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trivial cleanup
svn-id: r4988
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@@ -226,7 +226,6 @@ void Scumm::CHARSET_1()
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string[0].ypos = 1;
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if (string[0].ypos < camera._cur.y - (_realHeight / 2))
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string[0].ypos = camera._cur.y - (_realHeight / 2);
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s = a->scalex * a->new_2 / 0xFF;
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