diff --git a/saga/game.cpp b/saga/game.cpp index 813327729fd..b8db246cf64 100644 --- a/saga/game.cpp +++ b/saga/game.cpp @@ -596,7 +596,7 @@ static GameDisplayInfo IHNM_DisplayInfo = { //TODO: fill it all 15, // verb text shadow color FIXME 252, // verb text active color - 5, 4, // left portrait x, y offset + 11, 12, // left portrait x, y offset -1, -1, // right portrait x, y offset -1, -1, // inventory Up & Down button indexies diff --git a/saga/interface.cpp b/saga/interface.cpp index e99a4972630..482485284dd 100644 --- a/saga/interface.cpp +++ b/saga/interface.cpp @@ -123,8 +123,6 @@ Interface::Interface(SagaEngine *vm) : _vm(vm) { if (_vm->getGameType() == GType_ITE) { _vm->_sprite->loadList(_vm->getResourceDescription()->defaultPortraitsResourceId, _defPortraits); - } else { - // TODO } setPortraitBgColor(0, 0, 0);