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Return of the MP3 CD patch ... use CBR 22 kHz
svn-id: r3981
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+7
-1
@@ -2672,8 +2672,14 @@ void Scumm::decodeParseString()
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else
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offset = 0;
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delay = (int)((getVarOrDirectWord(0x40) & 0xffff) * 7.5);
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if (_gameId == GID_LOOM256)
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if (_gameId == GID_LOOM256) {
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_vars[VAR_MUSIC_FLAG] = 0;
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#ifdef COMPRESSED_SOUND_FILE
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playMP3CDTrack(1, 0, offset, delay);
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#else
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_system->play_cdrom(1, 0, offset, delay);
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#endif
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}
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else
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warning("parseString: 8");
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}
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