diff --git a/saga/interface.cpp b/saga/interface.cpp index f3618b00c82..992a4ccbd60 100644 --- a/saga/interface.cpp +++ b/saga/interface.cpp @@ -1472,6 +1472,9 @@ void Interface::drawStatusBar() { int stringWidth; int color; + if (_panelMode == kPanelChapterSelection) + return; + backBuffer = _vm->_gfx->getBackBuffer(); // Disable this for IHNM for now, since that game uses the full screen