diff --git a/engines/buried/environ/agent3_lair.cpp b/engines/buried/environ/agent3_lair.cpp index 8a3dcbdadea..d9b44018010 100644 --- a/engines/buried/environ/agent3_lair.cpp +++ b/engines/buried/environ/agent3_lair.cpp @@ -346,6 +346,7 @@ int LairEntry::onCharacter(Window *viewWindow, const Common::KeyState &character _vm->_sound->stopSoundEffect(_currentSoundID); ((GameUIWindow *)viewWindow->getParent())->_inventoryWindow->removeItem(kItemBioChipAI); ((GameUIWindow *)viewWindow->getParent())->_inventoryWindow->addItem(kItemBioChipBlank); + ((GameUIWindow *)viewWindow->getParent())->_bioChipRightWindow->changeCurrentBioChip(kItemBioChipBlank); _vm->_sound->setAmbientSound(_vm->getFilePath(3, 2, SF_AMBIENT), false, 64); _passwordIndex = 5;