From 5683f076331d2831eb4720b65bb53e8d01ca33ee Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Einar=20Johan=20Tr=C3=B8an=20S=C3=B8ma=CC=8Aen?= Date: Sat, 21 Jul 2012 18:19:07 +0200 Subject: [PATCH] WINTERMUTE: Rename CamelCased filenames to prefixed_under_score-filenames This is mostly a lead-up to namespacing the Ad/Base folders, and then possibly removing the prefixes from the files, it also has the added benefit of getting rid of the odd case-typos that makes for issues on platforms that don't ignore case. --- .../ad/{AdActor.cpp => ad_actor.cpp} | 34 +-- .../wintermute/ad/{AdActor.h => ad_actor.h} | 6 +- .../ad/{AdEntity.cpp => ad_entity.cpp} | 40 ++-- .../wintermute/ad/{AdEntity.h => ad_entity.h} | 2 +- .../wintermute/ad/{AdGame.cpp => ad_game.cpp} | 62 +++--- engines/wintermute/ad/{AdGame.h => ad_game.h} | 4 +- .../ad/{AdInventory.cpp => ad_inventory.cpp} | 6 +- .../ad/{AdInventory.h => ad_inventory.h} | 2 +- ...dInventoryBox.cpp => ad_inventory_box.cpp} | 22 +- .../{AdInventoryBox.h => ad_inventory_box.h} | 2 +- .../wintermute/ad/{AdItem.cpp => ad_item.cpp} | 26 +-- engines/wintermute/ad/{AdItem.h => ad_item.h} | 2 +- .../ad/{AdLayer.cpp => ad_layer.cpp} | 18 +- .../wintermute/ad/{AdLayer.h => ad_layer.h} | 0 .../ad/{AdNodeState.cpp => ad_node_state.cpp} | 10 +- .../ad/{AdNodeState.h => ad_node_state.h} | 0 .../ad/{AdObject.cpp => ad_object.cpp} | 44 ++-- .../wintermute/ad/{AdObject.h => ad_object.h} | 4 +- .../wintermute/ad/{AdPath.cpp => ad_path.cpp} | 4 +- engines/wintermute/ad/{AdPath.h => ad_path.h} | 2 +- .../ad/{AdPathPoint.cpp => ad_path_point.cpp} | 4 +- .../ad/{AdPathPoint.h => ad_path_point.h} | 2 +- .../ad/{AdRegion.cpp => ad_region.cpp} | 14 +- .../wintermute/ad/{AdRegion.h => ad_region.h} | 2 +- .../ad/{AdResponse.cpp => ad_response.cpp} | 8 +- .../ad/{AdResponse.h => ad_response.h} | 4 +- ...{AdResponseBox.cpp => ad_response_box.cpp} | 28 +-- .../ad/{AdResponseBox.h => ad_response_box.h} | 2 +- ...nseContext.cpp => ad_response_context.cpp} | 4 +- ...esponseContext.h => ad_response_context.h} | 2 +- .../ad/{AdRotLevel.cpp => ad_rot_level.cpp} | 12 +- .../ad/{AdRotLevel.h => ad_rot_level.h} | 2 +- .../{AdScaleLevel.cpp => ad_scale_level.cpp} | 10 +- .../ad/{AdScaleLevel.h => ad_scale_level.h} | 2 +- .../ad/{AdScene.cpp => ad_scene.cpp} | 60 +++--- .../wintermute/ad/{AdScene.h => ad_scene.h} | 2 +- .../ad/{AdSceneNode.cpp => ad_scene_node.cpp} | 4 +- .../ad/{AdSceneNode.h => ad_scene_node.h} | 6 +- .../{AdSceneState.cpp => ad_scene_state.cpp} | 4 +- .../ad/{AdSceneState.h => ad_scene_state.h} | 2 +- .../ad/{AdSentence.cpp => ad_sentence.cpp} | 22 +- .../ad/{AdSentence.h => ad_sentence.h} | 4 +- .../ad/{AdSpriteSet.cpp => ad_sprite_set.cpp} | 10 +- .../ad/{AdSpriteSet.h => ad_sprite_set.h} | 4 +- .../ad/{AdTalkDef.cpp => ad_talk_def.cpp} | 16 +- .../ad/{AdTalkDef.h => ad_talk_def.h} | 2 +- .../{AdTalkHolder.cpp => ad_talk_holder.cpp} | 14 +- .../ad/{AdTalkHolder.h => ad_talk_holder.h} | 2 +- .../ad/{AdTalkNode.cpp => ad_talk_node.cpp} | 12 +- .../ad/{AdTalkNode.h => ad_talk_node.h} | 2 +- .../wintermute/ad/{AdTypes.h => ad_types.h} | 0 ...aypointGroup.cpp => ad_waypoint_group.cpp} | 14 +- ...{AdWaypointGroup.h => ad_waypoint_group.h} | 2 +- .../wintermute/base/{BBase.cpp => base.cpp} | 8 +- engines/wintermute/base/{BBase.h => base.h} | 0 .../{BActiveRect.cpp => base_active_rect.cpp} | 6 +- .../{BActiveRect.h => base_active_rect.h} | 4 +- .../base/{BDebugger.cpp => base_debugger.cpp} | 2 +- .../base/{BDebugger.h => base_debugger.h} | 2 +- ...BDynBuffer.cpp => base_dynamic_buffer.cpp} | 4 +- .../{BDynBuffer.h => base_dynamic_buffer.h} | 2 +- .../base/{BFader.cpp => base_fader.cpp} | 4 +- .../base/{BFader.h => base_fader.h} | 2 +- ...BFileManager.cpp => base_file_manager.cpp} | 20 +- .../{BFileManager.h => base_file_manager.h} | 2 +- .../base/{BFrame.cpp => base_frame.cpp} | 20 +- .../base/{BFrame.h => base_frame.h} | 2 +- .../base/{BGame.cpp => base_game.cpp} | 59 +++--- .../wintermute/base/{BGame.h => base_game.h} | 6 +- ...boardState.cpp => base_keyboard_state.cpp} | 6 +- ...BKeyboardState.h => base_keyboard_state.h} | 4 +- ...BNamedObject.cpp => base_named_object.cpp} | 2 +- .../{BNamedObject.h => base_named_object.h} | 2 +- .../base/{BObject.cpp => base_object.cpp} | 18 +- .../base/{BObject.h => base_object.h} | 2 +- .../base/{BParser.cpp => base_parser.cpp} | 4 +- .../base/{BParser.h => base_parser.h} | 2 +- ...stMgr.cpp => base_persistence_manager.cpp} | 14 +- ...ersistMgr.h => base_persistence_manager.h} | 4 +- .../base/{BPoint.cpp => base_point.cpp} | 4 +- .../base/{BPoint.h => base_point.h} | 2 +- .../{BQuickMsg.cpp => base_quick_msg.cpp} | 4 +- .../base/{BQuickMsg.h => base_quick_msg.h} | 2 +- .../base/{BRegion.cpp => base_region.cpp} | 16 +- .../base/{BRegion.h => base_region.h} | 4 +- .../base/{BRegistry.cpp => base_registry.cpp} | 8 +- .../base/{BRegistry.h => base_registry.h} | 2 +- ...bHelper.cpp => base_save_thumb_helper.cpp} | 4 +- ...ThumbHelper.h => base_save_thumb_helper.h} | 2 +- ...criptHolder.cpp => base_script_holder.cpp} | 14 +- .../{BScriptHolder.h => base_script_holder.h} | 2 +- .../{BScriptable.cpp => base_scriptable.cpp} | 6 +- .../base/{BScriptable.h => base_scriptable.h} | 2 +- .../base/{BSprite.cpp => base_sprite.cpp} | 26 +-- .../base/{BSprite.h => base_sprite.h} | 2 +- ...BStringTable.cpp => base_string_table.cpp} | 8 +- .../{BStringTable.h => base_string_table.h} | 2 +- .../{BSubFrame.cpp => base_sub_frame.cpp} | 16 +- .../base/{BSubFrame.h => base_sub_frame.h} | 4 +- ...ceStorage.cpp => base_surface_storage.cpp} | 6 +- ...urfaceStorage.h => base_surface_storage.h} | 2 +- ...ionMgr.cpp => base_transition_manager.cpp} | 4 +- ...nsitionMgr.h => base_transition_manager.h} | 2 +- .../base/{BViewport.cpp => base_viewport.cpp} | 4 +- .../base/{BViewport.h => base_viewport.h} | 2 +- engines/wintermute/base/file/BPkgFile.cpp | 6 +- engines/wintermute/base/file/BPkgFile.h | 5 +- .../{BDiskFile.cpp => base_disk_file.cpp} | 6 +- .../file/{BDiskFile.h => base_disk_file.h} | 0 .../base/file/{BFile.cpp => base_file.cpp} | 2 +- .../base/file/{BFile.h => base_file.h} | 2 +- .../{BFileEntry.cpp => base_file_entry.cpp} | 2 +- .../file/{BFileEntry.h => base_file_entry.h} | 2 +- .../file/{BPackage.cpp => base_package.cpp} | 6 +- .../base/file/{BPackage.h => base_package.h} | 2 +- .../base_resources.cpp} | 2 +- .../{BResources.h => file/base_resources.h} | 0 ...ThumbFile.cpp => base_save_thumb_file.cpp} | 4 +- ...SaveThumbFile.h => base_save_thumb_file.h} | 2 +- .../base/font/{BFont.cpp => base_font.cpp} | 12 +- .../base/font/{BFont.h => base_font.h} | 2 +- .../{BFontBitmap.cpp => base_font_bitmap.cpp} | 18 +- .../{BFontBitmap.h => base_font_bitmap.h} | 2 +- ...BFontStorage.cpp => base_font_storage.cpp} | 6 +- .../{BFontStorage.h => base_font_storage.h} | 2 +- .../{BFontTT.cpp => base_font_truetype.cpp} | 16 +- .../font/{BFontTT.h => base_font_truetype.h} | 4 +- engines/wintermute/base/gfx/base_image.cpp | 8 +- engines/wintermute/base/gfx/base_image.h | 2 +- engines/wintermute/base/gfx/base_renderer.cpp | 6 +- engines/wintermute/base/gfx/base_renderer.h | 2 +- engines/wintermute/base/gfx/base_surface.cpp | 2 +- engines/wintermute/base/gfx/base_surface.h | 4 +- .../base/gfx/osystem/base_render_osystem.cpp | 12 +- .../base/gfx/osystem/base_surface_osystem.cpp | 8 +- .../{PartEmitter.cpp => part_emitter.cpp} | 16 +- .../{PartEmitter.h => part_emitter.h} | 4 +- .../{PartForce.cpp => part_force.cpp} | 4 +- .../particles/{PartForce.h => part_force.h} | 6 +- .../{PartParticle.cpp => part_particle.cpp} | 8 +- .../{PartParticle.h => part_particle.h} | 6 +- .../scriptables/{ScScript.cpp => script.cpp} | 10 +- .../base/scriptables/{ScScript.h => script.h} | 2 +- .../{ScEngine.cpp => script_engine.cpp} | 20 +- .../{ScEngine.h => script_engine.h} | 2 +- .../{SXArray.cpp => script_ext_array.cpp} | 8 +- .../{SXArray.h => script_ext_array.h} | 2 +- .../{SXDate.cpp => script_ext_date.cpp} | 6 +- .../{SXDate.h => script_ext_date.h} | 2 +- .../{SXFile.cpp => script_ext_file.cpp} | 18 +- .../{SXFile.h => script_ext_file.h} | 2 +- .../{SXMath.cpp => script_ext_math.cpp} | 6 +- .../{SXMath.h => script_ext_math.h} | 2 +- ...emBuffer.cpp => script_ext_mem_buffer.cpp} | 10 +- ...{SXMemBuffer.h => script_ext_mem_buffer.h} | 2 +- .../{SxObject.cpp => script_ext_object.cpp} | 6 +- .../{SxObject.h => script_ext_object.h} | 2 +- .../{SXString.cpp => script_ext_string.cpp} | 12 +- .../{SXString.h => script_ext_string.h} | 2 +- .../{ScStack.cpp => script_stack.cpp} | 6 +- .../scriptables/{ScStack.h => script_stack.h} | 2 +- .../{ScValue.cpp => script_value.cpp} | 12 +- .../scriptables/{ScValue.h => script_value.h} | 2 +- .../base/{BSound.cpp => sound/base_sound.cpp} | 8 +- .../base/{BSound.h => sound/base_sound.h} | 2 +- .../base_sound_buffer.cpp} | 10 +- .../base_sound_buffer.h} | 2 +- .../base_sound_manager.cpp} | 14 +- .../base_sound_manager.h} | 2 +- engines/wintermute/coll_templ.h | 4 +- engines/wintermute/detection.cpp | 2 +- ...entSurface.cpp => transparent_surface.cpp} | 2 +- ...sparentSurface.h => transparent_surface.h} | 0 .../math/{MathUtil.cpp => math_util.cpp} | 2 +- .../math/{MathUtil.h => math_util.h} | 0 .../math/{Matrix4.cpp => matrix4.cpp} | 4 +- .../wintermute/math/{Matrix4.h => matrix4.h} | 0 .../wintermute/math/{Rect32.h => rect32.h} | 0 .../math/{Vector2.cpp => vector2.cpp} | 2 +- .../wintermute/math/{Vector2.h => vector2.h} | 0 engines/wintermute/module.mk | 196 +++++++++--------- engines/wintermute/persistent.cpp | 122 +++++------ engines/wintermute/persistent.h | 2 +- engines/wintermute/platform_osystem.cpp | 10 +- engines/wintermute/platform_osystem.h | 2 +- .../system/{SysClass.cpp => sys_class.cpp} | 10 +- .../system/{SysClass.h => sys_class.h} | 0 ...assRegistry.cpp => sys_class_registry.cpp} | 8 +- ...ysClassRegistry.h => sys_class_registry.h} | 2 +- .../{SysInstance.cpp => sys_instance.cpp} | 6 +- .../system/{SysInstance.h => sys_instance.h} | 0 .../ui/{UIButton.cpp => ui_button.cpp} | 28 +-- .../wintermute/ui/{UIButton.h => ui_button.h} | 2 +- .../wintermute/ui/{UIEdit.cpp => ui_edit.cpp} | 34 +-- engines/wintermute/ui/{UIEdit.h => ui_edit.h} | 2 +- .../ui/{UIEntity.cpp => ui_entity.cpp} | 18 +- .../wintermute/ui/{UIEntity.h => ui_entity.h} | 2 +- .../ui/{UIObject.cpp => ui_object.cpp} | 16 +- .../wintermute/ui/{UIObject.h => ui_object.h} | 2 +- .../wintermute/ui/{UIText.cpp => ui_text.cpp} | 26 +-- engines/wintermute/ui/{UIText.h => ui_text.h} | 2 +- .../{UITiledImage.cpp => ui_tiled_image.cpp} | 12 +- .../ui/{UITiledImage.h => ui_tiled_image.h} | 2 +- .../ui/{UIWindow.cpp => ui_window.cpp} | 38 ++-- .../wintermute/ui/{UIWindow.h => ui_window.h} | 2 +- .../utils/{ConvertUTF.cpp => convert_utf.cpp} | 2 +- .../utils/{ConvertUTF.h => convert_utf.h} | 0 engines/wintermute/utils/crc.cpp | 2 +- .../utils/{PathUtil.cpp => path_util.cpp} | 4 +- .../utils/{PathUtil.h => path_util.h} | 0 .../utils/{StringUtil.cpp => string_util.cpp} | 4 +- .../utils/{StringUtil.h => string_util.h} | 0 engines/wintermute/utils/utils.cpp | 6 +- engines/wintermute/utils/utils.h | 2 +- .../video/{VidPlayer.cpp => video_player.cpp} | 2 +- .../video/{VidPlayer.h => video_player.h} | 2 +- ...eoraPlayer.cpp => video_theora_player.cpp} | 10 +- ...idTheoraPlayer.h => video_theora_player.h} | 4 +- engines/wintermute/wintermute.cpp | 8 +- 219 files changed, 947 insertions(+), 943 deletions(-) rename engines/wintermute/ad/{AdActor.cpp => ad_actor.cpp} (94%) rename engines/wintermute/ad/{AdActor.h => ad_actor.h} (91%) rename engines/wintermute/ad/{AdEntity.cpp => ad_entity.cpp} (93%) rename engines/wintermute/ad/{AdEntity.h => ad_entity.h} (94%) rename engines/wintermute/ad/{AdGame.cpp => ad_game.cpp} (94%) rename engines/wintermute/ad/{AdGame.h => ad_game.h} (95%) rename engines/wintermute/ad/{AdInventory.cpp => ad_inventory.cpp} (93%) rename engines/wintermute/ad/{AdInventory.h => ad_inventory.h} (93%) rename engines/wintermute/ad/{AdInventoryBox.cpp => ad_inventory_box.cpp} (91%) rename engines/wintermute/ad/{AdInventoryBox.h => ad_inventory_box.h} (94%) rename engines/wintermute/ad/{AdItem.cpp => ad_item.cpp} (93%) rename engines/wintermute/ad/{AdItem.h => ad_item.h} (94%) rename engines/wintermute/ad/{AdLayer.cpp => ad_layer.cpp} (93%) rename engines/wintermute/ad/{AdLayer.h => ad_layer.h} (100%) rename engines/wintermute/ad/{AdNodeState.cpp => ad_node_state.cpp} (92%) rename engines/wintermute/ad/{AdNodeState.h => ad_node_state.h} (100%) rename engines/wintermute/ad/{AdObject.cpp => ad_object.cpp} (93%) rename engines/wintermute/ad/{AdObject.h => ad_object.h} (94%) rename engines/wintermute/ad/{AdPath.cpp => ad_path.cpp} (93%) rename engines/wintermute/ad/{AdPath.h => ad_path.h} (94%) rename engines/wintermute/ad/{AdPathPoint.cpp => ad_path_point.cpp} (91%) rename engines/wintermute/ad/{AdPathPoint.h => ad_path_point.h} (93%) rename engines/wintermute/ad/{AdRegion.cpp => ad_region.cpp} (93%) rename engines/wintermute/ad/{AdRegion.h => ad_region.h} (94%) rename engines/wintermute/ad/{AdResponse.cpp => ad_response.cpp} (92%) rename engines/wintermute/ad/{AdResponse.h => ad_response.h} (91%) rename engines/wintermute/ad/{AdResponseBox.cpp => ad_response_box.cpp} (92%) rename engines/wintermute/ad/{AdResponseBox.h => ad_response_box.h} (94%) rename engines/wintermute/ad/{AdResponseContext.cpp => ad_response_context.cpp} (91%) rename engines/wintermute/ad/{AdResponseContext.h => ad_response_context.h} (94%) rename engines/wintermute/ad/{AdRotLevel.cpp => ad_rot_level.cpp} (89%) rename engines/wintermute/ad/{AdRotLevel.h => ad_rot_level.h} (93%) rename engines/wintermute/ad/{AdScaleLevel.cpp => ad_scale_level.cpp} (90%) rename engines/wintermute/ad/{AdScaleLevel.h => ad_scale_level.h} (93%) rename engines/wintermute/ad/{AdScene.cpp => ad_scene.cpp} (95%) rename engines/wintermute/ad/{AdScene.h => ad_scene.h} (96%) rename engines/wintermute/ad/{AdSceneNode.cpp => ad_scene_node.cpp} (92%) rename engines/wintermute/ad/{AdSceneNode.h => ad_scene_node.h} (86%) rename engines/wintermute/ad/{AdSceneState.cpp => ad_scene_state.cpp} (93%) rename engines/wintermute/ad/{AdSceneState.h => ad_scene_state.h} (94%) rename engines/wintermute/ad/{AdSentence.cpp => ad_sentence.cpp} (90%) rename engines/wintermute/ad/{AdSentence.h => ad_sentence.h} (92%) rename engines/wintermute/ad/{AdSpriteSet.cpp => ad_sprite_set.cpp} (93%) rename engines/wintermute/ad/{AdSpriteSet.h => ad_sprite_set.h} (91%) rename engines/wintermute/ad/{AdTalkDef.cpp => ad_talk_def.cpp} (91%) rename engines/wintermute/ad/{AdTalkDef.h => ad_talk_def.h} (94%) rename engines/wintermute/ad/{AdTalkHolder.cpp => ad_talk_holder.cpp} (93%) rename engines/wintermute/ad/{AdTalkHolder.h => ad_talk_holder.h} (94%) rename engines/wintermute/ad/{AdTalkNode.cpp => ad_talk_node.cpp} (92%) rename engines/wintermute/ad/{AdTalkNode.h => ad_talk_node.h} (94%) rename engines/wintermute/ad/{AdTypes.h => ad_types.h} (100%) rename engines/wintermute/ad/{AdWaypointGroup.cpp => ad_waypoint_group.cpp} (91%) rename engines/wintermute/ad/{AdWaypointGroup.h => ad_waypoint_group.h} (94%) rename engines/wintermute/base/{BBase.cpp => base.cpp} (92%) rename engines/wintermute/base/{BBase.h => base.h} (100%) rename engines/wintermute/base/{BActiveRect.cpp => base_active_rect.cpp} (92%) rename engines/wintermute/base/{BActiveRect.h => base_active_rect.h} (92%) rename engines/wintermute/base/{BDebugger.cpp => base_debugger.cpp} (96%) rename engines/wintermute/base/{BDebugger.h => base_debugger.h} (95%) rename engines/wintermute/base/{BDynBuffer.cpp => base_dynamic_buffer.cpp} (94%) rename engines/wintermute/base/{BDynBuffer.h => base_dynamic_buffer.h} (94%) rename engines/wintermute/base/{BFader.cpp => base_fader.cpp} (94%) rename engines/wintermute/base/{BFader.h => base_fader.h} (93%) rename engines/wintermute/base/{BFileManager.cpp => base_file_manager.cpp} (94%) rename engines/wintermute/base/{BFileManager.h => base_file_manager.h} (95%) rename engines/wintermute/base/{BFrame.cpp => base_frame.cpp} (94%) rename engines/wintermute/base/{BFrame.h => base_frame.h} (95%) rename engines/wintermute/base/{BGame.cpp => base_game.cpp} (95%) rename engines/wintermute/base/{BGame.h => base_game.h} (95%) rename engines/wintermute/base/{BKeyboardState.cpp => base_keyboard_state.cpp} (94%) rename engines/wintermute/base/{BKeyboardState.h => base_keyboard_state.h} (92%) rename engines/wintermute/base/{BNamedObject.cpp => base_named_object.cpp} (94%) rename engines/wintermute/base/{BNamedObject.h => base_named_object.h} (93%) rename engines/wintermute/base/{BObject.cpp => base_object.cpp} (95%) rename engines/wintermute/base/{BObject.h => base_object.h} (95%) rename engines/wintermute/base/{BParser.cpp => base_parser.cpp} (95%) rename engines/wintermute/base/{BParser.h => base_parser.h} (95%) rename engines/wintermute/base/{BPersistMgr.cpp => base_persistence_manager.cpp} (94%) rename engines/wintermute/base/{BPersistMgr.h => base_persistence_manager.h} (94%) rename engines/wintermute/base/{BPoint.cpp => base_point.cpp} (91%) rename engines/wintermute/base/{BPoint.h => base_point.h} (93%) rename engines/wintermute/base/{BQuickMsg.cpp => base_quick_msg.cpp} (91%) rename engines/wintermute/base/{BQuickMsg.h => base_quick_msg.h} (93%) rename engines/wintermute/base/{BRegion.cpp => base_region.cpp} (93%) rename engines/wintermute/base/{BRegion.h => base_region.h} (92%) rename engines/wintermute/base/{BRegistry.cpp => base_registry.cpp} (94%) rename engines/wintermute/base/{BRegistry.h => base_registry.h} (95%) rename engines/wintermute/base/{BSaveThumbHelper.cpp => base_save_thumb_helper.cpp} (92%) rename engines/wintermute/base/{BSaveThumbHelper.h => base_save_thumb_helper.h} (93%) rename