mirror of
https://github.com/scummvm/scummvm.git
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moved CharsetRendere into its own header/source file; changed Scumm::_charset into a pointer, to make it possible to use different implementations of it
svn-id: r6147
This commit is contained in:
+128
-491
@@ -23,374 +23,11 @@
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#include "stdafx.h"
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#include "scumm.h"
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#include "actor.h"
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#include "charset.h"
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#include "dialogs.h"
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#include "verbs.h"
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#include "scumm/sound.h"
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void CharsetRenderer::setCurID(byte id) {
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_curId = id;
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_fontPtr = getFontPtr(id);
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}
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byte *CharsetRenderer::getFontPtr(byte id)
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{
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byte *ptr = _vm->getResourceAddress(rtCharset, id);
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assert(ptr);
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if (_vm->_features & GF_SMALL_HEADER)
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ptr += 17;
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else
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ptr += 29;
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return ptr;
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}
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// do spacing for variable width old-style font
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int CharsetRenderer::getSpacing(byte chr, byte *charset)
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{
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int spacing = 0;
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if (_vm->_features & GF_OLD256) {
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spacing = *(charset - 11 + chr);
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} else {
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int offs = READ_LE_UINT32(charset + chr * 4 + 4);
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if (offs) {
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spacing = charset[offs];
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if (charset[offs + 2] >= 0x80) {
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spacing += charset[offs + 2] - 0x100;
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} else {
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spacing += charset[offs + 2];
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}
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}
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}
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// FIXME - this fixes the inventory icons in Zak256/Indy3
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// see bug #613109.
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// chars 1,2: up arrow chars 3,4: down arrow
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if ((_vm->_gameId == GID_ZAK256 || _vm->_gameId == GID_INDY3_256)
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&& (chr >= 1 && chr <= 4))
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spacing = 6;
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return spacing;
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}
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int CharsetRenderer::getStringWidth(int arg, byte *text, int pos)
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{
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byte *ptr;
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int width;
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byte chr;
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width = 1;
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ptr = _fontPtr;
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while ((chr = text[pos++]) != 0) {
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if (chr == 0xD)
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break;
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if (chr == '@')
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continue;
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if (chr == 254 || chr == 255) {
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chr = text[pos++];
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if (chr == 3) // 'WAIT'
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break;
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if (chr == 8) { // 'Verb on next line'
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if (arg == 1)
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break;
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while (text[pos] == ' ')
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text[pos++] = '@';
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continue;
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}
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if (chr == 10 || chr == 21 || chr == 12 || chr == 13) {
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pos += 2;
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continue;
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}
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if (chr == 9 || chr == 1 || chr == 2) // 'Newline'
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break;
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if (chr == 14) {
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int set = text[pos] | (text[pos + 1] << 8);
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pos += 2;
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ptr = getFontPtr(set);
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continue;
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}
