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Add HE version 80 to avoid additional game ids
svn-id: r14843
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+1
-1
@@ -82,7 +82,7 @@ void ScummEngine::CHARSET_1() {
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int frme;
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Actor *a;
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byte *buffer;
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int code = (_gameId == GID_PAJAMA) ? 127 : 64;
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int code = (_heversion >= 80) ? 127 : 64;
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char value[32];
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if (!_haveMsg)
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