engines/wintermute/base/{BScriptHolder.cpp => base_script_holder.cpp} (93%) rename engines/wintermute/base/{BScriptHolder.h => base_script_holder.h} (95%) rename engines/wintermute/base/{BScriptable.cpp => base_scriptable.cpp} (93%) rename engines/wintermute/base/{BScriptable.h => base_scriptable.h} (95%) rename engines/wintermute/base/{BSprite.cpp => base_sprite.cpp} (93%) rename engines/wintermute/base/{BSprite.h => base_sprite.h} (95%) rename engines/wintermute/base/{BStringTable.cpp => base_string_table.cpp} (93%) rename engines/wintermute/base/{BStringTable.h => base_string_table.h} (94%) rename engines/wintermute/base/{BSubFrame.cpp => base_sub_frame.cpp} (94%) rename engines/wintermute/base/{BSubFrame.h => base_sub_frame.h} (93%) rename engines/wintermute/base/{BSurfaceStorage.cpp => base_surface_storage.cpp} (94%) rename engines/wintermute/base/{BSurfaceStorage.h => base_surface_storage.h} (94%) rename engines/wintermute/base/{BTransitionMgr.cpp => base_transition_manager.cpp} (93%) rename engines/wintermute/base/{BTransitionMgr.h => base_transition_manager.h} (94%) rename engines/wintermute/base/{BViewport.cpp => base_viewport.cpp} (93%) rename engines/wintermute/base/{BViewport.h => base_viewport.h} (94%) rename engines/wintermute/base/file/{BDiskFile.cpp => base_disk_file.cpp} (92%) rename engines/wintermute/base/file/{BDiskFile.h => base_disk_file.h} (100%) rename engines/wintermute/base/file/{BFile.cpp => base_file.cpp} (94%) rename engines/wintermute/base/file/{BFile.h => base_file.h} (94%) rename engines/wintermute/base/file/{BFileEntry.cpp => base_file_entry.cpp} (93%) rename engines/wintermute/base/file/{BFileEntry.h => base_file_entry.h} (93%) rename engines/wintermute/base/file/{BPackage.cpp => base_package.cpp} (92%) rename engines/wintermute/base/file/{BPackage.h => base_package.h} (94%) rename engines/wintermute/base/{BResources.cpp => file/base_resources.cpp} (98%) rename engines/wintermute/base/{BResources.h => file/base_resources.h} (100%) rename engines/wintermute/base/file/{BSaveThumbFile.cpp => base_save_thumb_file.cpp} (93%) rename engines/wintermute/base/file/{BSaveThumbFile.h => base_save_thumb_file.h} (93%) rename engines/wintermute/base/font/{BFont.cpp => base_font.cpp} (90%) rename engines/wintermute/base/font/{BFont.h => base_font.h} (94%) rename engines/wintermute/base/font/{BFontBitmap.cpp => base_font_bitmap.cpp} (93%) rename engines/wintermute/base/font/{BFontBitmap.h => base_font_bitmap.h} (94%) rename engines/wintermute/base/font/{BFontStorage.cpp => base_font_storage.cpp} (92%) rename engines/wintermute/base/font/{BFontStorage.h => base_font_storage.h} (94%) rename engines/wintermute/base/font/{BFontTT.cpp => base_font_truetype.cpp} (94%) rename engines/wintermute/base/font/{BFontTT.h => base_font_truetype.h} (93%) rename engines/wintermute/base/particles/{PartEmitter.cpp => part_emitter.cpp} (95%) rename engines/wintermute/base/particles/{PartEmitter.h => part_emitter.h} (93%) rename engines/wintermute/base/particles/{PartForce.cpp => part_force.cpp} (91%) rename engines/wintermute/base/particles/{PartForce.h => part_force.h} (88%) rename engines/wintermute/base/particles/{PartParticle.cpp => part_particle.cpp} (93%) rename engines/wintermute/base/particles/{PartParticle.h => part_particle.h} (90%) rename engines/wintermute/base/scriptables/{ScScript.cpp => script.cpp} (95%) rename engines/wintermute/base/scriptables/{ScScript.h => script.h} (95%) rename engines/wintermute/base/scriptables/{ScEngine.cpp => script_engine.cpp} (93%) rename engines/wintermute/base/scriptables/{ScEngine.h => script_engine.h} (95%) rename engines/wintermute/base/scriptables/{SXArray.cpp => script_ext_array.cpp} (93%) rename engines/wintermute/base/scriptables/{SXArray.h => script_ext_array.h} (94%) rename engines/wintermute/base/scriptables/{SXDate.cpp => script_ext_date.cpp} (94%) rename engines/wintermute/base/scriptables/{SXDate.h => script_ext_date.h} (94%) rename engines/wintermute/base/scriptables/{SXFile.cpp => script_ext_file.cpp} (94%) rename engines/wintermute/base/scriptables/{SXFile.h => script_ext_file.h} (94%) rename engines/wintermute/base/scriptables/{SXMath.cpp => script_ext_math.cpp} (95%) rename engines/wintermute/base/scriptables/{SXMath.h => script_ext_math.h} (93%) rename engines/wintermute/base/scriptables/{SXMemBuffer.cpp => script_ext_mem_buffer.cpp} (94%) rename engines/wintermute/base/scriptables/{SXMemBuffer.h => script_ext_mem_buffer.h} (94%) rename engines/wintermute/base/scriptables/{SxObject.cpp => script_ext_object.cpp} (88%) rename engines/wintermute/base/scriptables/{SxObject.h => script_ext_object.h} (93%) rename engines/wintermute/base/scriptables/{SXString.cpp => script_ext_string.cpp} (93%) rename engines/wintermute/base/scriptables/{SXString.h => script_ext_string.h} (94%) rename engines/wintermute/base/scriptables/{ScStack.cpp => script_stack.cpp} (93%) rename engines/wintermute/base/scriptables/{ScStack.h => script_stack.h} (94%) rename engines/wintermute/base/scriptables/{ScValue.cpp => script_value.cpp} (94%) rename engines/wintermute/base/scriptables/{ScValue.h => script_value.h} (95%) rename engines/wintermute/base/{BSound.cpp => sound/base_sound.cpp} (93%) rename engines/wintermute/base/{BSound.h => sound/base_sound.h} (95%) rename engines/wintermute/base/{BSoundBuffer.cpp => sound/base_sound_buffer.cpp} (94%) rename engines/wintermute/base/{BSoundBuffer.h => sound/base_sound_buffer.h} (94%) rename engines/wintermute/base/{BSoundMgr.cpp => sound/base_sound_manager.cpp} (91%) rename engines/wintermute/base/{BSoundMgr.h => sound/base_sound_manager.h} (95%) rename engines/wintermute/graphics/{transparentSurface.cpp => transparent_surface.cpp} (99%) rename engines/wintermute/graphics/{transparentSurface.h => transparent_surface.h} (100%) rename engines/wintermute/math/{MathUtil.cpp => math_util.cpp} (94%) rename engines/wintermute/math/{MathUtil.h => math_util.h} (100%) rename engines/wintermute/math/{Matrix4.cpp => matrix4.cpp} (92%) rename engines/wintermute/math/{Matrix4.h => matrix4.h} (100%) rename engines/wintermute/math/{Rect32.h => rect32.h} (100%) rename engines/wintermute/math/{Vector2.cpp => vector2.cpp} (94%) rename engines/wintermute/math/{Vector2.h => vector2.h} (100%) rename engines/wintermute/system/{SysClass.cpp => sys_class.cpp} (93%) rename engines/wintermute/system/{SysClass.h => sys_class.h} (100%) rename engines/wintermute/system/{SysClassRegistry.cpp => sys_class_registry.cpp} (94%) rename engines/wintermute/system/{SysClassRegistry.h => sys_class_registry.h} (95%) rename engines/wintermute/system/{SysInstance.cpp => sys_instance.cpp} (87%) rename engines/wintermute/system/{SysInstance.h => sys_instance.h} (100%) rename engines/wintermute/ui/{UIButton.cpp => ui_button.cpp} (94%) rename engines/wintermute/ui/{UIButton.h => ui_button.h} (95%) rename engines/wintermute/ui/{UIEdit.cpp => ui_edit.cpp} (93%) rename engines/wintermute/ui/{UIEdit.h => ui_edit.h} (95%) rename engines/wintermute/ui/{UIEntity.cpp => ui_entity.cpp} (91%) rename engines/wintermute/ui/{UIEntity.h => ui_entity.h} (94%) rename engines/wintermute/ui/{UIObject.cpp => ui_object.cpp} (94%) rename engines/wintermute/ui/{UIObject.h => ui_object.h} (95%) rename engines/wintermute/ui/{UIText.cpp => ui_text.cpp} (91%) rename engines/wintermute/ui/{UIText.h => ui_text.h} (94%) rename engines/wintermute/ui/{UITiledImage.cpp => ui_tiled_image.cpp} (94%) rename engines/wintermute/ui/{UITiledImage.h => ui_tiled_image.h} (94%) rename engines/wintermute/ui/{UIWindow.cpp => ui_window.cpp} (94%) rename engines/wintermute/ui/{UIWindow.h => ui_window.h} (95%) rename engines/wintermute/utils/{ConvertUTF.cpp => convert_utf.cpp} (99%) rename engines/wintermute/utils/{ConvertUTF.h => convert_utf.h} (100%) rename engines/wintermute/utils/{PathUtil.cpp => path_util.cpp} (95%) rename engines/wintermute/utils/{PathUtil.h => path_util.h} (100%) rename engines/wintermute/utils/{StringUtil.cpp => string_util.cpp} (96%) rename engines/wintermute/utils/{StringUtil.h => string_util.h} (100%) rename engines/wintermute/video/{VidPlayer.cpp => video_player.cpp} (99%) rename engines/wintermute/video/{VidPlayer.h => video_player.h} (98%) rename engines/wintermute/video/{VidTheoraPlayer.cpp => video_theora_player.cpp} (98%) rename engines/wintermute/video/{VidTheoraPlayer.h => video_theora_player.h} (97%) diff --git a/engines/wintermute/ad/AdActor.cpp b/engines/wintermute/ad/ad_actor.cpp similarity index 94% rename from engines/wintermute/ad/AdActor.cpp rename to engines/wintermute/ad/ad_actor.cpp index 050a419e53e..36f1aa82869 100644 --- a/engines/wintermute/ad/AdActor.cpp +++ b/engines/wintermute/ad/ad_actor.cpp @@ -29,23 +29,23 @@ #include "engines/wintermute/dcgf.h" #include "engines/wintermute/dctypes.h" #include "engines/wintermute/persistent.h" -#include "engines/wintermute/base/BObject.h" -#include "engines/wintermute/ad/AdActor.h" -#include "engines/wintermute/ad/AdGame.h" -#include "engines/wintermute/ad/AdScene.h" -#include "engines/wintermute/ad/AdEntity.h" -#include "engines/wintermute/ad/AdSpriteSet.h" -#include "engines/wintermute/ad/AdWaypointGroup.h" -#include "engines/wintermute/ad/AdPath.h" -#include "engines/wintermute/ad/AdSentence.h" -#include "engines/wintermute/base/BObject.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BSound.h" -#include "engines/wintermute/base/BRegion.h" -#include "engines/wintermute/base/BFileManager.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScStack.h" +#include "engines/wintermute/base/base_object.h" +#include "engines/wintermute/ad/ad_actor.h" +#include "engines/wintermute/ad/ad_game.h" +#include "engines/wintermute/ad/ad_scene.h" +#include "engines/wintermute/ad/ad_entity.h" +#include "engines/wintermute/ad/ad_sprite_set.h" +#include "engines/wintermute/ad/ad_waypoint_group.h" +#include "engines/wintermute/ad/ad_path.h" +#include "engines/wintermute/ad/ad_sentence.h" +#include "engines/wintermute/base/base_object.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/sound/base_sound.h" +#include "engines/wintermute/base/base_region.h" +#include "engines/wintermute/base/base_file_manager.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script_stack.h" #include "engines/wintermute/utils/utils.h" #include "engines/wintermute/platform_osystem.h" #include "engines/wintermute/wintermute.h" diff --git a/engines/wintermute/ad/AdActor.h b/engines/wintermute/ad/ad_actor.h similarity index 91% rename from engines/wintermute/ad/AdActor.h rename to engines/wintermute/ad/ad_actor.h index 1be8b8131d3..ca79f638d9e 100644 --- a/engines/wintermute/ad/AdActor.h +++ b/engines/wintermute/ad/ad_actor.h @@ -31,9 +31,9 @@ #include "engines/wintermute/dctypes.h" // Added by ClassView -#include "engines/wintermute/ad/AdTypes.h" // Added by ClassView -#include "engines/wintermute/ad/AdTalkHolder.h" -#include "engines/wintermute/base/BPoint.h" // Added by ClassView +#include "engines/wintermute/ad/ad_types.h" // Added by ClassView +#include "engines/wintermute/ad/ad_talk_holder.h" +#include "engines/wintermute/base/base_point.h" // Added by ClassView #include "engines/wintermute/persistent.h" #include "common/str.h" diff --git a/engines/wintermute/ad/AdEntity.cpp b/engines/wintermute/ad/ad_entity.cpp similarity index 93% rename from engines/wintermute/ad/AdEntity.cpp rename to engines/wintermute/ad/ad_entity.cpp index 49c723f66a7..5f320172645 100644 --- a/engines/wintermute/ad/AdEntity.cpp +++ b/engines/wintermute/ad/ad_entity.cpp @@ -29,28 +29,28 @@ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ad/AdEntity.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/BActiveRect.h" -#include "engines/wintermute/base/BSurfaceStorage.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/ad/AdGame.h" -#include "engines/wintermute/ad/AdScene.h" -#include "engines/wintermute/base/BSound.h" -#include "engines/wintermute/ad/AdWaypointGroup.h" -#include "engines/wintermute/base/font/BFontStorage.h" -#include "engines/wintermute/base/font/BFont.h" -#include "engines/wintermute/ad/AdSentence.h" -#include "engines/wintermute/base/BRegion.h" -#include "engines/wintermute/base/BSprite.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/ad/ad_entity.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/base_active_rect.h" +#include "engines/wintermute/base/base_surface_storage.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/ad/ad_game.h" +#include "engines/wintermute/ad/ad_scene.h" +#include "engines/wintermute/base/sound/base_sound.h" +#include "engines/wintermute/ad/ad_waypoint_group.h" +#include "engines/wintermute/base/font/base_font_storage.h" +#include "engines/wintermute/base/font/base_font.h" +#include "engines/wintermute/ad/ad_sentence.h" +#include "engines/wintermute/base/base_region.h" +#include "engines/wintermute/base/base_sprite.h" +#include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/platform_osystem.h" #include "engines/wintermute/utils/utils.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/video/VidTheoraPlayer.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/video/video_theora_player.h" #include "common/str.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdEntity.h b/engines/wintermute/ad/ad_entity.h similarity index 94% rename from engines/wintermute/ad/AdEntity.h rename to engines/wintermute/ad/ad_entity.h index a260ca33299..8b67d27c1f3 100644 --- a/engines/wintermute/ad/AdEntity.h +++ b/engines/wintermute/ad/ad_entity.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADENTITY_H #define WINTERMUTE_ADENTITY_H -#include "engines/wintermute/ad/AdTalkHolder.h" +#include "engines/wintermute/ad/ad_talk_holder.h" namespace WinterMute { class CVidTheoraPlayer; diff --git a/engines/wintermute/ad/AdGame.cpp b/engines/wintermute/ad/ad_game.cpp similarity index 94% rename from engines/wintermute/ad/AdGame.cpp rename to engines/wintermute/ad/ad_game.cpp index 87e3fe14d9f..69cda25f299 100644 --- a/engines/wintermute/ad/AdGame.cpp +++ b/engines/wintermute/ad/ad_game.cpp @@ -27,38 +27,38 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ad/AdActor.h" -#include "engines/wintermute/ad/AdGame.h" -#include "engines/wintermute/ad/AdEntity.h" -#include "engines/wintermute/ad/AdInventory.h" -#include "engines/wintermute/ad/AdInventoryBox.h" -#include "engines/wintermute/ad/AdItem.h" -#include "engines/wintermute/ad/AdResponse.h" -#include "engines/wintermute/ad/AdResponseBox.h" -#include "engines/wintermute/ad/AdResponseContext.h" -#include "engines/wintermute/ad/AdScene.h" -#include "engines/wintermute/ad/AdSceneState.h" -#include "engines/wintermute/ad/AdSentence.h" -#include "engines/wintermute/base/BFileManager.h" -#include "engines/wintermute/base/font/BFont.h" -#include "engines/wintermute/base/BObject.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BSound.h" -#include "engines/wintermute/base/BStringTable.h" -#include "engines/wintermute/base/BSurfaceStorage.h" -#include "engines/wintermute/base/BTransitionMgr.h" -#include "engines/wintermute/base/BSprite.h" -#include "engines/wintermute/base/BViewport.h" -#include "engines/wintermute/base/particles/PartEmitter.h" -#include "engines/wintermute/base/scriptables/ScEngine.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/ui/UIEntity.h" -#include "engines/wintermute/ui/UIWindow.h" +#include "engines/wintermute/ad/ad_actor.h" +#include "engines/wintermute/ad/ad_game.h" +#include "engines/wintermute/ad/ad_entity.h" +#include "engines/wintermute/ad/ad_inventory.h" +#include "engines/wintermute/ad/ad_inventory_box.h" +#include "engines/wintermute/ad/ad_item.h" +#include "engines/wintermute/ad/ad_response.h" +#include "engines/wintermute/ad/ad_response_box.h" +#include "engines/wintermute/ad/ad_response_context.h" +#include "engines/wintermute/ad/ad_scene.h" +#include "engines/wintermute/ad/ad_scene_state.h" +#include "engines/wintermute/ad/ad_sentence.h" +#include "engines/wintermute/base/base_file_manager.h" +#include "engines/wintermute/base/font/base_font.h" +#include "engines/wintermute/base/base_object.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/sound/base_sound.h" +#include "engines/wintermute/base/base_string_table.h" +#include "engines/wintermute/base/base_surface_storage.h" +#include "engines/wintermute/base/base_transition_manager.h" +#include "engines/wintermute/base/base_sprite.h" +#include "engines/wintermute/base/base_viewport.h" +#include "engines/wintermute/base/particles/part_emitter.h" +#include "engines/wintermute/base/scriptables/script_engine.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/ui/ui_entity.h" +#include "engines/wintermute/ui/ui_window.h" #include "engines/wintermute/utils/utils.h" -#include "engines/wintermute/video/VidPlayer.h" -#include "engines/wintermute/video/VidTheoraPlayer.h" +#include "engines/wintermute/video/video_player.h" +#include "engines/wintermute/video/video_theora_player.h" #include "common/str.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdGame.h b/engines/wintermute/ad/ad_game.h similarity index 95% rename from engines/wintermute/ad/AdGame.h rename to engines/wintermute/ad/ad_game.h index 4a89fa97d20..09b3e09df04 100644 --- a/engines/wintermute/ad/AdGame.h +++ b/engines/wintermute/ad/ad_game.h @@ -28,8 +28,8 @@ #ifndef WINTERMUTE_ADGAME_H #define WINTERMUTE_ADGAME_H -#include "engines/wintermute/ad/AdTypes.h" -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/ad/ad_types.h" +#include "engines/wintermute/base/base_game.h" namespace WinterMute { class CAdItem; diff --git a/engines/wintermute/ad/AdInventory.cpp b/engines/wintermute/ad/ad_inventory.cpp similarity index 93% rename from engines/wintermute/ad/AdInventory.cpp rename to engines/wintermute/ad/ad_inventory.cpp index f9131084043..cfbc9e5029f 100644 --- a/engines/wintermute/ad/AdInventory.cpp +++ b/engines/wintermute/ad/ad_inventory.cpp @@ -26,9 +26,9 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/ad/AdInventory.h" -#include "engines/wintermute/ad/AdGame.h" -#include "engines/wintermute/ad/AdItem.h" +#include "engines/wintermute/ad/ad_inventory.h" +#include "engines/wintermute/ad/ad_game.h" +#include "engines/wintermute/ad/ad_item.h" #include "engines/wintermute/platform_osystem.h" #include "common/str.h" diff --git a/engines/wintermute/ad/AdInventory.h b/engines/wintermute/ad/ad_inventory.h similarity index 93% rename from engines/wintermute/ad/AdInventory.h rename to engines/wintermute/ad/ad_inventory.h index cec76c03a04..84d9308d5dd 100644 --- a/engines/wintermute/ad/AdInventory.h +++ b/engines/wintermute/ad/ad_inventory.