diff --git a/engines/scumm/costume.cpp b/engines/scumm/costume.cpp index f270cb94f52..5c9cf11ab80 100644 --- a/engines/scumm/costume.cpp +++ b/engines/scumm/costume.cpp @@ -738,6 +738,7 @@ byte NESCostumeRenderer::drawLimb(const Actor *a, int limb) { } byte PCEngineCostumeRenderer::drawLimb(const Actor *a, int limb) { + // TODO return 0; } diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp index 5482a85014f..14a781a0f60 100644 --- a/engines/scumm/gfx.cpp +++ b/engines/scumm/gfx.cpp @@ -2821,8 +2821,6 @@ void GdiPCEngine::decodePCEngineTileData(const byte *ptr) { free(tileOffsets); } -// 52, 1: 2 532 - void GdiPCEngine::drawStripPCEngine(byte *dst, byte *mask, int dstPitch, int stripnr, int top, int height) { uint16 tileIdx; byte *tile;