Commit Graph
6542 Commits
Author SHA1 Message Date
rsn8887 e5103a3e8b PSP2: enable additional memory 2018-06-14 23:18:52 -05:00
Cameron Cawley ae8b5dc086 RISCOS: Add a script to open the README file based on the system territory 2018-06-15 01:15:52 +01:00
Cameron Cawley 478d7b2ee7 WIN32: Fix fallback in getSystemLanguage 2018-06-03 17:43:30 +01:00
Cameron Cawley ada05fd726 WIN32: Move Windows-specific implementation of logMessage out of OSystem_SDL 2018-06-03 17:43:30 +01:00
Cameron Cawley e1c83f8e87 WIN32: Move Windows-specific implementation of getSystemLanguage out of OSystem_SDL 2018-06-03 17:43:30 +01:00
Bastien Bouclet 106416c857 DC: Fix the build after the detection result rework 2018-05-28 18:55:47 +02:00
Bastien Bouclet 61f9398b04 Merge pull request #1187 from bgK/detection-refactor-unknown
ENGINES: Return unknown game variants with the list of detected games
2018-05-28 18:43:15 +02:00
Adrian Frühwirth cee4d6b853 JANITORIAL: Fix trailing whitespace 2018-05-24 15:30:55 +02:00
Adrian Frühwirth bc949250de JANITORIAL: Convert line endings from CRLF/mixed to LF 2018-05-24 15:30:55 +02:00
Bastien Bouclet 90b78c5446 ENGINES: Merge GameDescriptor and DetectedGame 2018-05-10 09:04:23 +02:00
Adrian Frühwirth 9ea943a81e DS: Use CLIP in VBlankHandler() 2018-05-07 19:54:45 +02:00
Cameron Cawley b224b592c6 BACKENDS: Replace usage of stricmp/strcmpi/strcasecmp 2018-05-06 01:12:56 +02:00
Adrian Frühwirth 88d4e5475d PSP: Fix UB (use of deallocated memory) 2018-05-05 17:54:46 +02:00
Paul Gilbert f5238c66d5 XEEN: Add an optional param to CD playback to specify sound type 2018-05-05 10:46:20 -04:00
Thierry Crozat e79fc3ac76 OSX: Handle encoding conversion for clipboard text 2018-04-29 21:47:10 +01:00
Thierry Crozat 0dae57ab2f SDL: Handle encoding conversion for clipboard text 2018-04-29 21:47:10 +01:00
Thierry Crozat 3fe0e3c38e OSYSTEM: Add API to copy text to clipboard
This has also been implemented for the SDL2 and macOS backends.
2018-04-29 21:47:10 +01:00
Thierry Crozat e403167d03 IOS: Consolidate build instructions with the wiki
This replaces obsolete instructions to build ScummVM in the README.md
file with a link to the instructions on the wiki. The wiki has also
been updated with additional information that were contained in the
README.md.

and the wiki has been updated with additional instructions.
2018-04-29 11:56:18 +01:00
Adrian Frühwirth a20f90cbb7 JANITORIAL: Fix formatting 2018-04-22 00:56:21 +02:00
Adrian Frühwirth 9bee9e1ba6 JANITORIAL: Fix whitespace 2018-04-19 12:08:31 +02:00
Cameron Cawley 925025ec54 DS: Only disable forbidden symbols when necessary 2018-04-07 22:12:18 +00:00
Adrian Frühwirth 9dd582180b JANITORIAL: Fix formatting
Futile attempt at taming the mess. There is also much leftover
unused code which someone who knows what all of this does should
remove, if possible.
2018-04-08 00:06:01 +02:00
Bastien Bouclet 6409e99089 N64: Remove the port-specific integer type definitions
They are identical to those detected by configure on buildbot
2018-04-07 12:44:47 +02:00
Matthew Stewart c36a5f3395 DS: Fix touch input 2018-04-07 09:30:07 +02:00
Matthew Stewart a43f914abe DS: Fix building with ndstool 2018-04-07 09:30:07 +02:00
Cameron Cawley 9111998c49 DS: Fix compilation with devkitARM r47 2018-04-07 09:30:07 +02:00
Cameron Cawley 668084c58a RISCOS: Package translated documentation 2018-04-07 09:27:08 +02:00
LMerckx f0dfc19f29 SDL: Allow to load a custom game controller mapping file
And add a specific joystick button to open virtual keyboard
2018-04-04 20:40:16 +02:00
rsn8887 a4fe03c0a5 PSP2: allow loading games from uma0: in addition to ux0: 2018-03-28 23:01:01 -05:00
Eugene Sandulenko d6b5e3f611 BAKCENDS: Mark methods as override 2018-03-28 11:58:35 +02:00
rsn8887 880081aa2c PSP2: make touch mouse clicks longer so all games receive them
Some games such as Gobliins or Dreamweb did not react to the
simulated touch mouse clicks because the clicks were too short.