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADINVENTORY_H #define WINTERMUTE_ADINVENTORY_H -#include "engines/wintermute/base/BObject.h" +#include "engines/wintermute/base/base_object.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdInventoryBox.cpp b/engines/wintermute/ad/ad_inventory_box.cpp similarity index 91% rename from engines/wintermute/ad/AdInventoryBox.cpp rename to engines/wintermute/ad/ad_inventory_box.cpp index 9509bf9b105..abe86763761 100644 --- a/engines/wintermute/ad/AdInventoryBox.cpp +++ b/engines/wintermute/ad/ad_inventory_box.cpp @@ -26,17 +26,17 @@ * Copyright (c) 2011 Jan Nedoma */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ad/AdGame.h" -#include "engines/wintermute/ad/AdInventoryBox.h" -#include "engines/wintermute/ad/AdInventory.h" -#include "engines/wintermute/ad/AdItem.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BFileManager.h" -#include "engines/wintermute/base/BViewport.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/ui/UIButton.h" -#include "engines/wintermute/ui/UIWindow.h" +#include "engines/wintermute/ad/ad_game.h" +#include "engines/wintermute/ad/ad_inventory_box.h" +#include "engines/wintermute/ad/ad_inventory.h" +#include "engines/wintermute/ad/ad_item.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_file_manager.h" +#include "engines/wintermute/base/base_viewport.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/ui/ui_button.h" +#include "engines/wintermute/ui/ui_window.h" #include "engines/wintermute/platform_osystem.h" #include "common/str.h" #include "common/rect.h" diff --git a/engines/wintermute/ad/AdInventoryBox.h b/engines/wintermute/ad/ad_inventory_box.h similarity index 94% rename from engines/wintermute/ad/AdInventoryBox.h rename to engines/wintermute/ad/ad_inventory_box.h index cfd8d74021c..09d3ef409e4 100644 --- a/engines/wintermute/ad/AdInventoryBox.h +++ b/engines/wintermute/ad/ad_inventory_box.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADINVENTORYBOX_H #define WINTERMUTE_ADINVENTORYBOX_H -#include "engines/wintermute/base/BObject.h" +#include "engines/wintermute/base/base_object.h" #include "common/rect.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdItem.cpp b/engines/wintermute/ad/ad_item.cpp similarity index 93% rename from engines/wintermute/ad/AdItem.cpp rename to engines/wintermute/ad/ad_item.cpp index 0e443d5c3ea..9c49a86bcb8 100644 --- a/engines/wintermute/ad/AdItem.cpp +++ b/engines/wintermute/ad/ad_item.cpp @@ -27,21 +27,21 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ad/AdItem.h" -#include "engines/wintermute/ad/AdGame.h" -#include "engines/wintermute/ad/AdSentence.h" -#include "engines/wintermute/base/font/BFontStorage.h" -#include "engines/wintermute/base/font/BFont.h" -#include "engines/wintermute/base/BFileManager.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BSound.h" -#include "engines/wintermute/base/BSprite.h" +#include "engines/wintermute/ad/ad_item.h" +#include "engines/wintermute/ad/ad_game.h" +#include "engines/wintermute/ad/ad_sentence.h" +#include "engines/wintermute/base/font/base_font_storage.h" +#include "engines/wintermute/base/font/base_font.h" +#include "engines/wintermute/base/base_file_manager.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/sound/base_sound.h" +#include "engines/wintermute/base/base_sprite.h" #include "engines/wintermute/utils/utils.h" #include "engines/wintermute/platform_osystem.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/scriptables/ScValue.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/scriptables/script_value.h" #include "common/str.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdItem.h b/engines/wintermute/ad/ad_item.h similarity index 94% rename from engines/wintermute/ad/AdItem.h rename to engines/wintermute/ad/ad_item.h index d45f9cc614b..34b19a830f5 100644 --- a/engines/wintermute/ad/AdItem.h +++ b/engines/wintermute/ad/ad_item.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADITEM_H -#include "engines/wintermute/ad/AdTalkHolder.h" +#include "engines/wintermute/ad/ad_talk_holder.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdLayer.cpp b/engines/wintermute/ad/ad_layer.cpp similarity index 93% rename from engines/wintermute/ad/AdLayer.cpp rename to engines/wintermute/ad/ad_layer.cpp index 4549ba4af70..e23948ed87c 100644 --- a/engines/wintermute/ad/AdLayer.cpp +++ b/engines/wintermute/ad/ad_layer.cpp @@ -27,15 +27,15 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/ad/AdLayer.h" -#include "engines/wintermute/ad/AdSceneNode.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/ad/ad_layer.h" +#include "engines/wintermute/ad/ad_scene_node.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/platform_osystem.h" #include "common/str.h" diff --git a/engines/wintermute/ad/AdLayer.h b/engines/wintermute/ad/ad_layer.h similarity index 100% rename from engines/wintermute/ad/AdLayer.h rename to engines/wintermute/ad/ad_layer.h diff --git a/engines/wintermute/ad/AdNodeState.cpp b/engines/wintermute/ad/ad_node_state.cpp similarity index 92% rename from engines/wintermute/ad/AdNodeState.cpp rename to engines/wintermute/ad/ad_node_state.cpp index fd72a356c53..06f9c4cf957 100644 --- a/engines/wintermute/ad/AdNodeState.cpp +++ b/engines/wintermute/ad/ad_node_state.cpp @@ -27,11 +27,11 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/ad/AdNodeState.h" -#include "engines/wintermute/ad/AdEntity.h" -#include "engines/wintermute/base/BStringTable.h" -#include "engines/wintermute/base/BSprite.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/ad/ad_node_state.h" +#include "engines/wintermute/ad/ad_entity.h" +#include "engines/wintermute/base/base_string_table.h" +#include "engines/wintermute/base/base_sprite.h" #include "engines/wintermute/utils/utils.h" #include "engines/wintermute/platform_osystem.h" #include "common/str.h" diff --git a/engines/wintermute/ad/AdNodeState.h b/engines/wintermute/ad/ad_node_state.h similarity index 100% rename from engines/wintermute/ad/AdNodeState.h rename to engines/wintermute/ad/ad_node_state.h diff --git a/engines/wintermute/ad/AdObject.cpp b/engines/wintermute/ad/ad_object.cpp similarity index 93% rename from engines/wintermute/ad/AdObject.cpp rename to engines/wintermute/ad/ad_object.cpp index c74c8cf6b33..46f2e590fdb 100644 --- a/engines/wintermute/ad/AdObject.cpp +++ b/engines/wintermute/ad/ad_object.cpp @@ -27,28 +27,28 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ad/AdGame.h" -#include "engines/wintermute/ad/AdItem.h" -#include "engines/wintermute/ad/AdObject.h" -#include "engines/wintermute/ad/AdInventory.h" -#include "engines/wintermute/ad/AdLayer.h" -#include "engines/wintermute/ad/AdScene.h" -#include "engines/wintermute/ad/AdSceneNode.h" -#include "engines/wintermute/ad/AdSentence.h" -#include "engines/wintermute/ad/AdWaypointGroup.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BFrame.h" -#include "engines/wintermute/base/BSound.h" -#include "engines/wintermute/base/BSurfaceStorage.h" -#include "engines/wintermute/base/BSubFrame.h" -#include "engines/wintermute/base/font/BFont.h" -#include "engines/wintermute/base/font/BFontStorage.h" -#include "engines/wintermute/base/BSprite.h" -#include "engines/wintermute/base/BStringTable.h" -#include "engines/wintermute/base/scriptables/ScEngine.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/scriptables/ScValue.h" +#include "engines/wintermute/ad/ad_game.h" +#include "engines/wintermute/ad/ad_item.h" +#include "engines/wintermute/ad/ad_object.h" +#include "engines/wintermute/ad/ad_inventory.h" +#include "engines/wintermute/ad/ad_layer.h" +#include "engines/wintermute/ad/ad_scene.h" +#include "engines/wintermute/ad/ad_scene_node.h" +#include "engines/wintermute/ad/ad_sentence.h" +#include "engines/wintermute/ad/ad_waypoint_group.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_frame.h" +#include "engines/wintermute/base/sound/base_sound.h" +#include "engines/wintermute/base/base_surface_storage.h" +#include "engines/wintermute/base/base_sub_frame.h" +#include "engines/wintermute/base/font/base_font.h" +#include "engines/wintermute/base/font/base_font_storage.h" +#include "engines/wintermute/base/base_sprite.h" +#include "engines/wintermute/base/base_string_table.h" +#include "engines/wintermute/base/scriptables/script_engine.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/scriptables/script_value.h" #include "common/str.h" #include "common/util.h" diff --git a/engines/wintermute/ad/AdObject.h b/engines/wintermute/ad/ad_object.h similarity index 94% rename from engines/wintermute/ad/AdObject.h rename to engines/wintermute/ad/ad_object.h index d662e84729f..dd123092a3c 100644 --- a/engines/wintermute/ad/AdObject.h +++ b/engines/wintermute/ad/ad_object.h @@ -29,8 +29,8 @@ #ifndef WINTERMUTE_ADOBJECT_H #define WINTERMUTE_ADOBJECT_H -#include "engines/wintermute/ad/AdTypes.h" -#include "engines/wintermute/base/particles/PartEmitter.h" +#include "engines/wintermute/ad/ad_types.h" +#include "engines/wintermute/base/particles/part_emitter.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdPath.cpp b/engines/wintermute/ad/ad_path.cpp similarity index 93% rename from engines/wintermute/ad/AdPath.cpp rename to engines/wintermute/ad/ad_path.cpp index d1b9d870638..780912ce08d 100644 --- a/engines/wintermute/ad/AdPath.cpp +++ b/engines/wintermute/ad/ad_path.cpp @@ -27,8 +27,8 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ad/AdPath.h" -#include "engines/wintermute/base/BPoint.h" +#include "engines/wintermute/ad/ad_path.h" +#include "engines/wintermute/base/base_point.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdPath.h b/engines/wintermute/ad/ad_path.h similarity index 94% rename from engines/wintermute/ad/AdPath.h rename to engines/wintermute/ad/ad_path.h index fdc29800429..f27362bfd91 100644 --- a/engines/wintermute/ad/AdPath.h +++ b/engines/wintermute/ad/ad_path.h @@ -31,7 +31,7 @@ #include "engines/wintermute/persistent.h" #include "engines/wintermute/coll_templ.h" -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" namespace WinterMute { class CBPoint; diff --git a/engines/wintermute/ad/AdPathPoint.cpp b/engines/wintermute/ad/ad_path_point.cpp similarity index 91% rename from engines/wintermute/ad/AdPathPoint.cpp rename to engines/wintermute/ad/ad_path_point.cpp index 184ad8559a8..d4b910a30f7 100644 --- a/engines/wintermute/ad/AdPathPoint.cpp +++ b/engines/wintermute/ad/ad_path_point.cpp @@ -26,8 +26,8 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/ad/AdPathPoint.h" -#include "engines/wintermute/base/BPersistMgr.h" +#include "engines/wintermute/ad/ad_path_point.h" +#include "engines/wintermute/base/base_persistence_manager.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdPathPoint.h b/engines/wintermute/ad/ad_path_point.h similarity index 93% rename from engines/wintermute/ad/AdPathPoint.h rename to engines/wintermute/ad/ad_path_point.h index f58df765b13..2a58237bb91 100644 --- a/engines/wintermute/ad/AdPathPoint.h +++ b/engines/wintermute/ad/ad_path_point.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADPATHPOINT_H #include "engines/wintermute/persistent.h" -#include "engines/wintermute/base/BPoint.h" +#include "engines/wintermute/base/base_point.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdRegion.cpp b/engines/wintermute/ad/ad_region.cpp similarity index 93% rename from engines/wintermute/ad/AdRegion.cpp rename to engines/wintermute/ad/ad_region.cpp index a1864de1ac1..ae65be5013c 100644 --- a/engines/wintermute/ad/AdRegion.cpp +++ b/engines/wintermute/ad/ad_region.cpp @@ -27,13 +27,13 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ad/AdRegion.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/ad/ad_region.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_file_manager.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdRegion.h b/engines/wintermute/ad/ad_region.h similarity index 94% rename from engines/wintermute/ad/AdRegion.h rename to engines/wintermute/ad/ad_region.h index c91feb40122..62c5fd6ba31 100644 --- a/engines/wintermute/ad/AdRegion.h +++ b/engines/wintermute/ad/ad_region.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADREGION_H #define WINTERMUTE_ADREGION_H -#include "engines/wintermute/base/BRegion.h" +#include "engines/wintermute/base/base_region.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdResponse.cpp b/engines/wintermute/ad/ad_response.cpp similarity index 92% rename from engines/wintermute/ad/AdResponse.cpp rename to engines/wintermute/ad/ad_response.cpp index 20617f9573c..b653fbd36ae 100644 --- a/engines/wintermute/ad/AdResponse.cpp +++ b/engines/wintermute/ad/ad_response.cpp @@ -27,10 +27,10 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ad/AdResponse.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/font/BFontStorage.h" -#include "engines/wintermute/base/BSprite.h" +#include "engines/wintermute/ad/ad_response.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/font/base_font_storage.h" +#include "engines/wintermute/base/base_sprite.h" #include "engines/wintermute/utils/utils.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdResponse.h b/engines/wintermute/ad/ad_response.h similarity index 91% rename from engines/wintermute/ad/AdResponse.h rename to engines/wintermute/ad/ad_response.h index 646d781b891..da450b22290 100644 --- a/engines/wintermute/ad/AdResponse.h +++ b/engines/wintermute/ad/ad_response.h @@ -30,8 +30,8 @@ #define WINTERMUTE_ADRESPONSE_H -#include "engines/wintermute/base/BObject.h" -#include "engines/wintermute/ad/AdTypes.h" +#include "engines/wintermute/base/base_object.h" +#include "engines/wintermute/ad/ad_types.h" namespace WinterMute { class CBFont; diff --git a/engines/wintermute/ad/AdResponseBox.cpp b/engines/wintermute/ad/ad_response_box.cpp similarity index 92% rename from engines/wintermute/ad/AdResponseBox.cpp rename to engines/wintermute/ad/ad_response_box.cpp index 829d58f2eed..2499c9a732f 100644 --- a/engines/wintermute/ad/AdResponseBox.cpp +++ b/engines/wintermute/ad/ad_response_box.cpp @@ -27,20 +27,20 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ad/AdGame.h" -#include "engines/wintermute/ad/AdResponseBox.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BSurfaceStorage.h" -#include "engines/wintermute/ui/UIButton.h" -#include "engines/wintermute/ui/UIWindow.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/font/BFontStorage.h" -#include "engines/wintermute/base/font/BFont.h" -#include "engines/wintermute/ad/AdResponse.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/BSprite.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/ad/ad_game.h" +#include "engines/wintermute/ad/ad_response_box.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_surface_storage.h" +#include "engines/wintermute/ui/ui_button.h" +#include "engines/wintermute/ui/ui_window.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/font/base_font_storage.h" +#include "engines/wintermute/base/font/base_font.h" +#include "engines/wintermute/ad/ad_response.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/base_sprite.h" +#include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/utils/utils.h" #include "engines/wintermute/platform_osystem.h" #include "common/str.h" diff --git a/engines/wintermute/ad/AdResponseBox.h b/engines/wintermute/ad/ad_response_box.h similarity index 94% rename from engines/wintermute/ad/AdResponseBox.h rename to engines/wintermute/ad/ad_response_box.h index 93b677bd4a3..7c611ef2d64 100644 --- a/engines/wintermute/ad/AdResponseBox.h +++ b/engines/wintermute/ad/ad_response_box.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADRESPONSEBOX_H -#include "engines/wintermute/base/BObject.h" +#include "engines/wintermute/base/base_object.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdResponseContext.cpp b/engines/wintermute/ad/ad_response_context.cpp similarity index 91% rename from engines/wintermute/ad/AdResponseContext.cpp rename to engines/wintermute/ad/ad_response_context.cpp index 8573e58b95a..02b819d6dea 100644 --- a/engines/wintermute/ad/AdResponseContext.cpp +++ b/engines/wintermute/ad/ad_response_context.cpp @@ -27,8 +27,8 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ad/AdResponseContext.h" -#include "engines/wintermute/base/BPersistMgr.h" +#include "engines/wintermute/ad/ad_response_context.h" +#include "engines/wintermute/base/base_persistence_manager.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdResponseContext.h b/engines/wintermute/ad/ad_response_context.h similarity index 94% rename from engines/wintermute/ad/AdResponseContext.h rename to engines/wintermute/ad/ad_response_context.h index 74506405ded..79eaa27640a 100644 --- a/engines/wintermute/ad/AdResponseContext.h +++ b/engines/wintermute/ad/ad_response_context.