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moved more stuff out of the Scumm class (usage of g_scumm is only temporary, Endy, no worries <g>); some other cleanup
svn-id: r4376
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+2
-2
@@ -2024,7 +2024,7 @@ void Scumm::o6_actorSet()
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break;
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case 198: /* set anim variable */
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i = pop(); /* value */
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setAnimVar(a, pop(), i);
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a->setAnimVar(pop(), i);
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break;
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case 215:
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a->new_3 = 1;
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@@ -2405,7 +2405,7 @@ void Scumm::o6_getActorAnimCounter1()
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void Scumm::o6_getAnimateVariable()
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{
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int var = pop();
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push(getAnimVar(derefActorSafe(pop(), "o6_getAnimateVariable"), var));
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push(derefActorSafe(pop(), "o6_getAnimateVariable")->getAnimVar(var));
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}
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void Scumm::o6_soundKludge()
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