diff --git a/engines/asylum/resources/actor.cpp b/engines/asylum/resources/actor.cpp index a1cded3adb7..14f11b2c6f8 100644 --- a/engines/asylum/resources/actor.cpp +++ b/engines/asylum/resources/actor.cpp @@ -1422,7 +1422,9 @@ void Actor::updateNumbers(int32 reaction, int32 x, int32 y) { _numberStringY = y + 8; _numberStringWidth = 40; - itoa(_numberValue01, _numberString01, 10); + // XXX use sprintf instead of itoa as itoa isn't part of standard + // C++ and therefore isn't available in GCC + sprintf(_numberString01, "%d", _numberValue01); _numberFlag01 = 1; }