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADRESPONSECONTEXT_H #include "engines/wintermute/persistent.h" -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdRotLevel.cpp b/engines/wintermute/ad/ad_rot_level.cpp similarity index 89% rename from engines/wintermute/ad/AdRotLevel.cpp rename to engines/wintermute/ad/ad_rot_level.cpp index 671d003f352..0ffbaf69199 100644 --- a/engines/wintermute/ad/AdRotLevel.cpp +++ b/engines/wintermute/ad/ad_rot_level.cpp @@ -27,12 +27,12 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ad/AdRotLevel.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BSprite.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/ad/ad_rot_level.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_sprite.h" +#include "engines/wintermute/base/base_file_manager.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdRotLevel.h b/engines/wintermute/ad/ad_rot_level.h similarity index 93% rename from engines/wintermute/ad/AdRotLevel.h rename to engines/wintermute/ad/ad_rot_level.h index 9e536a8d8fb..2bd9519d653 100644 --- a/engines/wintermute/ad/AdRotLevel.h +++ b/engines/wintermute/ad/ad_rot_level.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADROTLEVEL_H #define WINTERMUTE_ADROTLEVEL_H -#include "engines/wintermute/base/BObject.h" +#include "engines/wintermute/base/base_object.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdScaleLevel.cpp b/engines/wintermute/ad/ad_scale_level.cpp similarity index 90% rename from engines/wintermute/ad/AdScaleLevel.cpp rename to engines/wintermute/ad/ad_scale_level.cpp index 1ac2f7ba6ca..220d3c4b397 100644 --- a/engines/wintermute/ad/AdScaleLevel.cpp +++ b/engines/wintermute/ad/ad_scale_level.cpp @@ -27,11 +27,11 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ad/AdScaleLevel.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/ad/ad_scale_level.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_file_manager.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdScaleLevel.h b/engines/wintermute/ad/ad_scale_level.h similarity index 93% rename from engines/wintermute/ad/AdScaleLevel.h rename to engines/wintermute/ad/ad_scale_level.h index c360ec4eff3..4a81c00dda7 100644 --- a/engines/wintermute/ad/AdScaleLevel.h +++ b/engines/wintermute/ad/ad_scale_level.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADSCALELEVEL_H -#include "engines/wintermute/base/BObject.h" +#include "engines/wintermute/base/base_object.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdScene.cpp b/engines/wintermute/ad/ad_scene.cpp similarity index 95% rename from engines/wintermute/ad/AdScene.cpp rename to engines/wintermute/ad/ad_scene.cpp index b284543a08c..11030d69969 100644 --- a/engines/wintermute/ad/AdScene.cpp +++ b/engines/wintermute/ad/ad_scene.cpp @@ -26,37 +26,37 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/ad/AdScene.h" -#include "engines/wintermute/ad/AdActor.h" -#include "engines/wintermute/ad/AdEntity.h" -#include "engines/wintermute/ad/AdGame.h" -#include "engines/wintermute/ad/AdLayer.h" -#include "engines/wintermute/ad/AdNodeState.h" -#include "engines/wintermute/ad/AdObject.h" -#include "engines/wintermute/ad/AdPath.h" -#include "engines/wintermute/ad/AdPathPoint.h" -#include "engines/wintermute/ad/AdRotLevel.h" -#include "engines/wintermute/ad/AdScaleLevel.h" -#include "engines/wintermute/ad/AdSceneNode.h" -#include "engines/wintermute/ad/AdSceneState.h" -#include "engines/wintermute/ad/AdSentence.h" -#include "engines/wintermute/ad/AdWaypointGroup.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/BFileManager.h" -#include "engines/wintermute/base/font/BFont.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BObject.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BPoint.h" -#include "engines/wintermute/base/BRegion.h" -#include "engines/wintermute/base/BScriptable.h" -#include "engines/wintermute/base/BSprite.h" -#include "engines/wintermute/base/BViewport.h" +#include "engines/wintermute/ad/ad_scene.h" +#include "engines/wintermute/ad/ad_actor.h" +#include "engines/wintermute/ad/ad_entity.h" +#include "engines/wintermute/ad/ad_game.h" +#include "engines/wintermute/ad/ad_layer.h" +#include "engines/wintermute/ad/ad_node_state.h" +#include "engines/wintermute/ad/ad_object.h" +#include "engines/wintermute/ad/ad_path.h" +#include "engines/wintermute/ad/ad_path_point.h" +#include "engines/wintermute/ad/ad_rot_level.h" +#include "engines/wintermute/ad/ad_scale_level.h" +#include "engines/wintermute/ad/ad_scene_node.h" +#include "engines/wintermute/ad/ad_scene_state.h" +#include "engines/wintermute/ad/ad_sentence.h" +#include "engines/wintermute/ad/ad_waypoint_group.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/base_file_manager.h" +#include "engines/wintermute/base/font/base_font.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_object.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_point.h" +#include "engines/wintermute/base/base_region.h" +#include "engines/wintermute/base/base_scriptable.h" +#include "engines/wintermute/base/base_sprite.h" +#include "engines/wintermute/base/base_viewport.h" #include "engines/wintermute/platform_osystem.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/ui/UIWindow.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/ui/ui_window.h" #include "engines/wintermute/utils/utils.h" #include diff --git a/engines/wintermute/ad/AdScene.h b/engines/wintermute/ad/ad_scene.h similarity index 96% rename from engines/wintermute/ad/AdScene.h rename to engines/wintermute/ad/ad_scene.h index f77c64aa9b4..ab62a4a7fc1 100644 --- a/engines/wintermute/ad/AdScene.h +++ b/engines/wintermute/ad/ad_scene.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADSCENE_H #define WINTERMUTE_ADSCENE_H -#include "engines/wintermute/base/BFader.h" +#include "engines/wintermute/base/base_fader.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdSceneNode.cpp b/engines/wintermute/ad/ad_scene_node.cpp similarity index 92% rename from engines/wintermute/ad/AdSceneNode.cpp rename to engines/wintermute/ad/ad_scene_node.cpp index 5f518e54426..da7082105ff 100644 --- a/engines/wintermute/ad/AdSceneNode.cpp +++ b/engines/wintermute/ad/ad_scene_node.cpp @@ -27,8 +27,8 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ad/AdSceneNode.h" -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/ad/ad_scene_node.h" +#include "engines/wintermute/base/base_game.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdSceneNode.h b/engines/wintermute/ad/ad_scene_node.h similarity index 86% rename from engines/wintermute/ad/AdSceneNode.h rename to engines/wintermute/ad/ad_scene_node.h index d081959934c..1c25f91a2db 100644 --- a/engines/wintermute/ad/AdSceneNode.h +++ b/engines/wintermute/ad/ad_scene_node.h @@ -30,9 +30,9 @@ #define WINTERMUTE_ADSCENENODE_H -#include "engines/wintermute/ad/AdTypes.h" // Added by ClassView -#include "engines/wintermute/ad/AdRegion.h" // Added by ClassView -#include "engines/wintermute/ad/AdEntity.h" +#include "engines/wintermute/ad/ad_types.h" // Added by ClassView +#include "engines/wintermute/ad/ad_region.h" // Added by ClassView +#include "engines/wintermute/ad/ad_entity.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdSceneState.cpp b/engines/wintermute/ad/ad_scene_state.cpp similarity index 93% rename from engines/wintermute/ad/AdSceneState.cpp rename to engines/wintermute/ad/ad_scene_state.cpp index 5dfb8c537ec..2ac36054a51 100644 --- a/engines/wintermute/ad/AdSceneState.cpp +++ b/engines/wintermute/ad/ad_scene_state.cpp @@ -28,8 +28,8 @@ #include "engines/wintermute/dcgf.h" #include "engines/wintermute/persistent.h" -#include "engines/wintermute/ad/AdSceneState.h" -#include "engines/wintermute/ad/AdNodeState.h" +#include "engines/wintermute/ad/ad_scene_state.h" +#include "engines/wintermute/ad/ad_node_state.h" #include "engines/wintermute/platform_osystem.h" #include "common/str.h" diff --git a/engines/wintermute/ad/AdSceneState.h b/engines/wintermute/ad/ad_scene_state.h similarity index 94% rename from engines/wintermute/ad/AdSceneState.h rename to engines/wintermute/ad/ad_scene_state.h index 82207f383cf..6df20e05781 100644 --- a/engines/wintermute/ad/AdSceneState.h +++ b/engines/wintermute/ad/ad_scene_state.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADSCENESTATE_H #include "engines/wintermute/persistent.h" -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" #include "engines/wintermute/coll_templ.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdSentence.cpp b/engines/wintermute/ad/ad_sentence.cpp similarity index 90% rename from engines/wintermute/ad/AdSentence.cpp rename to engines/wintermute/ad/ad_sentence.cpp index 98926caac68..2607993aa02 100644 --- a/engines/wintermute/ad/AdSentence.cpp +++ b/engines/wintermute/ad/ad_sentence.cpp @@ -27,17 +27,17 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ad/AdSentence.h" -#include "engines/wintermute/ad/AdTalkDef.h" -#include "engines/wintermute/ad/AdTalkNode.h" -#include "engines/wintermute/ad/AdGame.h" -#include "engines/wintermute/utils/PathUtil.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BSound.h" -#include "engines/wintermute/ad/AdScene.h" -#include "engines/wintermute/base/font/BFont.h" -#include "engines/wintermute/base/BSprite.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/ad/ad_sentence.h" +#include "engines/wintermute/ad/ad_talk_def.h" +#include "engines/wintermute/ad/ad_talk_node.h" +#include "engines/wintermute/ad/ad_game.h" +#include "engines/wintermute/utils/path_util.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/sound/base_sound.h" +#include "engines/wintermute/ad/ad_scene.h" +#include "engines/wintermute/base/font/base_font.h" +#include "engines/wintermute/base/base_sprite.h" +#include "engines/wintermute/base/base_file_manager.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdSentence.h b/engines/wintermute/ad/ad_sentence.h similarity index 92% rename from engines/wintermute/ad/AdSentence.h rename to engines/wintermute/ad/ad_sentence.h index 954568878e9..40f99ea830a 100644 --- a/engines/wintermute/ad/AdSentence.h +++ b/engines/wintermute/ad/ad_sentence.h @@ -30,9 +30,9 @@ #define WINTERMUTE_ADSENTENCE_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" #include "engines/wintermute/persistent.h" -#include "engines/wintermute/math/Rect32.h" +#include "engines/wintermute/math/rect32.h" #include "engines/wintermute/dctypes.h" // Added by ClassView #include "common/rect.h" diff --git a/engines/wintermute/ad/AdSpriteSet.cpp b/engines/wintermute/ad/ad_sprite_set.cpp similarity index 93% rename from engines/wintermute/ad/AdSpriteSet.cpp rename to engines/wintermute/ad/ad_sprite_set.cpp index 127d42d02b3..f0925c69132 100644 --- a/engines/wintermute/ad/AdSpriteSet.cpp +++ b/engines/wintermute/ad/ad_sprite_set.cpp @@ -27,11 +27,11 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ad/AdSpriteSet.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/ad/ad_sprite_set.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_file_manager.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdSpriteSet.h b/engines/wintermute/ad/ad_sprite_set.h similarity index 91% rename from engines/wintermute/ad/AdSpriteSet.h rename to engines/wintermute/ad/ad_sprite_set.h index ba5c6fb75be..993832cfa33 100644 --- a/engines/wintermute/ad/AdSpriteSet.h +++ b/engines/wintermute/ad/ad_sprite_set.h @@ -30,8 +30,8 @@ #define WINTERMUTE_ADSPRITESET_H -#include "engines/wintermute/base/BObject.h" -#include "engines/wintermute/base/BSprite.h" // Added by ClassView +#include "engines/wintermute/base/base_object.h" +#include "engines/wintermute/base/base_sprite.h" // Added by ClassView namespace WinterMute { diff --git a/engines/wintermute/ad/AdTalkDef.cpp b/engines/wintermute/ad/ad_talk_def.cpp similarity index 91% rename from engines/wintermute/ad/AdTalkDef.cpp rename to engines/wintermute/ad/ad_talk_def.cpp index b5982264139..0cd62df603b 100644 --- a/engines/wintermute/ad/AdTalkDef.cpp +++ b/engines/wintermute/ad/ad_talk_def.cpp @@ -27,14 +27,14 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ad/AdTalkDef.h" -#include "engines/wintermute/ad/AdTalkNode.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/BSprite.h" -#include "engines/wintermute/ad/AdSpriteSet.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/ad/ad_talk_def.h" +#include "engines/wintermute/ad/ad_talk_node.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/base_sprite.h" +#include "engines/wintermute/ad/ad_sprite_set.h" +#include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/utils/utils.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdTalkDef.h b/engines/wintermute/ad/ad_talk_def.h similarity index 94% rename from engines/wintermute/ad/AdTalkDef.h rename to engines/wintermute/ad/ad_talk_def.h index 81d64750134..0811f5b8f5c 100644 --- a/engines/wintermute/ad/AdTalkDef.h +++ b/engines/wintermute/ad/ad_talk_def.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADTALKDEF_H #include "engines/wintermute/coll_templ.h" -#include "engines/wintermute/base/BObject.h" +#include "engines/wintermute/base/base_object.h" namespace WinterMute { class CAdTalkNode; diff --git a/engines/wintermute/ad/AdTalkHolder.cpp b/engines/wintermute/ad/ad_talk_holder.cpp similarity index 93% rename from engines/wintermute/ad/AdTalkHolder.cpp rename to engines/wintermute/ad/ad_talk_holder.cpp index e1a91792ce7..28e62798c24 100644 --- a/engines/wintermute/ad/AdTalkHolder.cpp +++ b/engines/wintermute/ad/ad_talk_holder.cpp @@ -27,13 +27,13 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ad/AdTalkHolder.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BSprite.h" +#include "engines/wintermute/ad/ad_talk_holder.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_sprite.h" #include "engines/wintermute/platform_osystem.h" #include "engines/wintermute/wintermute.h" #include "common/str.h" diff --git a/engines/wintermute/ad/AdTalkHolder.h b/engines/wintermute/ad/ad_talk_holder.h similarity index 94% rename from engines/wintermute/ad/AdTalkHolder.h rename to engines/wintermute/ad/ad_talk_holder.h index 9e6c3bbd63f..50c2f3504bc 100644 --- a/engines/wintermute/ad/AdTalkHolder.h +++ b/engines/wintermute/ad/ad_talk_holder.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADTALKHOLDER_H #define WINTERMUTE_ADTALKHOLDER_H -#include "engines/wintermute/ad/AdObject.h" +#include "engines/wintermute/ad/ad_object.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdTalkNode.cpp b/engines/wintermute/ad/ad_talk_node.cpp similarity index 92% rename from engines/wintermute/ad/AdTalkNode.cpp rename to engines/wintermute/ad/ad_talk_node.cpp index da2195be331..3b82d731c9c 100644 --- a/engines/wintermute/ad/AdTalkNode.cpp +++ b/engines/wintermute/ad/ad_talk_node.cpp @@ -27,12 +27,12 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ad/AdTalkNode.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BSprite.h" -#include "engines/wintermute/ad/AdSpriteSet.h" +#include "engines/wintermute/ad/ad_talk_node.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_sprite.h" +#include "engines/wintermute/ad/ad_sprite_set.h" #include "engines/wintermute/utils/utils.h" namespace WinterMute { diff --git a/engines/wintermute/ad/AdTalkNode.h b/engines/wintermute/ad/ad_talk_node.h similarity index 94% rename from engines/wintermute/ad/AdTalkNode.h rename to engines/wintermute/ad/ad_talk_node.h index 11bbb353c1f..55adf88e830 100644 --- a/engines/wintermute/ad/AdTalkNode.h +++ b/engines/wintermute/ad/ad_talk_node.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADTALKNODE_H #include "engines/wintermute/persistent.h" -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" namespace WinterMute { class CAdSpriteSet; diff --git a/engines/wintermute/ad/AdTypes.h b/engines/wintermute/ad/ad_types.h similarity index 100% rename from engines/wintermute/ad/AdTypes.h rename to engines/wintermute/ad/ad_types.h diff --git a/engines/wintermute/ad/AdWaypointGroup.cpp b/engines/wintermute/ad/ad_waypoint_group.cpp similarity index 91% rename from engines/wintermute/ad/AdWaypointGroup.cpp rename to engines/wintermute/ad/ad_waypoint_group.cpp index 3080b34c090..4a902266aca 100644 --- a/engines/wintermute/ad/AdWaypointGroup.cpp +++ b/engines/wintermute/ad/ad_waypoint_group.cpp @@ -26,13 +26,13 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/ad/AdWaypointGroup.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BRegion.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/ad/ad_waypoint_group.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_region.h" +#include "engines/wintermute/base/base_file_manager.h" #include namespace WinterMute { diff --git a/engines/wintermute/ad/AdWaypointGroup.h b/engines/wintermute/ad/ad_waypoint_group.h similarity index 94% rename from engines/wintermute/ad/AdWaypointGroup.h rename to engines/wintermute/ad/ad_waypoint_group.h index f7c9e4c361f..2cece9e88b5 100644 --- a/engines/wintermute/ad/AdWaypointGroup.h +++ b/engines/wintermute/ad/ad_waypoint_group.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADWAYPOINTGROUP_H #define WINTERMUTE_ADWAYPOINTGROUP_H -#include "engines/wintermute/base/BObject.h" +#include "engines/wintermute/base/base_object.h" namespace WinterMute { class CBPoint; diff --git a/engines/wintermute/base/BBase.cpp b/engines/wintermute/base/base.cpp similarity index 92% rename from engines/wintermute/base/BBase.cpp rename to engines/wintermute/base/base.cpp index 76e1150925d..5fabe943121 100644 --- a/engines/wintermute/base/BBase.cpp +++ b/engines/wintermute/base/base.cpp @@ -27,10 +27,10 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BBase.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BDynBuffer.h" +#include "engines/wintermute/base/base.