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SCI: Improve debugger disassembly selector name context
Show additional selector name context when push0, push1, push2 opcodes are used. Possible matching selector names are always shown for the debugger disassembly when a `pushi` opcode is encountered. This is great as it gives additional context when push is used for call/send related invocations. It would be nice to additionally show *possible* matching `selector` methods/properties when `push0`, `push1` or `push2` is encountered because selector names start at 0 so the dissassembly never shows selectors 0 through 2 inclusive.
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@@ -256,7 +256,10 @@ reg_t disassemble(EngineState *s, reg_t pos, const Object *obj, bool printBWTag,
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separator = ", ";
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}
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if (opcode == op_pushi && param_value < kernel->getSelectorNamesSize()) {
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// Provide additional selector name context for all integer push scenarios.
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if (opcode >= op_push0 && opcode <= op_push2) {
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debugN("%s%s", separator, kernel->getSelectorName(opcode - op_push0).c_str());
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} else if (opcode == op_pushi && param_value < kernel->getSelectorNamesSize()) {
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debugN("%s%s", separator, kernel->getSelectorName(param_value).c_str());
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}
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}
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