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Enable the debug console. Actually, what I've done is to adapt the debug
console from the SCUMM engine. I decided that would be easier than to clean up the original console code. Unfortunately there's a bunch of code that I just copied - a pretty lousy form of code-reusal. It'd be nice if the console could be made part of the Engine class, or something like that. Most of the debug commands seem to be working. Some aren't relevant for ScummVM, and some are a bit obscure so I'm not quite sure what they're supposed to be doing. svn-id: r10978
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@@ -367,7 +367,7 @@ int32 Logic::fnResetGlobals(int32 *params) {
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res_man.close(1);
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// all objects but george
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res_man.killAllObjects(0);
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res_man.killAllObjects(false);
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// FOR THE DEMO - FORCE THE SCROLLING TO BE RESET!
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// - this is taken from fnInitBackground
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