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" namespace WinterMute { diff --git a/engines/wintermute/base/BBase.h b/engines/wintermute/base/base.h similarity index 100% rename from engines/wintermute/base/BBase.h rename to engines/wintermute/base/base.h diff --git a/engines/wintermute/base/BActiveRect.cpp b/engines/wintermute/base/base_active_rect.cpp similarity index 92% rename from engines/wintermute/base/BActiveRect.cpp rename to engines/wintermute/base/base_active_rect.cpp index 836a93ad9af..5895b1acd5f 100644 --- a/engines/wintermute/base/BActiveRect.cpp +++ b/engines/wintermute/base/base_active_rect.cpp @@ -27,9 +27,9 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BActiveRect.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BRegion.h" +#include "engines/wintermute/base/base_active_rect.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_region.h" #include "engines/wintermute/platform_osystem.h" namespace WinterMute { diff --git a/engines/wintermute/base/BActiveRect.h b/engines/wintermute/base/base_active_rect.h similarity index 92% rename from engines/wintermute/base/BActiveRect.h rename to engines/wintermute/base/base_active_rect.h index 935b91eaebc..7c9e8d4a396 100644 --- a/engines/wintermute/base/BActiveRect.h +++ b/engines/wintermute/base/base_active_rect.h @@ -29,8 +29,8 @@ #ifndef WINTERMUTE_BACTIVERECT_H #define WINTERMUTE_BACTIVERECT_H -#include "engines/wintermute/math/Rect32.h" -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/math/rect32.h" +#include "engines/wintermute/base/base.h" namespace WinterMute { class CBRegion; diff --git a/engines/wintermute/base/BDebugger.cpp b/engines/wintermute/base/base_debugger.cpp similarity index 96% rename from engines/wintermute/base/BDebugger.cpp rename to engines/wintermute/base/base_debugger.cpp index 92f282b6d1c..f56f08dab21 100644 --- a/engines/wintermute/base/BDebugger.cpp +++ b/engines/wintermute/base/base_debugger.cpp @@ -26,7 +26,7 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/base/BDebugger.h" +#include "engines/wintermute/base/base_Debugger.h" namespace WinterMute { diff --git a/engines/wintermute/base/BDebugger.h b/engines/wintermute/base/base_debugger.h similarity index 95% rename from engines/wintermute/base/BDebugger.h rename to engines/wintermute/base/base_debugger.h index cea432f7a8c..35ea56eafe0 100644 --- a/engines/wintermute/base/BDebugger.h +++ b/engines/wintermute/base/base_debugger.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BDEBUGGER_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" #include "engines/wintermute/wme_debugger.h" // TODO: The entire debugger should possibly be removed diff --git a/engines/wintermute/base/BDynBuffer.cpp b/engines/wintermute/base/base_dynamic_buffer.cpp similarity index 94% rename from engines/wintermute/base/BDynBuffer.cpp rename to engines/wintermute/base/base_dynamic_buffer.cpp index 9a2e0712873..74538382194 100644 --- a/engines/wintermute/base/BDynBuffer.cpp +++ b/engines/wintermute/base/base_dynamic_buffer.cpp @@ -26,8 +26,8 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BDynBuffer.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" namespace WinterMute { diff --git a/engines/wintermute/base/BDynBuffer.h b/engines/wintermute/base/base_dynamic_buffer.h similarity index 94% rename from engines/wintermute/base/BDynBuffer.h rename to engines/wintermute/base/base_dynamic_buffer.h index 66e8182c684..5795fe5bd18 100644 --- a/engines/wintermute/base/BDynBuffer.h +++ b/engines/wintermute/base/base_dynamic_buffer.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BDYNBUFFER_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" namespace WinterMute { diff --git a/engines/wintermute/base/BFader.cpp b/engines/wintermute/base/base_fader.cpp similarity index 94% rename from engines/wintermute/base/BFader.cpp rename to engines/wintermute/base/base_fader.cpp index 9dec5e1e126..712f64eb6fb 100644 --- a/engines/wintermute/base/BFader.cpp +++ b/engines/wintermute/base/base_fader.cpp @@ -27,8 +27,8 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BFader.h" -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/base/base_Fader.h" +#include "engines/wintermute/base/base_game.h" #include "engines/wintermute/platform_osystem.h" #include "common/util.h" diff --git a/engines/wintermute/base/BFader.h b/engines/wintermute/base/base_fader.h similarity index 93% rename from engines/wintermute/base/BFader.h rename to engines/wintermute/base/base_fader.h index cc90d4603dc..679f5d0903a 100644 --- a/engines/wintermute/base/BFader.h +++ b/engines/wintermute/base/base_fader.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BFADER_H -#include "engines/wintermute/base/BObject.h" +#include "engines/wintermute/base/base_object.h" namespace WinterMute { diff --git a/engines/wintermute/base/BFileManager.cpp b/engines/wintermute/base/base_file_manager.cpp similarity index 94% rename from engines/wintermute/base/BFileManager.cpp rename to engines/wintermute/base/base_file_manager.cpp index 34638f55e8f..1cb0464a1fb 100644 --- a/engines/wintermute/base/BFileManager.cpp +++ b/engines/wintermute/base/base_file_manager.cpp @@ -27,17 +27,17 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BFileManager.h" -#include "engines/wintermute/utils/StringUtil.h" -#include "engines/wintermute/utils/PathUtil.h" -#include "engines/wintermute/base/file/BDiskFile.h" -#include "engines/wintermute/base/file/BSaveThumbFile.h" -#include "engines/wintermute/base/file/BFileEntry.h" -#include "engines/wintermute/base/file/BPackage.h" +#include "engines/wintermute/base/base_file_manager.h" +#include "engines/wintermute/utils/string_util.h" +#include "engines/wintermute/utils/path_util.h" +#include "engines/wintermute/base/file/base_disk_file.h" +#include "engines/wintermute/base/file/base_save_thumb_file.h" +#include "engines/wintermute/base/file/base_file_entry.h" +#include "engines/wintermute/base/file/base_package.h" #include "engines/wintermute/base/file/BPkgFile.h" -#include "engines/wintermute/base/BResources.h" -#include "engines/wintermute/base/BRegistry.h" -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/base/file/base_resources.h" +#include "engines/wintermute/base/base_registry.h" +#include "engines/wintermute/base/base_game.h" #include "engines/wintermute/dcpackage.h" #include "engines/wintermute/utils/utils.h" #include "engines/wintermute/platform_osystem.h" diff --git a/engines/wintermute/base/BFileManager.h b/engines/wintermute/base/base_file_manager.h similarity index 95% rename from engines/wintermute/base/BFileManager.h rename to engines/wintermute/base/base_file_manager.h index 7ea9ff56113..1bf3156ebea 100644 --- a/engines/wintermute/base/BFileManager.h +++ b/engines/wintermute/base/base_file_manager.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BFILEMANAGER_H #define WINTERMUTE_BFILEMANAGER_H -#include "engines/wintermute/base/file/BFileEntry.h" +#include "engines/wintermute/base/file/base_file_entry.h" #include "common/archive.h" #include "common/str.h" diff --git a/engines/wintermute/base/BFrame.cpp b/engines/wintermute/base/base_frame.cpp similarity index 94% rename from engines/wintermute/base/BFrame.cpp rename to engines/wintermute/base/base_frame.cpp index d6d8a3aa5cc..468ad298580 100644 --- a/engines/wintermute/base/BFrame.cpp +++ b/engines/wintermute/base/base_frame.cpp @@ -27,17 +27,17 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BFrame.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/BSoundMgr.h" -#include "engines/wintermute/base/BSound.h" -#include "engines/wintermute/base/BSubFrame.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_frame.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/sound/base_sound_manager.h" +#include "engines/wintermute/base/sound/base_sound.h" +#include "engines/wintermute/base/base_sub_frame.h" #include "engines/wintermute/platform_osystem.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/ScStack.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_stack.h" #include "common/str.h" namespace WinterMute { diff --git a/engines/wintermute/base/BFrame.h b/engines/wintermute/base/base_frame.h similarity index 95% rename from engines/wintermute/base/BFrame.h rename to engines/wintermute/base/base_frame.h index 3d487b4ebce..f3dec4e16f5 100644 --- a/engines/wintermute/base/BFrame.h +++ b/engines/wintermute/base/base_frame.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BFRAME_H #define WINTERMUTE_BFRAME_H -#include "engines/wintermute/base/BScriptable.h" +#include "engines/wintermute/base/base_scriptable.h" #include "engines/wintermute/coll_templ.h" namespace WinterMute { diff --git a/engines/wintermute/base/BGame.cpp b/engines/wintermute/base/base_game.cpp similarity index 95% rename from engines/wintermute/base/BGame.cpp rename to engines/wintermute/base/base_game.cpp index 3e577541b76..d5e9c99dcfd 100644 --- a/engines/wintermute/base/BGame.cpp +++ b/engines/wintermute/base/base_game.cpp @@ -27,40 +27,39 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BFader.h" -#include "engines/wintermute/base/BFileManager.h" -#include "engines/wintermute/base/font/BFont.h" -#include "engines/wintermute/base/font/BFontStorage.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_Fader.h" +#include "engines/wintermute/base/base_file_manager.h" +#include "engines/wintermute/base/font/base_font.h" +#include "engines/wintermute/base/font/base_font_storage.h" #include "engines/wintermute/base/gfx/base_image.h" #include "engines/wintermute/base/gfx/base_surface.h" #include "engines/wintermute/base/gfx/base_renderer.h" -#include "engines/wintermute/base/BKeyboardState.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BQuickMsg.h" -#include "engines/wintermute/base/BRegistry.h" -#include "engines/wintermute/base/BSound.h" -#include "engines/wintermute/base/BSoundMgr.h" -#include "engines/wintermute/base/BSprite.h" -#include "engines/wintermute/base/BSubFrame.h" - -#include "engines/wintermute/base/BTransitionMgr.h" -#include "engines/wintermute/base/BViewport.h" -#include "engines/wintermute/base/BStringTable.h" -#include "engines/wintermute/base/BRegion.h" -#include "engines/wintermute/base/BSaveThumbHelper.h" -#include "engines/wintermute/base/BSurfaceStorage.h" +#include "engines/wintermute/base/base_keyboard_state.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_quick_msg.h" +#include "engines/wintermute/base/base_registry.h" +#include "engines/wintermute/base/sound/base_sound.h" +#include "engines/wintermute/base/sound/base_sound_manager.h" +#include "engines/wintermute/base/base_sprite.h" +#include "engines/wintermute/base/base_sub_frame.h" +#include "engines/wintermute/base/base_transition_manager.h" +#include "engines/wintermute/base/base_viewport.h" +#include "engines/wintermute/base/base_string_table.h" +#include "engines/wintermute/base/base_region.h" +#include "engines/wintermute/base/base_save_thumb_helper.h" +#include "engines/wintermute/base/base_surface_storage.h" #include "engines/wintermute/utils/crc.h" -#include "engines/wintermute/utils/PathUtil.h" -#include "engines/wintermute/utils/StringUtil.h" -#include "engines/wintermute/ui/UIWindow.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScEngine.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/SXMath.h" -#include "engines/wintermute/video/VidPlayer.h" -#include "engines/wintermute/video/VidTheoraPlayer.h" +#include "engines/wintermute/utils/path_util.h" +#include "engines/wintermute/utils/string_util.h" +#include "engines/wintermute/ui/ui_window.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script_engine.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_ext_math.h" +#include "engines/wintermute/video/video_player.h" +#include "engines/wintermute/video/video_theora_player.h" #include "engines/wintermute/wintermute.h" #include "common/savefile.h" #include "common/textconsole.h" diff --git a/engines/wintermute/base/BGame.h b/engines/wintermute/base/base_game.h similarity index 95% rename from engines/wintermute/base/BGame.h rename to engines/wintermute/base/base_game.h index 7441d81b074..12ab07912bb 100644 --- a/engines/wintermute/base/BGame.h +++ b/engines/wintermute/base/base_game.h @@ -29,12 +29,12 @@ #ifndef WINTERMUTE_BGAME_H #define WINTERMUTE_BGAME_H -#include "engines/wintermute/base/BDebugger.h" +#include "engines/wintermute/base/base_Debugger.h" #include "engines/wintermute/base/gfx/base_renderer.h" -#include "engines/wintermute/base/BObject.h" +#include "engines/wintermute/base/base_object.h" #include "engines/wintermute/persistent.h" #include "engines/wintermute/coll_templ.h" -#include "engines/wintermute/math/Rect32.h" +#include "engines/wintermute/math/rect32.h" #include "common/events.h" namespace WinterMute { diff --git a/engines/wintermute/base/BKeyboardState.cpp b/engines/wintermute/base/base_keyboard_state.cpp similarity index 94% rename from engines/wintermute/base/BKeyboardState.cpp rename to engines/wintermute/base/base_keyboard_state.cpp index 85ab15f58e7..240f642b7f7 100644 --- a/engines/wintermute/base/BKeyboardState.cpp +++ b/engines/wintermute/base/base_keyboard_state.cpp @@ -27,9 +27,9 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BKeyboardState.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScStack.h" +#include "engines/wintermute/base/base_keyboard_state.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script_stack.h" #include "common/system.h" #include "common/keyboard.h" diff --git a/engines/wintermute/base/BKeyboardState.h b/engines/wintermute/base/base_keyboard_state.h similarity index 92% rename from engines/wintermute/base/BKeyboardState.h rename to engines/wintermute/base/base_keyboard_state.h index e3a4a903f72..bdf268c6014 100644 --- a/engines/wintermute/base/BKeyboardState.h +++ b/engines/wintermute/base/base_keyboard_state.h @@ -30,8 +30,8 @@ #define WINTERMUTE_BKEYBOARD_STATE_H -#include "engines/wintermute/base/BBase.h" -#include "engines/wintermute/base/BScriptable.h" +#include "engines/wintermute/base/base.h" +#include "engines/wintermute/base/base_scriptable.h" #include "common/keyboard.h" #include "common/events.h" diff --git a/engines/wintermute/base/BNamedObject.cpp b/engines/wintermute/base/base_named_object.cpp similarity index 94% rename from engines/wintermute/base/BNamedObject.cpp rename to engines/wintermute/base/base_named_object.cpp index 9587da45e89..da76fb2047b 100644 --- a/engines/wintermute/base/BNamedObject.cpp +++ b/engines/wintermute/base/base_named_object.cpp @@ -27,7 +27,7 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BNamedObject.h" +#include "engines/wintermute/base/base_named_object.h" namespace WinterMute { diff --git a/engines/wintermute/base/BNamedObject.h b/engines/wintermute/base/base_named_object.h similarity index 93% rename from engines/wintermute/base/BNamedObject.h rename to engines/wintermute/base/base_named_object.h index 4d5fdb0c0ee..c03d1417a3a 100644 --- a/engines/wintermute/base/BNamedObject.h +++ b/engines/wintermute/base/base_named_object.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BNAMEDOBJECT_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" namespace WinterMute { diff --git a/engines/wintermute/base/BObject.cpp b/engines/wintermute/base/base_object.cpp similarity index 95% rename from engines/wintermute/base/BObject.cpp rename to engines/wintermute/base/base_object.cpp index ed5d6fa5b7a..0a4a0638f03 100644 --- a/engines/wintermute/base/BObject.cpp +++ b/engines/wintermute/base/base_object.cpp @@ -27,15 +27,15 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BObject.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/BSound.h" -#include "engines/wintermute/base/BSoundMgr.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BStringTable.h" -#include "engines/wintermute/base/BSprite.h" +#include "engines/wintermute/base/base_object.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/sound/base_sound.h" +#include "engines/wintermute/base/sound/base_sound_manager.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_string_table.h" +#include "engines/wintermute/base/base_sprite.h" #include "engines/wintermute/platform_osystem.h" namespace WinterMute { diff --git a/engines/wintermute/base/BObject.h b/engines/wintermute/base/base_object.h similarity index 95% rename from engines/wintermute/base/BObject.h rename to engines/wintermute/base/base_object.h index c855c770b7e..70dc69f53d1 100644 --- a/engines/wintermute/base/BObject.h +++ b/engines/wintermute/base/base_object.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BOBJECT_H -#include "engines/wintermute/base/BScriptHolder.h" +#include "engines/wintermute/base/base_script_holder.h" #include "engines/wintermute/persistent.h" #include "common/events.h" diff --git a/engines/wintermute/base/BParser.cpp b/engines/wintermute/base/base_parser.cpp similarity index 95% rename from engines/wintermute/base/BParser.cpp rename to engines/wintermute/base/base_parser.cpp index 80d3b582139..0f185636aac 100644 --- a/engines/wintermute/base/BParser.cpp +++ b/engines/wintermute/base/base_parser.cpp @@ -27,8 +27,8 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_game.h" #include "engines/wintermute/platform_osystem.h" #include "common/str.h" #include "common/util.h" diff --git a/engines/wintermute/base/BParser.h b/engines/wintermute/base/base_parser.h similarity index 95% rename from engines/wintermute/base/BParser.h rename to engines/wintermute/base/base_parser.h index ae886953a96..53a02c0f681 100644 --- a/engines/wintermute/base/BParser.h +++ b/engines/wintermute/base/base_parser.h @@ -52,7 +52,7 @@ #define PARSERR_EOF -2 #define PARSERR_TOKENNOTFOUND -1 -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" #include "engines/wintermute/coll_templ.h" namespace WinterMute { diff --git a/engines/wintermute/base/BPersistMgr.cpp b/engines/wintermute/base/base_persistence_manager.cpp similarity index 94% rename from engines/wintermute/base/BPersistMgr.cpp rename to engines/wintermute/base/base_persistence_manager.cpp index f8faced95f9..743eaf355bc 100644 --- a/engines/wintermute/base/BPersistMgr.cpp +++ b/engines/wintermute/base/base_persistence_manager.cpp @@ -27,15 +27,15 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BFileManager.