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readded MonkeyVGA fix
svn-id: r5832
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-1
@@ -452,7 +452,7 @@ void Scumm::setPaletteFromPtr(byte *ptr)
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// check for that. And somebody before me added a check for V7 games, turning this
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// off there, too... I wonder if it hurts other games, too? What exactly is broken
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// if we remove this patch?
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if ((_features & GF_AFTER_V7) || (i <= 15 || r < 252 || g < 252 || b < 252)) {
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if ((_gameId == GID_MONKEY_VGA) || (_features & GF_AFTER_V7) || (i <= 15 || r < 252 || g < 252 || b < 252)) {
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*dest++ = r;
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*dest++ = g;
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*dest++ = b;
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