:15:24 +02:00
Bastien Bouclet ff66a89e14 CREDITS: Add dafioram to the Mohawk section 2018-06-17 09:34:56 +02:00
Travis McKay f08042ca1f DEVTOOLS: Remove vestige of TeX credits encoding 2018-05-29 20:29:40 +01:00
Travis McKay b9fd745e45 DEVTOOLS: Fix RTF credits encoding inconsistencies 2018-05-29 20:29:40 +01:00
Paul Gilbert 23f3f171df XEEN: Fix close-up objects placement, incorrect skill text in Create Char dialog 2018-05-27 19:56:41 -04:00
Adrian Frühwirth cee4d6b853 JANITORIAL: Fix trailing whitespace 2018-05-24 15:30:55 +02:00
Adrian Frühwirth c7f3416daa JANITORIAL: Remove trailing whitespace 2018-05-20 23:40:20 +02:00
Paul Gilbert e96b8ad2d4 CREDITS: Add credits for Xeen engine 2018-05-01 19:10:04 -04:00
Paul Gilbert 461171ced1 XEEN: Move some few overlooked strings and spell array into xeen.ccs 2018-04-27 20:45:20 -04:00
Bastien Bouclet 04c321d200 CREATE_PROJECT: CMAKE: Fix importing SDL2 when it was built using CMake
When SDL is built using CMake, Find_Package imports a target instead of
defining variables. If a target was imported we now define the include
path and linker flags variables from the target's properties.

Using imported targets is a best practice. Ideally, we should define an
imported target when we detect variables were defined.
However, the linker flags variable would need to be parsed into a
library path and a list of libraries, making that approach impractical.
2018-04-22 09:27:04 +02:00
Paul Gilbert 0922d44199 XEEN: Added differences introduced in Swords of Xeen 2018-04-15 23:27:26 -04:00
Thierry Crozat ad1debef9e SUPERNOVA: Update English translation 2018-04-13 23:06:27 +01:00
Paul Gilbert a575346ba3 XEEN: Fix Protection From Elements spell 2018-04-07 12:31:32 -04:00
Paul Gilbert aa168e079f XEEN: Fix single pixel difference for post-deposit message
I still haven't tracked down how the original handles the
integer division rounding that results in the pre and post
deposit Deposit dialog message being offset by 1 pixel.
But since the problem could be resolved by standardising
when center alignment is set in both messages, and I
haven't noticed any problem elsewhere, I think this is
sufficient for now
2018-04-07 11:11:12 -04:00
Adrian Frühwirth 61e262be89 SUPERNOVA: Fix missing return statement 2018-04-07 11:25:47 +02:00
Paul Gilbert 70b76dc8de XEEN: Fix teleporting outdoors 2018-04-06 07:09:50 -04:00
Paul Gilbert 4fefa88282 XEEN: Don't allow saving in the war zone 2018-04-03 22:00:18 -04:00
Paul Gilbert d8a8a57411 XEEN: Fixes for full description of misc items 2018-04-01 14:01:26 -04:00
Paul Gilbert 8c4f90893d XEEN: Add data for Swords of Xeen to create_xeen 2018-03-28 20:49:44 -04:00
Paul Gilbert fc8915bce0 XEEN: String fixes in create_xeen 2018-03-28 20:49:44 -04:00
Paul Gilbert 8c86a18806 XEEN: Fix missing message for when all Guild spells bought 2018-03-28 20:49:44 -04:00
Paul Gilbert 5d19574f89 XEEN: Fix display condition '+' characters in Character Info 2018-03-26 21:42:19 -04:00
Paul Gilbert 4d0bbf027e XEEN: Fix string for bank location display 2018-03-25 17:53:17 -04:00
Paul Gilbert ef3f233adf XEEN: Cleanup of create_xeen constant strings 2018-03-25 17:53:17 -04:00
Paul Gilbert edf19f5f0d XEEN: Fix showing training costs for next level 2018-03-24 22:06:07 -04:00
Paul Gilbert 27ef37b400 XEEN: Add original copy protection dialog 2018-03-22 20:22:52 -04:00
Bastien Bouclet 728f4d4ba5 CREATE_PROJECT: Place libs requiring symbols before libs providing them
In the CMake generator. So the linker can resolve the symbols it marked
as unresolved as it walks the libraries.

Fixes building ResidualVM with msys2 from Qt Creator on Windows.
2018-03-20 19:36:44 +01:00
Paul Gilbert c1b094bba8 XEEN: Fix spells list selection for Vertigo guild 2018-03-18 21:29:51 -04:00
Paul Gilbert 99f5b3cfb2 XEEN: Fix display of Spell Info dialog in Guild shops 2018-03-18 18:05:35 -04:00
Joseph-Eugene Winzer cfb32e84e8 SUPERNOVA: Add bitmap for the second newspaper English translation
In addition to the pbm file for create_supernova, I added the xcf file
in case for corrections.
2018-03-15 12:42:13 +01:00
Paul Gilbert ac7a9224fe XEEN: Fix text colors during intro/exit cutscenes 2018-03-13 18:17:02 -04:00
Paul Gilbert 59fc48501c XEEN: Fix game credits text in create_xeen 2018-03-04 22:40:43 -05:00
Paul Gilbert 50630efde6 XEEN: Fix loading saves from main menus and launcher 2018-03-04 22:40:42 -05:00
Paul Gilbert c759dc764b XEEN: Spelling correct in create_xeen text 2018-02-25 17:01:09 -05:00
Paul Gilbert 72e540e203 XEEN: Add difficulty selection dialog to WOX starting menu 2018-02-24 21:17:44 -05:00
Paul Gilbert 1cedc605ee XEEN: Fix format string for items dialog weapon lines 2018-02-24 19:02:05 -05:00
Thierry Crozat b5df2f8ec7 SUPERNOVA: Add strings for quit game prompt 2018-02-23 23:51:39 +00:00
Paul Gilbert d99905f76d XEEN: Compilation fixes for create_xeen tool 2018-02-23 18:47:48 -05:00
Paul Gilbert 6b4d3f70dd XEEN: Add data to create_xeen for Clouds of Xeen on it's own 2018-02-23 15:23:21 -05:00
Paul Gilbert d132d66c28 XEEN: Add Clouds of Xeen MAE and Spells to xeen.ccs
The later games stored them in resources, but Clouds of Xeen had
them hardcoded. So this adds them under the same resource names
as the later games, so the existing code can load them
2018-02-23 15:23:20 -05:00
Paul Gilbert 7dde659bf6 XEEN: Fix some incorrect string arrays in create_xeen 2018-02-23 15:23:20 -05:00
Paul Gilbert bb19a6c771 XEEN: Add custom maze to the create_xeen tool
This could be used as an example of how other new maps could be
added in the future, and it also gives people a cool result if
they try typing 'ScummVM' into the teleport mirror
2018-02-23 15:23:20 -05:00
Paul Gilbert 900ef91aca XEEN: Creation of create_xeen tool 2018-02-23 15:23:20 -05:00
Eugene Sandulenko 59905eee0d DRASCULA: Added support for Russian fan translation 2018-02-21 22:39:09 +01:00
nukeykt e5bfead345 SCUMM HE: Use Miles AdLib driver 2018-02-04 12:56:06 +01:00