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BPersistMgr.h" -#include "engines/wintermute/base/BSaveThumbHelper.h" +#include "engines/wintermute/base/base_file_manager.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_persistence_manager.h" +#include "engines/wintermute/base/base_save_thumb_helper.h" #include "engines/wintermute/platform_osystem.h" -#include "engines/wintermute/math/Vector2.h" -#include "engines/wintermute/utils/StringUtil.h" +#include "engines/wintermute/math/vector2.h" +#include "engines/wintermute/utils/string_util.h" #include "engines/wintermute/base/gfx/base_image.h" -#include "engines/wintermute/base/BSound.h" +#include "engines/wintermute/base/sound/base_sound.h" #include "graphics/decoders/bmp.h" #include "common/memstream.h" #include "common/str.h" diff --git a/engines/wintermute/base/BPersistMgr.h b/engines/wintermute/base/base_persistence_manager.h similarity index 94% rename from engines/wintermute/base/BPersistMgr.h rename to engines/wintermute/base/base_persistence_manager.h index 2e6ee8058c2..f2fd42ceca8 100644 --- a/engines/wintermute/base/BPersistMgr.h +++ b/engines/wintermute/base/base_persistence_manager.h @@ -30,8 +30,8 @@ #define WINTERMUTE_BPERSISTMGR_H -#include "engines/wintermute/base/BBase.h" -#include "engines/wintermute/math/Rect32.h" +#include "engines/wintermute/base/base.h" +#include "engines/wintermute/math/rect32.h" #include "engines/savestate.h" #include "common/stream.h" #include "common/str.h" diff --git a/engines/wintermute/base/BPoint.cpp b/engines/wintermute/base/base_point.cpp similarity index 91% rename from engines/wintermute/base/BPoint.cpp rename to engines/wintermute/base/base_point.cpp index 4c80e154f29..6887349a7ae 100644 --- a/engines/wintermute/base/BPoint.cpp +++ b/engines/wintermute/base/base_point.cpp @@ -27,8 +27,8 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BPoint.h" -#include "engines/wintermute/base/BPersistMgr.h" +#include "engines/wintermute/base/base_Point.h" +#include "engines/wintermute/base/base_persistence_manager.h" namespace WinterMute { diff --git a/engines/wintermute/base/BPoint.h b/engines/wintermute/base/base_point.h similarity index 93% rename from engines/wintermute/base/BPoint.h rename to engines/wintermute/base/base_point.h index 3e4adb5d13b..363ab1f919a 100644 --- a/engines/wintermute/base/BPoint.h +++ b/engines/wintermute/base/base_point.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BPOINT_H #include "engines/wintermute/persistent.h" -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" namespace WinterMute { diff --git a/engines/wintermute/base/BQuickMsg.cpp b/engines/wintermute/base/base_quick_msg.cpp similarity index 91% rename from engines/wintermute/base/BQuickMsg.cpp rename to engines/wintermute/base/base_quick_msg.cpp index 32bd04afe23..ac1001a2fea 100644 --- a/engines/wintermute/base/BQuickMsg.cpp +++ b/engines/wintermute/base/base_quick_msg.cpp @@ -27,8 +27,8 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BQuickMsg.h" -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/base/base_quick_msg.h" +#include "engines/wintermute/base/base_game.h" namespace WinterMute { diff --git a/engines/wintermute/base/BQuickMsg.h b/engines/wintermute/base/base_quick_msg.h similarity index 93% rename from engines/wintermute/base/BQuickMsg.h rename to engines/wintermute/base/base_quick_msg.h index c2471837144..9a689299329 100644 --- a/engines/wintermute/base/BQuickMsg.h +++ b/engines/wintermute/base/base_quick_msg.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BQUICKMSG_H #define WINTERMUTE_BQUICKMSG_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" namespace WinterMute { diff --git a/engines/wintermute/base/BRegion.cpp b/engines/wintermute/base/base_region.cpp similarity index 93% rename from engines/wintermute/base/BRegion.cpp rename to engines/wintermute/base/base_region.cpp index c8ec87e04ad..3e513f9fb8e 100644 --- a/engines/wintermute/base/BRegion.cpp +++ b/engines/wintermute/base/base_region.cpp @@ -27,14 +27,14 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BRegion.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/base/base_region.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/platform_osystem.h" #include diff --git a/engines/wintermute/base/BRegion.h b/engines/wintermute/base/base_region.h similarity index 92% rename from engines/wintermute/base/BRegion.h rename to engines/wintermute/base/base_region.h index 2a92d9daffa..5de1fb9eefa 100644 --- a/engines/wintermute/base/BRegion.h +++ b/engines/wintermute/base/base_region.h @@ -29,8 +29,8 @@ #ifndef WINTERMUTE_BREGION_H #define WINTERMUTE_BREGION_H -#include "engines/wintermute/base/BPoint.h" -#include "engines/wintermute/base/BObject.h" +#include "engines/wintermute/base/base_Point.h" +#include "engines/wintermute/base/base_object.h" namespace WinterMute { diff --git a/engines/wintermute/base/BRegistry.cpp b/engines/wintermute/base/base_registry.cpp similarity index 94% rename from engines/wintermute/base/BRegistry.cpp rename to engines/wintermute/base/base_registry.cpp index fef09d7479c..350a34b61e1 100644 --- a/engines/wintermute/base/BRegistry.cpp +++ b/engines/wintermute/base/base_registry.cpp @@ -27,10 +27,10 @@ */ #include "engines/wintermute/tinyxml/tinyxml.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BRegistry.h" -#include "engines/wintermute/utils/PathUtil.h" -#include "engines/wintermute/utils/StringUtil.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_registry.h" +#include "engines/wintermute/utils/path_util.h" +#include "engines/wintermute/utils/string_util.h" #include "engines/wintermute/utils/utils.h" #include "common/config-manager.h" #include "common/file.h" diff --git a/engines/wintermute/base/BRegistry.h b/engines/wintermute/base/base_registry.h similarity index 95% rename from engines/wintermute/base/BRegistry.h rename to engines/wintermute/base/base_registry.h index 123d1d8a2f1..06e052cd036 100644 --- a/engines/wintermute/base/BRegistry.h +++ b/engines/wintermute/base/base_registry.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BREGISTRY_H #define WINTERMUTE_BREGISTRY_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" namespace WinterMute { diff --git a/engines/wintermute/base/BSaveThumbHelper.cpp b/engines/wintermute/base/base_save_thumb_helper.cpp similarity index 92% rename from engines/wintermute/base/BSaveThumbHelper.cpp rename to engines/wintermute/base/base_save_thumb_helper.cpp index 415d4ed1e4c..bee63aa307c 100644 --- a/engines/wintermute/base/BSaveThumbHelper.cpp +++ b/engines/wintermute/base/base_save_thumb_helper.cpp @@ -27,9 +27,9 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BSaveThumbHelper.h" +#include "engines/wintermute/base/base_save_thumb_helper.h" #include "engines/wintermute/base/gfx/base_image.h" -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/base/base_game.h" namespace WinterMute { diff --git a/engines/wintermute/base/BSaveThumbHelper.h b/engines/wintermute/base/base_save_thumb_helper.h similarity index 93% rename from engines/wintermute/base/BSaveThumbHelper.h rename to engines/wintermute/base/base_save_thumb_helper.h index 30db32cfb2b..e8cdbdc00d9 100644 --- a/engines/wintermute/base/BSaveThumbHelper.h +++ b/engines/wintermute/base/base_save_thumb_helper.h @@ -29,7 +29,7 @@ #define WINTERMUTE_BSAVETHUMBHELPER_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" namespace WinterMute { diff --git a/engines/wintermute/base/BScriptHolder.cpp b/engines/wintermute/base/base_script_holder.cpp similarity index 93% rename from engines/wintermute/base/BScriptHolder.cpp rename to engines/wintermute/base/base_script_holder.cpp index 65d37b2e5c6..5192f76f6e8 100644 --- a/engines/wintermute/base/BScriptHolder.cpp +++ b/engines/wintermute/base/base_script_holder.cpp @@ -27,13 +27,13 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ad/AdGame.h" -#include "engines/wintermute/base/BScriptHolder.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScEngine.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/ScStack.h" +#include "engines/wintermute/ad/ad_game.h" +#include "engines/wintermute/base/base_script_holder.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script_engine.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_stack.h" namespace WinterMute { diff --git a/engines/wintermute/base/BScriptHolder.h b/engines/wintermute/base/base_script_holder.h similarity index 95% rename from engines/wintermute/base/BScriptHolder.h rename to engines/wintermute/base/base_script_holder.h index 1e82b8cacff..0e5bc1b7ec6 100644 --- a/engines/wintermute/base/BScriptHolder.h +++ b/engines/wintermute/base/base_script_holder.h @@ -31,7 +31,7 @@ #include "engines/wintermute/coll_templ.h" #include "engines/wintermute/persistent.h" -#include "engines/wintermute/base/BScriptable.h" +#include "engines/wintermute/base/base_scriptable.h" namespace WinterMute { diff --git a/engines/wintermute/base/BScriptable.cpp b/engines/wintermute/base/base_scriptable.cpp similarity index 93% rename from engines/wintermute/base/BScriptable.cpp rename to engines/wintermute/base/base_scriptable.cpp index d1e3556a85a..e9489fa407e 100644 --- a/engines/wintermute/base/BScriptable.cpp +++ b/engines/wintermute/base/base_scriptable.cpp @@ -27,9 +27,9 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BScriptable.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/BPersistMgr.h" +#include "engines/wintermute/base/base_scriptable.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/base_persistence_manager.h" namespace WinterMute { diff --git a/engines/wintermute/base/BScriptable.h b/engines/wintermute/base/base_scriptable.h similarity index 95% rename from engines/wintermute/base/BScriptable.h rename to engines/wintermute/base/base_scriptable.h index 534bd3bdf10..166f3c0bd16 100644 --- a/engines/wintermute/base/BScriptable.h +++ b/engines/wintermute/base/base_scriptable.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BSCRIPTABLE_H -#include "engines/wintermute/base/BNamedObject.h" +#include "engines/wintermute/base/base_named_object.h" #include "engines/wintermute/wme_debugger.h" #include "engines/wintermute/persistent.h" diff --git a/engines/wintermute/base/BSprite.cpp b/engines/wintermute/base/base_sprite.cpp similarity index 93% rename from engines/wintermute/base/BSprite.cpp rename to engines/wintermute/base/base_sprite.cpp index c4dfaa3f8d2..ba55d1b88b5 100644 --- a/engines/wintermute/base/BSprite.cpp +++ b/engines/wintermute/base/base_sprite.cpp @@ -27,21 +27,21 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BSprite.h" -#include "engines/wintermute/utils/StringUtil.h" -#include "engines/wintermute/utils/PathUtil.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BDynBuffer.h" +#include "engines/wintermute/base/base_sprite.h" +#include "engines/wintermute/utils/string_util.h" +#include "engines/wintermute/utils/path_util.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" #include "engines/wintermute/base/gfx/base_surface.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BFrame.h" -#include "engines/wintermute/base/BSound.h" -#include "engines/wintermute/base/BSubFrame.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_frame.h" +#include "engines/wintermute/base/sound/base_sound.h" +#include "engines/wintermute/base/base_sub_frame.h" +#include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/platform_osystem.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/ScStack.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_stack.h" namespace WinterMute { diff --git a/engines/wintermute/base/BSprite.h b/engines/wintermute/base/base_sprite.h similarity index 95% rename from engines/wintermute/base/BSprite.h rename to engines/wintermute/base/base_sprite.h index 3c67e5f3fee..8f3ce84eb46 100644 --- a/engines/wintermute/base/BSprite.h +++ b/engines/wintermute/base/base_sprite.h @@ -31,7 +31,7 @@ #include "engines/wintermute/coll_templ.h" -#include "engines/wintermute/base/BScriptHolder.h" +#include "engines/wintermute/base/base_script_holder.h" namespace WinterMute { class CBFrame; diff --git a/engines/wintermute/base/BStringTable.cpp b/engines/wintermute/base/base_string_table.cpp similarity index 93% rename from engines/wintermute/base/BStringTable.cpp rename to engines/wintermute/base/base_string_table.cpp index 470ae8549cd..c7789add9dc 100644 --- a/engines/wintermute/base/BStringTable.cpp +++ b/engines/wintermute/base/base_string_table.cpp @@ -27,10 +27,10 @@ */ #include "engines/wintermute/platform_osystem.h" -#include "engines/wintermute/base/BFileManager.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BStringTable.h" -#include "engines/wintermute/utils/StringUtil.h" +#include "engines/wintermute/base/base_file_manager.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_string_table.h" +#include "engines/wintermute/utils/string_util.h" #include "common/str.h" namespace WinterMute { diff --git a/engines/wintermute/base/BStringTable.h b/engines/wintermute/base/base_string_table.h similarity index 94% rename from engines/wintermute/base/BStringTable.h rename to engines/wintermute/base/base_string_table.h index 92d3604b4d3..c612c33a414 100644 --- a/engines/wintermute/base/BStringTable.h +++ b/engines/wintermute/base/base_string_table.h @@ -31,7 +31,7 @@ #include "common/hashmap.h" -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" namespace WinterMute { diff --git a/engines/wintermute/base/BSubFrame.cpp b/engines/wintermute/base/base_sub_frame.cpp similarity index 94% rename from engines/wintermute/base/BSubFrame.cpp rename to engines/wintermute/base/base_sub_frame.cpp index 858f2125c6d..adce6c6b75b 100644 --- a/engines/wintermute/base/BSubFrame.cpp +++ b/engines/wintermute/base/base_sub_frame.cpp @@ -27,16 +27,16 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BSubFrame.h" -#include "engines/wintermute/base/BActiveRect.h" -#include "engines/wintermute/base/BDynBuffer.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_sub_frame.h" +#include "engines/wintermute/base/base_active_rect.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" #include "engines/wintermute/base/gfx/base_surface.h" -#include "engines/wintermute/base/BSurfaceStorage.h" -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/base/base_surface_storage.h" +#include "engines/wintermute/base/base_game.h" #include "engines/wintermute/platform_osystem.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScStack.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script_stack.h" namespace WinterMute { diff --git a/engines/wintermute/base/BSubFrame.h b/engines/wintermute/base/base_sub_frame.h similarity index 93% rename from engines/wintermute/base/BSubFrame.h rename to engines/wintermute/base/base_sub_frame.h index 57ffcae675e..6fb24c0e4fc 100644 --- a/engines/wintermute/base/BSubFrame.h +++ b/engines/wintermute/base/base_sub_frame.h @@ -30,8 +30,8 @@ #define WINTERMUTE_BSUBFRAME_H -#include "engines/wintermute/base/BBase.h" -#include "engines/wintermute/base/BScriptable.h" +#include "engines/wintermute/base/base.h" +#include "engines/wintermute/base/base_scriptable.h" namespace WinterMute { class CBObject; diff --git a/engines/wintermute/base/BSurfaceStorage.cpp b/engines/wintermute/base/base_surface_storage.cpp similarity index 94% rename from engines/wintermute/base/BSurfaceStorage.cpp rename to engines/wintermute/base/base_surface_storage.cpp index 406535cf392..06c2f1b0cc9 100644 --- a/engines/wintermute/base/BSurfaceStorage.cpp +++ b/engines/wintermute/base/base_surface_storage.cpp @@ -27,10 +27,10 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BSurfaceStorage.h" +#include "engines/wintermute/base/base_surface_storage.h" #include "engines/wintermute/base/gfx/base_surface.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/platform_osystem.h" #include "common/str.h" diff --git a/engines/wintermute/base/BSurfaceStorage.h b/engines/wintermute/base/base_surface_storage.h similarity index 94% rename from engines/wintermute/base/BSurfaceStorage.h rename to engines/wintermute/base/base_surface_storage.h index c054c2a55b5..58f25e68757 100644 --- a/engines/wintermute/base/BSurfaceStorage.h +++ b/engines/wintermute/base/base_surface_storage.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BSURFACESTORAGE_H #define WINTERMUTE_BSURFACESTORAGE_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" #include "common/array.h" namespace WinterMute { diff --git a/engines/wintermute/base/BTransitionMgr.cpp b/engines/wintermute/base/base_transition_manager.cpp similarity index 93% rename from engines/wintermute/base/BTransitionMgr.cpp rename to engines/wintermute/base/base_transition_manager.cpp index 1cea7285bfc..30a1a32e6a1 100644 --- a/engines/wintermute/base/BTransitionMgr.cpp +++ b/engines/wintermute/base/base_transition_manager.cpp @@ -27,8 +27,8 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BTransitionMgr.h" -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/base/base_transition_manager.h" +#include "engines/wintermute/base/base_game.h" #include "engines/wintermute/platform_osystem.h" namespace WinterMute { diff --git a/engines/wintermute/base/BTransitionMgr.h b/engines/wintermute/base/base_transition_manager.h similarity index 94% rename from engines/wintermute/base/BTransitionMgr.h rename to engines/wintermute/base/base_transition_manager.h index faedb6fe3ef..9b84c653e98 100644 --- a/engines/wintermute/base/BTransitionMgr.h +++ b/engines/wintermute/base/base_transition_manager.