We enlarged the HUGO1 DOS hotspots for mouse compatibility in:
ac6c88869e
Two of these enlarged hotspots included Hugo's initial position in a
room, and that caused incorrect room changes when using the keyboard.
Now these two rectangles are slightly reduced so that they exclude
Hugo's initial position. They are still larger than the originals for
mouse compatibility.
Fixes:
- Garden: Walking up or right from Hugo's initial position would cause
a room change to the kitchen below.
- Final room: Walking right from the initial position would cause a
room change to the lake below when hitting the right wall.
HUGO2 DOS runs at 8 ticks per second. We are handling this correctly
in the engine, but in the static data we declared 9 ticks per second.
Fixes delays taking too long in the introduction and elsewhere.
Previously: bf787323ab
Fixes incorrect image counts in Harry's two sequence lists, causing
Harry to flip back and forth instead of jumping up and down.
This was a ScummVM bug, we had the wrong value in our Windows table.