BLADERUNNER: Mainframe talkie restored

This commit is contained in:
Thanasis Antoniou
2019-05-13 03:29:00 +03:00
parent c52cd1ea4c
commit 618d48dde8
5 changed files with 32 additions and 17 deletions
+4 -4
View File
@@ -740,14 +740,14 @@ bool ScriptBase::Actor_Clue_Query(int actorId, int clueId) {
return _vm->_actors[actorId]->hasClue(clueId);
}
void ScriptBase::Actor_Clues_Transfer_New_To_Mainframe(int actorId) {
bool ScriptBase::Actor_Clues_Transfer_New_To_Mainframe(int actorId) {
debugC(kDebugScript, "Actor_Clues_Transfer_New_To_Mainframe(%d)", actorId);
_vm->_actors[actorId]->copyClues(kActorVoiceOver);
return _vm->_actors[actorId]->copyClues(kActorVoiceOver);
}
void ScriptBase::Actor_Clues_Transfer_New_From_Mainframe(int actorId) {
bool ScriptBase::Actor_Clues_Transfer_New_From_Mainframe(int actorId) {
debugC(kDebugScript, "Actor_Clues_Transfer_New_From_Mainframe(%d)", actorId);
_vm->_actors[kActorVoiceOver]->copyClues(actorId);
return _vm->_actors[kActorVoiceOver]->copyClues(actorId);
}
void ScriptBase::Actor_Set_Invisible(int actorId, bool isInvisible) {