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+4
-1
@@ -307,7 +307,10 @@ void ScummEngine::CHARSET_1() {
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_charset->_left = _charset->_nextLeft;
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_charset->_top = _charset->_nextTop;
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if (c & 0x80 && _CJKMode)
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c += *buffer++ * 256;
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if(_language == 6 && ((c > 0x84 && c < 0x88) || (c > 0x9f && c < 0xe0) || (c > 0xea && c <= 0xff)))
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c = 0x20; //not in S-JIS
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else
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c += *buffer++ * 256;
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if (_version <= 3) {
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_charset->printChar(c);
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} else {
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