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BTRANSITIONMGR_H #define WINTERMUTE_BTRANSITIONMGR_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" namespace WinterMute { diff --git a/engines/wintermute/base/BViewport.cpp b/engines/wintermute/base/base_viewport.cpp similarity index 93% rename from engines/wintermute/base/BViewport.cpp rename to engines/wintermute/base/base_viewport.cpp index 2b237a0d388..83cbc5b0f0a 100644 --- a/engines/wintermute/base/BViewport.cpp +++ b/engines/wintermute/base/base_viewport.cpp @@ -26,9 +26,9 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/base/base_game.h" #include "engines/wintermute/platform_osystem.h" -#include "engines/wintermute/base/BViewport.h" +#include "engines/wintermute/base/base_viewport.h" namespace WinterMute { diff --git a/engines/wintermute/base/BViewport.h b/engines/wintermute/base/base_viewport.h similarity index 94% rename from engines/wintermute/base/BViewport.h rename to engines/wintermute/base/base_viewport.h index 1150b8ebe77..795e6f404fa 100644 --- a/engines/wintermute/base/BViewport.h +++ b/engines/wintermute/base/base_viewport.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BVIEWPORT_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" namespace WinterMute { class CBObject; diff --git a/engines/wintermute/base/file/BPkgFile.cpp b/engines/wintermute/base/file/BPkgFile.cpp index b7878512906..3acde9c1ffe 100644 --- a/engines/wintermute/base/file/BPkgFile.cpp +++ b/engines/wintermute/base/file/BPkgFile.cpp @@ -27,10 +27,10 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/file/BPackage.h" +#include "engines/wintermute/base/file/base_package.h" #include "engines/wintermute/base/file/BPkgFile.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_file_manager.h" #include "common/util.h" #include "common/file.h" #include "common/stream.h" diff --git a/engines/wintermute/base/file/BPkgFile.h b/engines/wintermute/base/file/BPkgFile.h index dc8b4b684f5..4356ae55199 100644 --- a/engines/wintermute/base/file/BPkgFile.h +++ b/engines/wintermute/base/file/BPkgFile.h @@ -29,7 +29,10 @@ #ifndef WINTERMUTE_BPKGFILE_H #define WINTERMUTE_BPKGFILE_H -#include "engines/wintermute/base/file/BFileEntry.h" +#include "engines/wintermute/base/file/base_file_entry.h" + +// This file is only needed until the next merge/rebase, as wrapCompressedStream now can set a known size +// as such it is not renamed to follow the convention of the rest of the files. namespace Common { class SeekableReadStream; diff --git a/engines/wintermute/base/file/BDiskFile.cpp b/engines/wintermute/base/file/base_disk_file.cpp similarity index 92% rename from engines/wintermute/base/file/BDiskFile.cpp rename to engines/wintermute/base/file/base_disk_file.cpp index 739eafcc73f..99bf9cff3fb 100644 --- a/engines/wintermute/base/file/BDiskFile.cpp +++ b/engines/wintermute/base/file/base_disk_file.cpp @@ -27,11 +27,11 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/base/base_game.h" #include "engines/wintermute/wintypes.h" #include "engines/wintermute/base/file/BPkgFile.h" -#include "engines/wintermute/base/file/BDiskFile.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/base/file/base_disk_file.h" +#include "engines/wintermute/base/base_file_manager.h" #include "common/stream.h" #include "common/memstream.h" #include "common/file.h" diff --git a/engines/wintermute/base/file/BDiskFile.h b/engines/wintermute/base/file/base_disk_file.h similarity index 100% rename from engines/wintermute/base/file/BDiskFile.h rename to engines/wintermute/base/file/base_disk_file.h diff --git a/engines/wintermute/base/file/BFile.cpp b/engines/wintermute/base/file/base_file.cpp similarity index 94% rename from engines/wintermute/base/file/BFile.cpp rename to engines/wintermute/base/file/base_file.cpp index 911039e36dc..88a64cb1478 100644 --- a/engines/wintermute/base/file/BFile.cpp +++ b/engines/wintermute/base/file/base_file.cpp @@ -27,7 +27,7 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/file/BFile.h" +#include "engines/wintermute/base/file/base_file.h" #include "common/memstream.h" namespace WinterMute { diff --git a/engines/wintermute/base/file/BFile.h b/engines/wintermute/base/file/base_file.h similarity index 94% rename from engines/wintermute/base/file/BFile.h rename to engines/wintermute/base/file/base_file.h index d1737df0cef..b29fc412995 100644 --- a/engines/wintermute/base/file/BFile.h +++ b/engines/wintermute/base/file/base_file.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BFILE_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" #include "common/str.h" #include "common/stream.h" diff --git a/engines/wintermute/base/file/BFileEntry.cpp b/engines/wintermute/base/file/base_file_entry.cpp similarity index 93% rename from engines/wintermute/base/file/BFileEntry.cpp rename to engines/wintermute/base/file/base_file_entry.cpp index b00ecb6f9d5..3b6f4c7c168 100644 --- a/engines/wintermute/base/file/BFileEntry.cpp +++ b/engines/wintermute/base/file/base_file_entry.cpp @@ -26,7 +26,7 @@ * Copyright (c) 2011 Jan Nedoma */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/file/BFileEntry.h" +#include "engines/wintermute/base/file/base_file_entry.h" namespace WinterMute { diff --git a/engines/wintermute/base/file/BFileEntry.h b/engines/wintermute/base/file/base_file_entry.h similarity index 93% rename from engines/wintermute/base/file/BFileEntry.h rename to engines/wintermute/base/file/base_file_entry.h index 5fdf2b63080..ed808210049 100644 --- a/engines/wintermute/base/file/BFileEntry.h +++ b/engines/wintermute/base/file/base_file_entry.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BFILEENTRY_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" namespace WinterMute { diff --git a/engines/wintermute/base/file/BPackage.cpp b/engines/wintermute/base/file/base_package.cpp similarity index 92% rename from engines/wintermute/base/file/BPackage.cpp rename to engines/wintermute/base/file/base_package.cpp index bddf1abc1e0..fab6409c002 100644 --- a/engines/wintermute/base/file/BPackage.cpp +++ b/engines/wintermute/base/file/base_package.cpp @@ -27,9 +27,9 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/file/BPackage.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/base/file/base_package.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_file_manager.h" #include "common/file.h" #include "common/stream.h" diff --git a/engines/wintermute/base/file/BPackage.h b/engines/wintermute/base/file/base_package.h similarity index 94% rename from engines/wintermute/base/file/BPackage.h rename to engines/wintermute/base/file/base_package.h index 8c803fddd9d..52fc4f96772 100644 --- a/engines/wintermute/base/file/BPackage.h +++ b/engines/wintermute/base/file/base_package.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BPACKAGE_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" namespace Common { class SeekableReadStream; diff --git a/engines/wintermute/base/BResources.cpp b/engines/wintermute/base/file/base_resources.cpp similarity index 98% rename from engines/wintermute/base/BResources.cpp rename to engines/wintermute/base/file/base_resources.cpp index 839be570c56..09cbae88fe0 100644 --- a/engines/wintermute/base/BResources.cpp +++ b/engines/wintermute/base/file/base_resources.cpp @@ -27,7 +27,7 @@ */ #include "engines/wintermute/platform_osystem.h" -#include "engines/wintermute/base/BResources.h" +#include "engines/wintermute/base/file/base_resources.h" #include "common/str.h" #include "common/memstream.h" diff --git a/engines/wintermute/base/BResources.h b/engines/wintermute/base/file/base_resources.h similarity index 100% rename from engines/wintermute/base/BResources.h rename to engines/wintermute/base/file/base_resources.h diff --git a/engines/wintermute/base/file/BSaveThumbFile.cpp b/engines/wintermute/base/file/base_save_thumb_file.cpp similarity index 93% rename from engines/wintermute/base/file/BSaveThumbFile.cpp rename to engines/wintermute/base/file/base_save_thumb_file.cpp index 4a75b7d7ce5..68200d3fc6e 100644 --- a/engines/wintermute/base/file/BSaveThumbFile.cpp +++ b/engines/wintermute/base/file/base_save_thumb_file.cpp @@ -27,8 +27,8 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/file/BSaveThumbFile.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/file/base_save_thumb_file.h" #include "engines/wintermute/platform_osystem.h" namespace WinterMute { diff --git a/engines/wintermute/base/file/BSaveThumbFile.h b/engines/wintermute/base/file/base_save_thumb_file.h similarity index 93% rename from engines/wintermute/base/file/BSaveThumbFile.h rename to engines/wintermute/base/file/base_save_thumb_file.h index 5d33ac22207..42566581e2d 100644 --- a/engines/wintermute/base/file/BSaveThumbFile.h +++ b/engines/wintermute/base/file/base_save_thumb_file.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BSAVETHUMBFILE_H -#include "engines/wintermute/base/file/BFile.h" +#include "engines/wintermute/base/file/base_file.h" namespace WinterMute { diff --git a/engines/wintermute/base/font/BFont.cpp b/engines/wintermute/base/font/base_font.cpp similarity index 90% rename from engines/wintermute/base/font/BFont.cpp rename to engines/wintermute/base/font/base_font.cpp index 5d0086c5817..8976cfdabd5 100644 --- a/engines/wintermute/base/font/BFont.cpp +++ b/engines/wintermute/base/font/base_font.cpp @@ -27,12 +27,12 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/font/BFont.h" -#include "engines/wintermute/base/font/BFontBitmap.h" -#include "engines/wintermute/base/font/BFontTT.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BFileManager.h" -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/base/font/base_font.h" +#include "engines/wintermute/base/font/base_font_bitmap.h" +#include "engines/wintermute/base/font/base_font_truetype.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_file_manager.h" +#include "engines/wintermute/base/base_game.h" namespace WinterMute { diff --git a/engines/wintermute/base/font/BFont.h b/engines/wintermute/base/font/base_font.h similarity index 94% rename from engines/wintermute/base/font/BFont.h rename to engines/wintermute/base/font/base_font.h index a6ab757b0dc..3df3090bb92 100644 --- a/engines/wintermute/base/font/BFont.h +++ b/engines/wintermute/base/font/base_font.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BFONT_H #define WINTERMUTE_BFONT_H -#include "engines/wintermute/base/BObject.h" +#include "engines/wintermute/base/base_object.h" #define NUM_CHARACTERS 256 diff --git a/engines/wintermute/base/font/BFontBitmap.cpp b/engines/wintermute/base/font/base_font_bitmap.cpp similarity index 93% rename from engines/wintermute/base/font/BFontBitmap.cpp rename to engines/wintermute/base/font/base_font_bitmap.cpp index 62576cdfea5..ef730afb0a1 100644 --- a/engines/wintermute/base/font/BFontBitmap.cpp +++ b/engines/wintermute/base/font/base_font_bitmap.cpp @@ -27,16 +27,16 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/font/BFontBitmap.h" -#include "engines/wintermute/utils/StringUtil.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BFrame.h" +#include "engines/wintermute/base/font/base_font_bitmap.h" +#include "engines/wintermute/utils/string_util.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_frame.h" #include "engines/wintermute/base/gfx/base_surface.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BSubFrame.h" -#include "engines/wintermute/base/BFrame.h" -#include "engines/wintermute/base/BSprite.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_sub_frame.h" +#include "engines/wintermute/base/base_frame.h" +#include "engines/wintermute/base/base_sprite.h" +#include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/platform_osystem.h" namespace WinterMute { diff --git a/engines/wintermute/base/font/BFontBitmap.h b/engines/wintermute/base/font/base_font_bitmap.h similarity index 94% rename from engines/wintermute/base/font/BFontBitmap.h rename to engines/wintermute/base/font/base_font_bitmap.h index 17bf433f650..8af530cbc96 100644 --- a/engines/wintermute/base/font/BFontBitmap.h +++ b/engines/wintermute/base/font/base_font_bitmap.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BFONTBITMAP_H -#include "engines/wintermute/base/font/BFont.h" +#include "engines/wintermute/base/font/base_font.h" namespace WinterMute { class CBSubFrame; diff --git a/engines/wintermute/base/font/BFontStorage.cpp b/engines/wintermute/base/font/base_font_storage.cpp similarity index 92% rename from engines/wintermute/base/font/BFontStorage.cpp rename to engines/wintermute/base/font/base_font_storage.cpp index b5605cf2bca..13f779f2cbf 100644 --- a/engines/wintermute/base/font/BFontStorage.cpp +++ b/engines/wintermute/base/font/base_font_storage.cpp @@ -27,9 +27,9 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/font/BFontStorage.h" -#include "engines/wintermute/base/font/BFont.h" -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/base/font/base_font_storage.h" +#include "engines/wintermute/base/font/base_font.h" +#include "engines/wintermute/base/base_game.h" #include "engines/wintermute/platform_osystem.h" #include "common/str.h" diff --git a/engines/wintermute/base/font/BFontStorage.h b/engines/wintermute/base/font/base_font_storage.h similarity index 94% rename from engines/wintermute/base/font/BFontStorage.h rename to engines/wintermute/base/font/base_font_storage.h index 9759d5d25e2..7c88e9a2f4d 100644 --- a/engines/wintermute/base/font/BFontStorage.h +++ b/engines/wintermute/base/font/base_font_storage.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BFONTSTORAGE_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" #include "engines/wintermute/persistent.h" #include "engines/wintermute/coll_templ.h" diff --git a/engines/wintermute/base/font/BFontTT.cpp b/engines/wintermute/base/font/base_font_truetype.cpp similarity index 94% rename from engines/wintermute/base/font/BFontTT.cpp rename to engines/wintermute/base/font/base_font_truetype.cpp index 5f0c9fec1a7..a52922fb760 100644 --- a/engines/wintermute/base/font/BFontTT.cpp +++ b/engines/wintermute/base/font/base_font_truetype.cpp @@ -27,16 +27,16 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/file/BFile.h" -#include "engines/wintermute/base/font/BFontTT.h" -#include "engines/wintermute/utils/PathUtil.h" -#include "engines/wintermute/utils/StringUtil.h" -#include "engines/wintermute/math/MathUtil.h" +#include "engines/wintermute/base/file/base_file.h" +#include "engines/wintermute/base/font/base_font_truetype.h" +#include "engines/wintermute/utils/path_util.h" +#include "engines/wintermute/utils/string_util.h" +#include "engines/wintermute/math/math_util.h" #include "engines/wintermute/base/gfx/base_renderer.h" #include "engines/wintermute/base/gfx/base_surface.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/utils/utils.h" #include "engines/wintermute/platform_osystem.h" #include "engines/wintermute/wintermute.h" diff --git a/engines/wintermute/base/font/BFontTT.h b/engines/wintermute/base/font/base_font_truetype.h similarity index 93% rename from engines/wintermute/base/font/BFontTT.h rename to engines/wintermute/base/font/base_font_truetype.h index 9b995b293e9..4d8e71a3ff7 100644 --- a/engines/wintermute/base/font/BFontTT.h +++ b/engines/wintermute/base/font/base_font_truetype.h @@ -29,8 +29,8 @@ #ifndef WINTERMUTE_BFONTTT_H #define WINTERMUTE_BFONTTT_H -#include "engines/wintermute/base/font/BFontStorage.h" -#include "engines/wintermute/base/font/BFont.h" +#include "engines/wintermute/base/font/base_font_storage.h" +#include "engines/wintermute/base/font/base_font.h" #include "engines/wintermute/base/gfx/base_surface.h" #include "common/rect.h" #include "graphics/surface.h" diff --git a/engines/wintermute/base/gfx/base_image.cpp b/engines/wintermute/base/gfx/base_image.cpp index f1e27c96220..fb6b23db2bc 100644 --- a/engines/wintermute/base/gfx/base_image.cpp +++ b/engines/wintermute/base/gfx/base_image.cpp @@ -28,10 +28,10 @@ #include "engines/wintermute/dcgf.h" #include "engines/wintermute/base/gfx/base_image.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BFileManager.h" -#include "engines/wintermute/graphics/transparentSurface.h" -#include "engines/wintermute/utils/StringUtil.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_file_manager.h" +#include "engines/wintermute/graphics/transparent_surface.h" +#include "engines/wintermute/utils/string_util.h" #include "graphics/decoders/png.h" #include "graphics/decoders/jpeg.h" #include "graphics/decoders/bmp.h" diff --git a/engines/wintermute/base/gfx/base_image.h b/engines/wintermute/base/gfx/base_image.h index 646a9ddd2d7..6cda3e6b464 100644 --- a/engines/wintermute/base/gfx/base_image.h +++ b/engines/wintermute/base/gfx/base_image.