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BASE: Add --dump-all-detection-entries command
- Creates metaengine instances for all engines, which will contain detection md5s of the engine
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40a4e59eb4
commit
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1 file changed
+17
@@ -76,6 +76,7 @@ static const char HELP_STRING1[] =
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" -t, --list-targets Display list of configured targets and exit\n"
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" --list-engines Display list of supported engines and exit\n"
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" --list-all-engines Display list of all detection engines and exit\n"
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" --dump-all-detection-entries Create a DAT file containing MD5s from detection entries of all engines\n"
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" --stats Display statistics about engines and games and exit\n"
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" --list-debugflags=engine Display list of engine specified debugflags\n"
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" if engine=global or engine is not specified, then it will list global debugflags\n"
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@@ -620,6 +621,9 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, const cha
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DO_LONG_COMMAND("list-all-engines")
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END_COMMAND
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DO_LONG_COMMAND("dump-all-detection-entries")
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END_COMMAND
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DO_LONG_COMMAND("stats")
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END_COMMAND
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@@ -1419,6 +1423,16 @@ static void listAudioDevices() {
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}
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}
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/** Dump MD5s from detection entries into STDOUT */
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/** WIP: Current only creates a metaengine instance for each engine */
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static void dumpAllDetectionEntries() {
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// We need to create one file for each engine
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const PluginList &plugins = EngineMan.getPlugins();
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for (PluginList::const_iterator iter = plugins.begin(); iter != plugins.end(); iter++) {
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const MetaEngineDetection &metaEngine = (*iter)->get<MetaEngineDetection>();
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}
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}
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/** Display all games in the given directory, or current directory if empty */
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static DetectedGames getGameList(const Common::FSNode &dir) {
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Common::FSList files;
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@@ -1860,6 +1874,9 @@ bool processSettings(Common::String &command, Common::StringMap &settings, Commo
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} else if (command == "list-all-engines") {
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listAllEngines();
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return cmdDoExit;
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} else if (command == "dump-all-detection-entries") {
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dumpAllDetectionEntries();
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return cmdDoExit;
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} else if (command == "stats") {
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printStatistics(settings["engine"]);
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return cmdDoExit;
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