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}
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width += getSpacing(chr, ptr);
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}
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return width;
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}
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void CharsetRenderer::addLinebreaks(int a, byte *str, int pos, int maxwidth)
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{
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int lastspace = -1;
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int curw = 1;
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byte *ptr;
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byte chr;
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ptr = _fontPtr;
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while ((chr = str[pos++]) != 0) {
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if (chr == '@')
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continue;
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if (chr == 254)
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chr = 255;
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if (chr == 255) {
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chr = str[pos++];
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if (chr == 3) // 'Wait'
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break;
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if (chr == 8) { // 'Verb on next line'
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if (a == 1) {
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curw = 1;
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} else {
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while (str[pos] == ' ')
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str[pos++] = '@';
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}
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continue;
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}
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if (chr == 10 || chr == 21 || chr == 12 || chr == 13) {
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pos += 2;
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continue;
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}
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if (chr == 1) { // 'Newline'
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curw = 1;
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continue;
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}
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if (chr == 2) // 'Don't terminate with \n'
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break;
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if (chr == 14) {
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int set = str[pos] | (str[pos + 1] << 8);
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pos += 2;
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ptr = getFontPtr(set);
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continue;
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}
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}
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if (chr == ' ')
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lastspace = pos - 1;
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curw += getSpacing(chr, ptr);
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if (lastspace == -1)
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continue;
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if (curw > maxwidth) {
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str[lastspace] = 0xD;
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curw = 1;
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pos = lastspace + 1;
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lastspace = -1;
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}
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}
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}
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void CharsetRenderer::printCharOld(int chr)
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{ // Indy3 / Zak256
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VirtScreen *vs;
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byte *char_ptr, *dest_ptr;
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unsigned int buffer = 0, mask = 0, x = 0, y = 0;
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unsigned char color;
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_vm->checkRange(_vm->_maxCharsets - 1, 0, _curId, "Printing with bad charset %d");
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if ((vs = _vm->findVirtScreen(_top)) == NULL)
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return;
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if (chr == '@')
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return;
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if (_firstChar) {
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_strLeft = _left;
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_strTop = _top;
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_strRight = _left;
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_strBottom = _top;
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_firstChar = false;
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}
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char_ptr = _fontPtr + 207 + (chr + 1) * 8;
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dest_ptr = vs->screenPtr + vs->xstart + (_top - vs->topline) * _vm->_realWidth + _left;
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_vm->updateDirtyRect(vs->number, _left, _left + 8, _top - vs->topline, _top - vs->topline + 8, 0);
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for (y = 0; y < 8; y++) {
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for (x = 0; x < 8; x++) {
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if ((mask >>= 1) == 0) {
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buffer = *char_ptr++;
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mask = 0x80;
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}
