From fa3e9c0913fe6bc4c31f89afa157d05924b29fcd Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sat, 28 Jun 2025 01:01:52 +0200 Subject: [PATCH] BASE: Fix engine setting for md5mac --- base/commandLine.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/base/commandLine.cpp b/base/commandLine.cpp index 7a2d28c979a..fbefeada936 100644 --- a/base/commandLine.cpp +++ b/base/commandLine.cpp @@ -977,7 +977,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, const cha Common::SearchSet _shaderSet; Common::generateZipSet(_shaderSet, "shaders.dat", "shaders*.dat"); Common::FSNode path(Common::Path::fromCommandLine(option)); - + if (!_shaderSet.hasFile(Common::Path::fromCommandLine(option))) { if (!path.exists()) { usage("Non-existent shader path '%s' or internal shader", option); @@ -2058,7 +2058,7 @@ bool processSettings(Common::String &command, Common::StringMap &settings, Commo if (settings.contains("md5-length")) md5Length = strtol(settings["md5-length"].c_str(), nullptr, 10); - if (command == "md5" && settings.contains("md5-engine")) { + if (settings.contains("md5-engine")) { Common::String engineID = settings["md5-engine"]; const Plugin *plugin = EngineMan.findDetectionPlugin(engineID);