This change ensures all games see the simulated clicks by
giving each click a minimum duration of 50 ms instead of being
as fast as possible.
2018-03-28 00:13:32 -05:00
rsn8887 ece8dedcf4 PSP2: prevent accidental clicks when moving pointer using touch 2018-03-23 18:11:13 -05:00
rsn8887 9af2b5ca3a PSP2: fix touch sometimes not directly under finger 2018-03-20 03:14:11 -05:00
Bastien Bouclet 2e875a768d SDL: Split joystick mouse event generation into two functions
That way it is easier to implement relative mouse movement in
ResidualVM.
2018-03-18 13:09:00 +01:00
rsn8887 bfef3da347 PSP2: Implement three-finger drag as right-mouse button drag 2018-02-13 13:32:04 -06:00
Colin Snover f3f5088824 SDL: Do not try to replace FILE with an incompatible type
It’s questionable that the SDL backend code is trying so hard to
maintain forbidden symbols at all since backend code is exactly
where such things are allowed, and it is a game of whack-a-mole
to keep system API changes from breaking this fragile system of
symbol redefinitions. Probably this should all just get replaced
with a FORBIDDEN_SYMBOL_ALLOW_ALL, but for the time being this at
least gets builds working again on up-to-date msys2/mingw-w64
compilers.

Fixes Trac#10405.
2018-02-09 14:26:42 +01:00
rsn8887 86b1e74b28 PSP2: allow 'frontpanel_touchpad_mode=true' option in ScummVM.ini
Can change option to 'true' manually in scummvm.ini to force front
panel into indirect touchpad mode where the pointer doesn't jump
to finger.
2018-02-08 00:19:41 -06:00
rsn8887 d80ddcc246 PSP2: Prevent jumping touch cursor on right click 2018-01-28 19:49:16 -06:00
rsn8887 195d1f5dee PSP2: Add 2-finger drag-and-drop touch motion 2018-01-28 18:29:17 -06:00
rsn8887 68274d1cc6 PSP2: Improve direct touch accuracy 2018-01-27 19:02:59 -06:00
Bastien Bouclet 1b0ffaf311 Merge pull request #1111 from bgK/gamepad-scale-mouse-speed-with-resolution
SDL: Scale the joystick mouse speed with the vertical window size
2018-01-27 18:20:47 +01:00
Bastien Bouclet 5878c618c9 GUI: Remove Dialog::markAsDirty to expose full GUI redraws 2018-01-27 18:12:34 +01:00
Bastien Bouclet 0496ede62f GUI: Implement dirty-checking for widget redraws 2018-01-27 18:12:34 +01:00
Cameron Cawley f7b467275a RISCOS: Fix compilation of null backend 2018-01-26 13:18:18 +00:00
Cameron Cawley 8f8eb81b1b RISCOS: Don't list RISC OS as a POSIX platform 2018-01-26 13:18:18 +00:00
lubomyr 210ad851b7 ANDROIDSDL: set version name to 2.1.0git, renamed asset appdata file 2018-01-26 13:51:38 +01:00
rsn8887 3cc12c3da2 PSP2: Always use direct touch on front touch panel 2018-01-25 11:57:31 -06:00
rsn8887 e214493f87 PSP2: Set Touchpad Mouse Mode option default to off 2018-01-24 20:09:45 -06:00
rsn8887 5de0a8b3a0 PSP2: Enable rear touch only when Touchpad Mouse Mode is on 2018-01-24 20:06:46 -06:00
rsn8887 690d39cc29 PSP2: Increase direct touch accuracy 2018-01-24 19:06:22 -06:00