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color = ((buffer & mask) != 0);
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if (color)
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*(dest_ptr + y * _vm->_realWidth + x) = _color;
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}
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}
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// FIXME
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_left += getSpacing(chr, _fontPtr);
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if (_left > _strRight)
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_strRight = _left;
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if (_top + 8 > _strBottom)
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_strBottom = _top + 8;
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}
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void CharsetRenderer::printChar(int chr)
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{
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int width, height;
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int d;
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VirtScreen *vs;
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_vm->checkRange(_vm->_maxCharsets - 1, 1, _curId, "Printing with bad charset %d");
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if ((vs = _vm->findVirtScreen(_top)) == NULL)
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return;
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if (chr == '@')
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return;
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_bpp = *_fontPtr;
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_colorMap[1] = _color;
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_charOffs = READ_LE_UINT32(_fontPtr + chr * 4 + 4);
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if (!_charOffs)
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return;
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assert(_charOffs < 0x10000);
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_charPtr = _fontPtr + _charOffs;
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width = _charPtr[0];
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height = _charPtr[1];
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if (_firstChar) {
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_strLeft = 0;
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_strTop = 0;
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_strRight = 0;
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_strBottom = 0;
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}
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if (_disableOffsX) {
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_offsX = 0;
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} else {
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d = _charPtr[2];
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if (d >= 0x80)
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d -= 0x100;
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_offsX = d;
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}
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d = _charPtr[3];
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if (d >= 0x80)
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d -= 0x100;
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_offsY = d;
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_top += _offsY;
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_left += _offsX;
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if (_left + width > _right + 1 || _left < 0) {
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_left += width;
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_top -= _offsY;
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return;
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}
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_disableOffsX = false;
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if (_firstChar) {
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_strLeft = _left;
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_strTop = _top;
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_strRight = _left;
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_strBottom = _top;
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_firstChar = false;
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}
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if (_left < _strLeft)
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_strLeft = _left;
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if (_top < _strTop)
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_strTop = _top;
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int drawTop = _top - vs->topline;
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if (drawTop < 0)
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drawTop = 0;
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int bottom = drawTop + height + _offsY;
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_vm->updateDirtyRect(vs->number, _left, _left + width, drawTop, bottom, 0);
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if (vs->number != 0)
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_blitAlso = false;
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if (vs->number == 0 && !_blitAlso)
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_hasMask = true;
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_virtScreenHeight = vs->height;
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_charPtr += 4;
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byte *mask = _vm->getResourceAddress(rtBuffer, 9)
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+ drawTop * _vm->gdi._numStrips + _left / 8 + _vm->_screenStartStrip;
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byte *dst = vs->screenPtr + vs->xstart + drawTop * _vm->_realWidth + _left;
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bool useMask = (vs->number == 0 && !_ignoreCharsetMask);
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if (_blitAlso) {
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byte *back = dst;
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dst = _vm->getResourceAddress(rtBuffer, vs->number + 5)
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+ vs->xstart + drawTop * _vm->_realWidth + _left;
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drawBits(dst, mask, drawTop, width, height, useMask);
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_vm->blit(back, dst, width, height);
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} else {
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drawBits(dst, mask, drawTop, width, height, useMask);
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}
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_left += width;
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if (_left > _strRight)
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_strRight = _left;
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if (_top + height > _strBottom)
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_strBottom = _top + height;
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_top -= _offsY;
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}
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void CharsetRenderer::drawBits(byte *dst, byte *mask, int drawTop, int width, int height, bool useMask)
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{
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byte maskmask;
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int y, x;
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int maskpos;
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int color;
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byte numbits, bits;
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bits = *_charPtr++;
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numbits = 8;
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y = 0;
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for (y = 0; y < height && y + drawTop < _virtScreenHeight; y++) {
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maskmask = revBitMask[_left & 7];
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maskpos = 0;
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for (x = 0; x < width; x++) {
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int myMask = (0xFF << (8 - _bpp)) & 0xFF;
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int myColor = (bits & myMask) >> (8 - _bpp);
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color = (bits >> (8 - _bpp)) & 0xFF;
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assert(color == myColor);
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if (color) {
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if (useMask) {
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mask[maskpos] |= maskmask;
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}
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*dst = _colorMap[color];
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}
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dst++;
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bits <<= _bpp;
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numbits -= _bpp;
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if (numbits == 0) {
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bits = *_charPtr++;
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numbits = 8;
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}
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maskmask >>= 1;
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if (maskmask == 0) {
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maskmask = 0x80;
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maskpos++;
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}
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}
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dst += _vm->_realWidth - width;
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mask += _vm->gdi._numStrips;
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}
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}
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void Scumm::unkMessage1()
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{
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byte buffer[100];
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@@ -494,28 +131,28 @@ void Scumm::CHARSET_1()
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}
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}
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_charset._top = _string[0].ypos;
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_charset._startLeft = _charset._left = _string[0].xpos;
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_charset->_top = _string[0].ypos;
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_charset->_startLeft = _charset->_left = _string[0].xpos;
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if (a && a->charset)
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_charset.setCurID(a->charset);
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_charset->setCurID(a->charset);
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else
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_charset.setCurID(_string[0].charset);
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_charset->setCurID(_string[0].charset);
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_charset._center = _string[0].center;
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_charset._right = _string[0].right;
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_charset._color = _charsetColor;
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_charset->_center = _string[0].center;
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_charset->_right = _string[0].right;
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_charset->_color = _charsetColor;
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if (!(_features & GF_OLD256)) // FIXME
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for (i = 0; i < 4; i++)
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_charset._colorMap[i] = _charsetData[_charset.getCurID()][i];
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_charset->_colorMap[i] = _charsetData[_charset->getCurID()][i];
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if (_keepText) {
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_charset._strLeft = gdi._mask_left;
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_charset._strRight = gdi._mask_right;
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_charset._strTop = gdi._mask_top;
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_charset._strBottom = gdi._mask_bottom;
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_charset->_strLeft = gdi._mask_left;
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_charset->_strRight = gdi._mask_right;
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_charset->_strTop = gdi._mask_top;
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_charset->_strBottom = gdi._mask_bottom;
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}
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if (_talkDelay)
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@@ -555,23 +192,23 @@ void Scumm::CHARSET_1()
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restoreCharsetBg();
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}
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t = _charset._right - _string[0].xpos - 1;
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if (_charset._center) {
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if (t > _charset._nextLeft)
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t = _charset._nextLeft;
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t = _charset->_right - _string[0].xpos - 1;
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if (_charset->_center) {
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if (t > _charset->_nextLeft)
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t = _charset->_nextLeft;
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t <<= 1;
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}
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buffer = _charset._buffer + _charset._bufPos;
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_charset.addLinebreaks(0, buffer, 0, t);
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buffer = _charset->_buffer + _charset->_bufPos;
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_charset->addLinebreaks(0, buffer, 0, t);
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if (_charset._center) {
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_charset._nextLeft -= _charset.getStringWidth(0, buffer, 0) >> 1;
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if (_charset._nextLeft < 0)
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_charset._nextLeft = 0;
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if (_charset->_center) {
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_charset->_nextLeft -= _charset->getStringWidth(0, buffer, 0) >> 1;
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if (_charset->_nextLeft < 0)
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_charset->_nextLeft = 0;
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}
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_charset._disableOffsX = _charset._firstChar = !_keepText;
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_charset->_disableOffsX = _charset->_firstChar = !_keepText;
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do {
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c = *buffer++;
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@@ -585,16 +222,16 @@ void Scumm::CHARSET_1()
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if (c == 13) {
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newLine:;
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if (_features & GF_OLD256) {
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_charset._nextTop = 8;
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_charset._nextLeft = 0;
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_charset->_nextTop = 8;
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_charset->_nextLeft = 0;
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continue;
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} else {
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_charset._nextLeft = _string[0].xpos;
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if (_charset._center) {
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_charset._nextLeft -= _charset.getStringWidth(0, buffer, 0) >> 1;
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_charset->_nextLeft = _string[0].xpos;
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if (_charset->_center) {
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_charset->_nextLeft -= _charset->getStringWidth(0, buffer, 0) >> 1;
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}
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_charset._nextTop += _charset.getFontPtr()[1];
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_charset._disableOffsX = true;
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_charset->_nextTop += _charset->getFontPtr()[1];
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_charset->_disableOffsX = true;
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continue;
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}
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}
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@@ -603,20 +240,20 @@ void Scumm::CHARSET_1()
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c = 0xFF;
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if (c != 0xFF) {
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_charset._left = _charset._nextLeft;
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_charset._top = _charset._nextTop;
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_charset->_left = _charset->_nextLeft;
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_charset->_top = _charset->_nextTop;
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if (_features & GF_OLD256)
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_charset.printCharOld(c);
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_charset->printCharOld(c);
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else if (!(_features & GF_AFTER_V6)) {
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if (!(_haveMsg == 0xFE && _noSubtitles))
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_charset.printChar(c);
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_charset->printChar(c);
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} else {
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if (!((_haveMsg == 0xFE || _haveMsg == 0xFF) && _noSubtitles))
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_charset.printChar(c);
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_charset->printChar(c);
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}
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_charset._nextLeft = _charset._left;
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_charset._nextTop = _charset._top;
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_charset->_nextLeft = _charset->_left;
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_charset->_nextTop = _charset->_top;
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_talkDelay += _vars[VAR_CHARINC];
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continue;
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}
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@@ -654,21 +291,21 @@ void Scumm::CHARSET_1()
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color = *buffer++;
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color |= *buffer++ << 8;
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if (color == 0xFF)
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_charset._color = _charsetColor;
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_charset->_color = _charsetColor;
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else
|
||||
_charset._color = color;
|
||||
_charset->_color = color;
|
||||
break;
|
||||
case 13:
|
||||
buffer += 2;
|
||||
break;
|
||||
case 14: {
|
||||
int oldy = _charset.getFontPtr()[1];
|
||||
int oldy = _charset->getFontPtr()[1];
|
||||
|
||||
_charset.setCurID(*buffer++);
|
||||
_charset->setCurID(*buffer++);
|
||||
buffer += 2;
|
||||
for (i = 0; i < 4; i++)
|
||||
_charset._colorMap[i] = _charsetData[_charset.getCurID()][i];
|
||||
_charset._nextTop -= _charset.getFontPtr()[1] - oldy;
|
||||
_charset->_colorMap[i] = _charsetData[_charset->getCurID()][i];
|
||||
_charset->_nextTop -= _charset->getFontPtr()[1] - oldy;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -689,12 +326,12 @@ void Scumm::CHARSET_1()
|
||||
if (a && has_anim)
|
||||
a->startAnimActor(frme != -1 ? frme : a->talkFrame1);
|
||||
|
||||
_charset._bufPos = buffer - _charset._buffer;
|
||||
_charset->_bufPos = buffer - _charset->_buffer;
|
||||
|
||||
gdi._mask_left = _charset._strLeft;
|
||||
gdi._mask_right = _charset._strRight;
|
||||
gdi._mask_top = _charset._strTop;
|
||||
gdi._mask_bottom = _charset._strBottom;
|
||||
gdi._mask_left = _charset->_strLeft;
|
||||
gdi._mask_right = _charset->_strRight;
|
||||
gdi._mask_top = _charset->_strTop;
|
||||
gdi._mask_bottom = _charset->_strBottom;
|
||||
}
|
||||
|
||||
void Scumm::description()
|
||||
@@ -702,22 +339,22 @@ void Scumm::description()
|
||||
int c;
|
||||
byte *buffer;
|
||||
|
||||
buffer = _charset._buffer;
|
||||
buffer = _charset->_buffer;
|
||||
_string[0].ypos = camera._cur.y + 88;
|
||||
_string[0].xpos = (_realWidth / 2) - (_charset.getStringWidth(0, buffer, 0) >> 1);
|
||||
_string[0].xpos = (_realWidth / 2) - (_charset->getStringWidth(0, buffer, 0) >> 1);
|
||||
if (_string[0].xpos < 0)
|
||||
_string[0].xpos = 0;
|
||||
|
||||
_charset._bufPos = 0;
|
||||
_charset._top = _string[0].ypos;
|
||||
_charset._startLeft = _charset._left = _string[0].xpos;
|
||||
_charset._right = _realWidth - 1;
|
||||
_charset._center = false;
|
||||
_charset._color = 15;
|
||||
_charset._disableOffsX = _charset._firstChar = true;
|
||||
_charset.setCurID(3);
|
||||
_charset._nextLeft = _string[0].xpos;
|
||||
_charset._nextTop = _string[0].ypos;
|
||||
_charset->_bufPos = 0;
|
||||
_charset->_top = _string[0].ypos;
|
||||
_charset->_startLeft = _charset->_left = _string[0].xpos;
|
||||
_charset->_right = _realWidth - 1;
|
||||
_charset->_center = false;
|
||||
_charset->_color = 15;
|
||||
_charset->_disableOffsX = _charset->_firstChar = true;
|
||||
_charset->setCurID(3);
|
||||
_charset->_nextLeft = _string[0].xpos;
|
||||
_charset->_nextTop = _string[0].ypos;
|
||||
// FIXME: _talkdelay = 1 - display description, not correct ego actor talking,
|
||||
// 0 - no display, correct ego actor talking
|
||||
_talkDelay = 0;
|
||||
@@ -731,19 +368,19 @@ void Scumm::description()
|
||||
break;
|
||||
}
|
||||
if (c != 0xFF) {
|
||||
_charset._left = _charset._nextLeft;
|
||||
_charset._top = _charset._nextTop;
|
||||
_charset.printChar(c);
|
||||
_charset._nextLeft = _charset._left;
|
||||
_charset._nextTop = _charset._top;
|
||||
_charset->_left = _charset->_nextLeft;
|
||||
_charset->_top = _charset->_nextTop;
|
||||
_charset->printChar(c);
|
||||
_charset->_nextLeft = _charset->_left;
|
||||
_charset->_nextTop = _charset->_top;
|
||||
continue;
|
||||
}
|
||||
} while (1);
|
||||
|
||||
gdi._mask_left = _charset._strLeft;
|
||||
gdi._mask_right = _charset._strRight;
|
||||
gdi._mask_top = _charset._strTop;
|
||||
gdi._mask_bottom = _charset._strBottom;
|
||||
gdi._mask_left = _charset->_strLeft;
|
||||
gdi._mask_right = _charset->_strRight;
|
||||
gdi._mask_top = _charset->_strTop;
|
||||
gdi._mask_bottom = _charset->_strBottom;
|
||||
}
|
||||
|
||||
void Scumm::drawDescString(byte *msg)
|
||||
@@ -753,21 +390,21 @@ void Scumm::drawDescString(byte *msg)
|
||||
buf = _msgPtrToAdd = buffer;
|
||||
addMessageToStack(msg);
|
||||
|
||||
_charset._bufPos = 0;
|
||||
_charset._top = _string[0].ypos;
|
||||
_charset._startLeft = _charset._left = _string[0].xpos;
|
||||
_charset._right = _realWidth - 1;
|
||||
_charset._center = _string[0].center;
|
||||
_charset._color = _string[0].color;
|
||||
_charset._disableOffsX = _charset._firstChar = true;
|
||||
_charset.setCurID(_string[0].charset);
|
||||
_charset._nextLeft = _string[0].xpos;
|
||||
_charset._nextTop = _string[0].ypos;
|
||||
_charset->_bufPos = 0;
|
||||
_charset->_top = _string[0].ypos;
|
||||
_charset->_startLeft = _charset->_left = _string[0].xpos;
|
||||
_charset->_right = _realWidth - 1;
|
||||
_charset->_center = _string[0].center;
|
||||
_charset->_color = _string[0].color;
|
||||
_charset->_disableOffsX = _charset->_firstChar = true;
|
||||
_charset->setCurID(_string[0].charset);
|
||||
_charset->_nextLeft = _string[0].xpos;
|
||||
_charset->_nextTop = _string[0].ypos;
|
||||
|
||||
// Center text
|
||||
_charset._nextLeft -= _charset.getStringWidth(0, buffer, 0) >> 1;
|
||||
if (_charset._nextLeft < 0)
|
||||
_charset._nextLeft = 0;
|
||||
_charset->_nextLeft -= _charset->getStringWidth(0, buffer, 0) >> 1;
|
||||
if (_charset->_nextLeft < 0)
|
||||
_charset->_nextLeft = 0;
|
||||
|
||||
_talkDelay = 1;
|
||||
|
||||
@@ -780,19 +417,19 @@ void Scumm::drawDescString(byte *msg)
|
||||
break;
|
||||
}
|
||||
if (c != 0xFF) {
|
||||
_charset._left = _charset._nextLeft;
|
||||
_charset._top = _charset._nextTop;
|
||||
_charset.printChar(c);
|
||||
_charset._nextLeft = _charset._left;
|
||||
_charset._nextTop = _charset._top;
|
||||
_charset->_left = _charset->_nextLeft;
|
||||
_charset->_top = _charset->_nextTop;
|
||||
_charset->printChar(c);
|
||||
_charset->_nextLeft = _charset->_left;
|
||||
_charset->_nextTop = _charset->_top;
|
||||
continue;
|
||||
}
|
||||
} while (1);
|
||||
|
||||
gdi._mask_left = _charset._strLeft;
|
||||
gdi._mask_right = _charset._strRight;
|
||||
gdi._mask_top = _charset._strTop;
|
||||
gdi._mask_bottom = _charset._strBottom;
|
||||
gdi._mask_left = _charset->_strLeft;
|
||||
gdi._mask_right = _charset->_strRight;
|
||||
gdi._mask_top = _charset->_strTop;
|
||||
gdi._mask_bottom = _charset->_strBottom;
|
||||
}
|
||||
|
||||
void Scumm::drawString(int a)
|
||||
@@ -806,19 +443,19 @@ void Scumm::drawString(int a)
|
||||
_msgPtrToAdd = buf;
|
||||
_messagePtr = addMessageToStack(_messagePtr);
|
||||
|
||||
_charset._top = _string[a].ypos;
|
||||
_charset._startLeft = _charset._left = _string[a].xpos;
|
||||
_charset._right = _string[a].right;
|
||||
_charset._center = _string[a].center;
|
||||
_charset._color = _string[a].color;
|
||||
_charset._disableOffsX = _charset._firstChar = true;
|
||||
_charset.setCurID(_string[a].charset);
|
||||
_charset->_top = _string[a].ypos;
|
||||
_charset->_startLeft = _charset->_left = _string[a].xpos;
|
||||
_charset->_right = _string[a].right;
|
||||
_charset->_center = _string[a].center;
|
||||
_charset->_color = _string[a].color;
|
||||
_charset->_disableOffsX = _charset->_firstChar = true;
|
||||
_charset->setCurID(_string[a].charset);
|
||||
|
||||
if (!(_features & GF_OLD256)) {
|
||||
for (i = 0; i < 4; i++)
|
||||
_charset._colorMap[i] = _charsetData[_charset.getCurID()][i];
|
||||
_charset->_colorMap[i] = _charsetData[_charset->getCurID()][i];
|
||||
|
||||
fontHeight = _charset.getFontPtr()[1];
|
||||
fontHeight = _charset->getFontPtr()[1];
|
||||
}
|
||||
|
||||
_msgPtrToAdd = buf;
|
||||
@@ -836,12 +473,12 @@ void Scumm::drawString(int a)
|
||||
}
|
||||
if (space)
|
||||
*space = '\0';
|
||||
if (_charset._center) {
|
||||
_charset._left -= _charset.getStringWidth(a, buf, 0) >> 1;
|
||||
if (_charset->_center) {
|
||||
_charset->_left -= _charset->getStringWidth(a, buf, 0) >> 1;
|
||||
}
|
||||
|
||||
if (!(_features & GF_AFTER_V7))
|
||||
_charset._ignoreCharsetMask = true;
|
||||
_charset->_ignoreCharsetMask = true;
|
||||
|
||||
|
||||
// In Full Throttle (and other games?), verb text should always mask
|
||||
@@ -868,55 +505,55 @@ void Scumm::drawString(int a)
|
||||
break;
|
||||
case 1:
|
||||
case 8:
|
||||
if (_charset._center) {
|
||||
_charset._left = _charset._startLeft - _charset.getStringWidth(a, buf, i);
|
||||
if (_charset->_center) {
|
||||
_charset->_left = _charset->_startLeft - _charset->getStringWidth(a, buf, i);
|
||||
} else {
|
||||
_charset._left = _charset._startLeft;
|
||||
_charset->_left = _charset->_startLeft;
|
||||
}
|
||||
_charset._top += fontHeight;
|
||||
_charset->_top += fontHeight;
|
||||
break;
|
||||
case 12:
|
||||
color = buf[i] + (buf[i + 1] << 8);
|
||||
i += 2;
|
||||
if (color == 0xFF)
|
||||
_charset._color = _string[a].color;
|
||||
_charset->_color = _string[a].color;
|
||||
else
|
||||
_charset._color = color;
|
||||
_charset->_color = color;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
if (a == 1 && (_features & GF_AFTER_V6)) {
|
||||
if (_string[a].no_talk_anim == 0)
|
||||
_charset._blitAlso = true;
|
||||
_charset->_blitAlso = true;
|
||||
}
|
||||
if (_features & GF_OLD256)
|
||||
_charset.printCharOld(chr);
|
||||
_charset->printCharOld(chr);
|
||||
else
|
||||
_charset.printChar(chr);
|
||||
_charset._blitAlso = false;
|
||||
_charset->printChar(chr);
|
||||
_charset->_blitAlso = false;
|
||||
}
|
||||
}
|
||||
|
||||
_charset._ignoreCharsetMask = false;
|
||||
_charset->_ignoreCharsetMask = false;
|
||||
|
||||
if (a == 0) {
|
||||
_charset._nextLeft = _charset._left;
|
||||
_charset._nextTop = _charset._top;
|
||||
_charset->_nextLeft = _charset->_left;
|
||||
_charset->_nextTop = _charset->_top;
|
||||
}
|
||||
|
||||
|
||||
_string[a].xpos = _charset._strRight + 8; // Indy3: Fixes Grail Diary text positioning
|
||||
_string[a].xpos = _charset->_strRight + 8; // Indy3: Fixes Grail Diary text positioning
|
||||
|
||||
if (_features & GF_AFTER_V7) {
|
||||
_charset._hasMask = true;
|
||||
if (_charset._strLeft < gdi._mask_left)
|
||||
gdi._mask_left = _charset._strLeft;
|
||||
if (_charset._strRight > gdi._mask_right)
|
||||
gdi._mask_right = _charset._strRight;
|
||||
if (_charset._strTop < gdi._mask_top)
|
||||
gdi._mask_top = _charset._strTop;
|
||||
if (_charset._strBottom > gdi._mask_bottom)
|
||||
gdi._mask_bottom = _charset._strBottom;
|
||||
_charset->_hasMask = true;
|
||||
if (_charset->_strLeft < gdi._mask_left)
|
||||
gdi._mask_left = _charset->_strLeft;
|
||||
if (_charset->_strRight > gdi._mask_right)
|
||||
gdi._mask_right = _charset->_strRight;
|
||||
if (_charset->_strTop < gdi._mask_top)
|
||||
gdi._mask_top = _charset->_strTop;
|
||||
if (_charset->_strBottom > gdi._mask_bottom)
|
||||
gdi._mask_bottom = _charset->_strBottom;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1118,7 +755,7 @@ void Scumm::initCharset(int charsetno)
|
||||
_string[1].t_charset = charsetno;
|
||||
|
||||
for (i = 0; i < 16; i++)
|
||||
_charset._colorMap[i] = _charsetData[_charset.getCurID()][i];
|
||||
_charset->_colorMap[i] = _charsetData[_charset->getCurID()][i];
|
||||
}
|
||||
void Scumm::loadLanguageBundle() {
|
||||
File file;
|
||||
|
||||
Reference in New Issue
Block a user