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BIMAGE_H #define WINTERMUTE_BIMAGE_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" #include "graphics/surface.h" #include "graphics/pixelformat.h" #include "graphics/decoders/image_decoder.h" diff --git a/engines/wintermute/base/gfx/base_renderer.cpp b/engines/wintermute/base/gfx/base_renderer.cpp index 5c5ebd91b44..a8c19362f64 100644 --- a/engines/wintermute/base/gfx/base_renderer.cpp +++ b/engines/wintermute/base/gfx/base_renderer.cpp @@ -27,11 +27,11 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BActiveRect.h" +#include "engines/wintermute/base/base_active_rect.h" #include "engines/wintermute/base/gfx/base_renderer.h" #include "engines/wintermute/base/gfx/base_surface.h" -#include "engines/wintermute/base/BSubFrame.h" -#include "engines/wintermute/base/BRegion.h" +#include "engines/wintermute/base/base_sub_frame.h" +#include "engines/wintermute/base/base_region.h" #include "engines/wintermute/platform_osystem.h" namespace WinterMute { diff --git a/engines/wintermute/base/gfx/base_renderer.h b/engines/wintermute/base/gfx/base_renderer.h index 81c13f8b394..d743f19791f 100644 --- a/engines/wintermute/base/gfx/base_renderer.h +++ b/engines/wintermute/base/gfx/base_renderer.h @@ -31,7 +31,7 @@ #include "engines/wintermute/coll_templ.h" -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" #include "common/rect.h" namespace WinterMute { diff --git a/engines/wintermute/base/gfx/base_surface.cpp b/engines/wintermute/base/gfx/base_surface.cpp index 6c0ca40765d..73b385d1808 100644 --- a/engines/wintermute/base/gfx/base_surface.cpp +++ b/engines/wintermute/base/gfx/base_surface.cpp @@ -27,7 +27,7 @@ */ #include "engines/wintermute/wintypes.h" -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/base/base_game.h" #include "engines/wintermute/base/gfx/base_surface.h" namespace WinterMute { diff --git a/engines/wintermute/base/gfx/base_surface.h b/engines/wintermute/base/gfx/base_surface.h index f5fbd495aa6..22c1fb83b8e 100644 --- a/engines/wintermute/base/gfx/base_surface.h +++ b/engines/wintermute/base/gfx/base_surface.h @@ -29,8 +29,8 @@ #ifndef WINTERMUTE_BSURFACE_H #define WINTERMUTE_BSURFACE_H -#include "engines/wintermute/base/BBase.h" -#include "engines/wintermute/math/Rect32.h" +#include "engines/wintermute/base/base.h" +#include "engines/wintermute/math/rect32.h" #include "graphics/surface.h" namespace WinterMute { diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp index ee971ab6c9f..dbd25119287 100644 --- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp @@ -28,15 +28,15 @@ #include "engines/wintermute/dcgf.h" #include "engines/wintermute/base/gfx/osystem/base_render_osystem.h" -#include "engines/wintermute/base/BRegistry.h" +#include "engines/wintermute/base/base_registry.h" #include "engines/wintermute/base/gfx/osystem/base_surface_osystem.h" -#include "engines/wintermute/base/BSurfaceStorage.h" +#include "engines/wintermute/base/base_surface_storage.h" #include "engines/wintermute/base/gfx/base_image.h" -#include "engines/wintermute/math/MathUtil.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BSprite.h" +#include "engines/wintermute/math/math_util.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_sprite.h" #include "common/system.h" -#include "engines/wintermute/graphics/transparentSurface.h" +#include "engines/wintermute/graphics/transparent_surface.h" #include "common/queue.h" namespace WinterMute { diff --git a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp index 66c6e4a61ab..87c5731b49e 100644 --- a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp @@ -26,9 +26,9 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/base/file/BFile.h" -#include "engines/wintermute/base/BFileManager.h" -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/base/file/base_file.h" +#include "engines/wintermute/base/base_file_manager.h" +#include "engines/wintermute/base/base_game.h" #include "engines/wintermute/base/gfx/osystem/base_surface_osystem.h" #include "engines/wintermute/base/gfx/osystem/base_render_osystem.h" #include "engines/wintermute/base/gfx/base_image.h" @@ -36,7 +36,7 @@ #include "graphics/decoders/png.h" #include "graphics/decoders/bmp.h" #include "graphics/decoders/jpeg.h" -#include "engines/wintermute/graphics/transparentSurface.h" +#include "engines/wintermute/graphics/transparent_surface.h" #include "engines/wintermute/graphics/tga.h" #include "graphics/pixelformat.h" #include "graphics/surface.h" diff --git a/engines/wintermute/base/particles/PartEmitter.cpp b/engines/wintermute/base/particles/part_emitter.cpp similarity index 95% rename from engines/wintermute/base/particles/PartEmitter.cpp rename to engines/wintermute/base/particles/part_emitter.cpp index 97de1fe044b..11ebafd329f 100644 --- a/engines/wintermute/base/particles/PartEmitter.cpp +++ b/engines/wintermute/base/particles/part_emitter.cpp @@ -27,15 +27,15 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/particles/PartEmitter.h" -#include "engines/wintermute/base/particles/PartParticle.h" -#include "engines/wintermute/math/Vector2.h" +#include "engines/wintermute/base/particles/part_emitter.h" +#include "engines/wintermute/base/particles/part_particle.h" +#include "engines/wintermute/math/vector2.h" #include "engines/wintermute/math/Matrix4.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BRegion.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_region.h" +#include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/utils/utils.h" #include "engines/wintermute/platform_osystem.h" #include "common/str.h" diff --git a/engines/wintermute/base/particles/PartEmitter.h b/engines/wintermute/base/particles/part_emitter.h similarity index 93% rename from engines/wintermute/base/particles/PartEmitter.h rename to engines/wintermute/base/particles/part_emitter.h index 51567836539..cff0a1ec83b 100644 --- a/engines/wintermute/base/particles/PartEmitter.h +++ b/engines/wintermute/base/particles/part_emitter.h @@ -30,8 +30,8 @@ #define WINTERMUTE_PARTEMITTER_H -#include "engines/wintermute/base/BObject.h" -#include "engines/wintermute/base/particles/PartForce.h" +#include "engines/wintermute/base/base_object.h" +#include "engines/wintermute/base/particles/part_force.h" namespace WinterMute { class CBRegion; diff --git a/engines/wintermute/base/particles/PartForce.cpp b/engines/wintermute/base/particles/part_force.cpp similarity index 91% rename from engines/wintermute/base/particles/PartForce.cpp rename to engines/wintermute/base/particles/part_force.cpp index b864c05292f..2f330c21b0e 100644 --- a/engines/wintermute/base/particles/PartForce.cpp +++ b/engines/wintermute/base/particles/part_force.cpp @@ -28,8 +28,8 @@ #include "engines/wintermute/dcgf.h" #include "engines/wintermute/persistent.h" -#include "engines/wintermute/base/particles/PartForce.h" -#include "engines/wintermute/base/BPersistMgr.h" +#include "engines/wintermute/base/particles/part_force.h" +#include "engines/wintermute/base/base_persistence_manager.h" namespace WinterMute { diff --git a/engines/wintermute/base/particles/PartForce.h b/engines/wintermute/base/particles/part_force.h similarity index 88% rename from engines/wintermute/base/particles/PartForce.h rename to engines/wintermute/base/particles/part_force.h index 640c8d7f204..f0a6d66c435 100644 --- a/engines/wintermute/base/particles/PartForce.h +++ b/engines/wintermute/base/particles/part_force.h @@ -30,9 +30,9 @@ #define WINTERMUTE_PARTFORCE_H -#include "engines/wintermute/base/BBase.h" -#include "engines/wintermute/base/BNamedObject.h" -#include "engines/wintermute/math/Vector2.h" +#include "engines/wintermute/base/base.h" +#include "engines/wintermute/base/base_named_object.h" +#include "engines/wintermute/math/vector2.h" namespace WinterMute { diff --git a/engines/wintermute/base/particles/PartParticle.cpp b/engines/wintermute/base/particles/part_particle.cpp similarity index 93% rename from engines/wintermute/base/particles/PartParticle.cpp rename to engines/wintermute/base/particles/part_particle.cpp index 14392319931..931f7558c71 100644 --- a/engines/wintermute/base/particles/PartParticle.cpp +++ b/engines/wintermute/base/particles/part_particle.cpp @@ -27,10 +27,10 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/particles/PartParticle.h" -#include "engines/wintermute/base/particles/PartEmitter.h" -#include "engines/wintermute/base/BSprite.h" -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/base/particles/part_particle.h" +#include "engines/wintermute/base/particles/part_emitter.h" +#include "engines/wintermute/base/base_sprite.h" +#include "engines/wintermute/base/base_game.h" #include "engines/wintermute/utils/utils.h" #include "engines/wintermute/platform_osystem.h" #include "common/str.h" diff --git a/engines/wintermute/base/particles/PartParticle.h b/engines/wintermute/base/particles/part_particle.h similarity index 90% rename from engines/wintermute/base/particles/PartParticle.h rename to engines/wintermute/base/particles/part_particle.h index ab5730d3c56..0b256d44ec4 100644 --- a/engines/wintermute/base/particles/PartParticle.h +++ b/engines/wintermute/base/particles/part_particle.h @@ -30,9 +30,9 @@ #define WINTERMUTE_PARTPARTICLE_H -#include "engines/wintermute/base/BBase.h" -#include "engines/wintermute/math/Rect32.h" -#include "engines/wintermute/math/Vector2.h" +#include "engines/wintermute/base/base.h" +#include "engines/wintermute/math/rect32.h" +#include "engines/wintermute/math/vector2.h" namespace WinterMute { diff --git a/engines/wintermute/base/scriptables/ScScript.cpp b/engines/wintermute/base/scriptables/script.cpp similarity index 95% rename from engines/wintermute/base/scriptables/ScScript.cpp rename to engines/wintermute/base/scriptables/script.cpp index 0b5b3c24bf7..a9646e00451 100644 --- a/engines/wintermute/base/scriptables/ScScript.cpp +++ b/engines/wintermute/base/scriptables/script.cpp @@ -27,11 +27,11 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/scriptables/ScEngine.h" -#include "engines/wintermute/base/scriptables/ScStack.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/scriptables/script_engine.h" +#include "engines/wintermute/base/scriptables/script_stack.h" #include "common/memstream.h" namespace WinterMute { diff --git a/engines/wintermute/base/scriptables/ScScript.h b/engines/wintermute/base/scriptables/script.h similarity index 95% rename from engines/wintermute/base/scriptables/ScScript.h rename to engines/wintermute/base/scriptables/script.h index c031f8186fe..899e1f3098f 100644 --- a/engines/wintermute/base/scriptables/ScScript.h +++ b/engines/wintermute/base/scriptables/script.h @@ -30,7 +30,7 @@ #define WINTERMUTE_SCSCRIPT_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" #include "engines/wintermute/dcscript.h" // Added by ClassView #include "engines/wintermute/coll_templ.h" diff --git a/engines/wintermute/base/scriptables/ScEngine.cpp b/engines/wintermute/base/scriptables/script_engine.cpp similarity index 93% rename from engines/wintermute/base/scriptables/ScEngine.cpp rename to engines/wintermute/base/scriptables/script_engine.cpp index db79a7d0e9e..387093ac4a2 100644 --- a/engines/wintermute/base/scriptables/ScEngine.cpp +++ b/engines/wintermute/base/scriptables/script_engine.cpp @@ -27,16 +27,16 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/scriptables/ScEngine.h" -#include "engines/wintermute/utils/StringUtil.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/scriptables/SXMath.h" -#include "engines/wintermute/base/BRegistry.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BSound.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/base/scriptables/script_engine.h" +#include "engines/wintermute/utils/string_util.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/scriptables/script_ext_math.h" +#include "engines/wintermute/base/base_registry.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/sound/base_sound.h" +#include "engines/wintermute/base/base_file_manager.h" namespace WinterMute { diff --git a/engines/wintermute/base/scriptables/ScEngine.h b/engines/wintermute/base/scriptables/script_engine.h similarity index 95% rename from engines/wintermute/base/scriptables/ScEngine.h rename to engines/wintermute/base/scriptables/script_engine.h index 0322319b3db..81dc13a73ce 100644 --- a/engines/wintermute/base/scriptables/ScEngine.h +++ b/engines/wintermute/base/scriptables/script_engine.h @@ -31,7 +31,7 @@ #include "engines/wintermute/persistent.h" #include "engines/wintermute/coll_templ.h" -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" #include "engines/wintermute/wme_debugger.h" #include "engines/wintermute/utils/utils.h" #include "engines/wintermute/platform_osystem.h" diff --git a/engines/wintermute/base/scriptables/SXArray.cpp b/engines/wintermute/base/scriptables/script_ext_array.cpp similarity index 93% rename from engines/wintermute/base/scriptables/SXArray.cpp rename to engines/wintermute/base/scriptables/script_ext_array.cpp index 425118a3e7d..a1b8249cb1f 100644 --- a/engines/wintermute/base/scriptables/SXArray.cpp +++ b/engines/wintermute/base/scriptables/script_ext_array.cpp @@ -27,10 +27,10 @@ */ #include "engines/wintermute/persistent.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/system/SysInstance.h" -#include "engines/wintermute/base/scriptables/SXArray.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/system/sys_instance.h" +#include "engines/wintermute/base/scriptables/script_ext_array.h" namespace WinterMute { diff --git a/engines/wintermute/base/scriptables/SXArray.h b/engines/wintermute/base/scriptables/script_ext_array.h similarity index 94% rename from engines/wintermute/base/scriptables/SXArray.h rename to engines/wintermute/base/scriptables/script_ext_array.h index 0f46bd546e9..b8734165723 100644 --- a/engines/wintermute/base/scriptables/SXArray.h +++ b/engines/wintermute/base/scriptables/script_ext_array.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_SXARRAY_H #define WINTERMUTE_SXARRAY_H -#include "engines/wintermute/base/BScriptable.h" +#include "engines/wintermute/base/base_scriptable.h" namespace WinterMute { diff --git a/engines/wintermute/base/scriptables/SXDate.cpp b/engines/wintermute/base/scriptables/script_ext_date.cpp similarity index 94% rename from engines/wintermute/base/scriptables/SXDate.cpp rename to engines/wintermute/base/scriptables/script_ext_date.cpp index cd705cc9d4f..211c0d34f02 100644 --- a/engines/wintermute/base/scriptables/SXDate.cpp +++ b/engines/wintermute/base/scriptables/script_ext_date.cpp @@ -26,9 +26,9 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/SXDate.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script_ext_date.h" namespace WinterMute { diff --git a/engines/wintermute/base/scriptables/SXDate.h b/engines/wintermute/base/scriptables/script_ext_date.h similarity index 94% rename from engines/wintermute/base/scriptables/SXDate.h rename to engines/wintermute/base/scriptables/script_ext_date.h index df0641983f2..82f6af1f1db 100644 --- a/engines/wintermute/base/scriptables/SXDate.h +++ b/engines/wintermute/base/scriptables/script_ext_date.h @@ -30,7 +30,7 @@ #define WINTERMUTE_SXDATE_H #include "common/system.h" -#include "engines/wintermute/base/BScriptable.h" +#include "engines/wintermute/base/base_scriptable.h" namespace WinterMute { diff --git a/engines/wintermute/base/scriptables/SXFile.cpp b/engines/wintermute/base/scriptables/script_ext_file.cpp similarity index 94% rename from engines/wintermute/base/scriptables/SXFile.cpp rename to engines/wintermute/base/scriptables/script_ext_file.cpp index 1924a42d72a..58c0416b43d 100644 --- a/engines/wintermute/base/scriptables/SXFile.cpp +++ b/engines/wintermute/base/scriptables/script_ext_file.cpp @@ -26,17 +26,17 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/system/SysClassRegistry.h" -#include "engines/wintermute/system/SysClass.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScScript.h" +#include "engines/wintermute/system/sys_class_registry.h" +#include "engines/wintermute/system/sys_class.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script.h" #include "engines/wintermute/utils/utils.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/file/BFile.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/file/base_file.h" +#include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/platform_osystem.h" -#include "engines/wintermute/base/scriptables/SXFile.h" +#include "engines/wintermute/base/scriptables/script_ext_file.h" // Note: This code is completely untested, as I have yet to find a game that uses SXFile. diff --git a/engines/wintermute/base/scriptables/SXFile.h b/engines/wintermute/base/scriptables/script_ext_file.h similarity index 94% rename from engines/wintermute/base/scriptables/SXFile.h rename to engines/wintermute/base/scriptables/script_ext_file.h index 709d1f43781..5a6811fe579 100644 --- a/engines/wintermute/base/scriptables/SXFile.h +++ b/engines/wintermute/base/scriptables/script_ext_file.h @@ -30,7 +30,7 @@ #define WINTERMUTES_SXFILE_H -#include "engines/wintermute/base/BScriptable.h" +#include "engines/wintermute/base/base_scriptable.h" #include "common/stream.h" namespace WinterMute { diff --git a/engines/wintermute/base/scriptables/SXMath.cpp b/engines/wintermute/base/scriptables/script_ext_math.cpp similarity index 95% rename from engines/wintermute/base/scriptables/SXMath.cpp rename to engines/wintermute/base/scriptables/script_ext_math.cpp index fb2838ee948..22b08087b7b 100644 --- a/engines/wintermute/base/scriptables/SXMath.cpp +++ b/engines/wintermute/base/scriptables/script_ext_math.cpp @@ -26,9 +26,9 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/base/scriptables/SXMath.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/scriptables/ScValue.h" +#include "engines/wintermute/base/scriptables/script_ext_math.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/scriptables/script_value.h" #include "engines/wintermute/persistent.h" #include "common/math.h" #include diff --git a/engines/wintermute/base/scriptables/SXMath.h b/engines/wintermute/base/scriptables/script_ext_math.h similarity index 93% rename from engines/wintermute/base/scriptables/SXMath.h rename to engines/wintermute/base/scriptables/script_ext_math.h index 4389de611fd..422521233f1 100644 --- a/engines/wintermute/base/scriptables/SXMath.h +++ b/engines/wintermute/base/scriptables/script_ext_math.h @@ -30,7 +30,7 @@ #define WINTERMUTE_SXMATH_H -#include "engines/wintermute/base/BScriptable.h" +#include "engines/wintermute/base/base_scriptable.h" namespace WinterMute { diff --git a/engines/wintermute/base/scriptables/SXMemBuffer.cpp b/engines/wintermute/base/scriptables/script_ext_mem_buffer.cpp similarity index 94% rename from engines/wintermute/base/scriptables/SXMemBuffer.cpp rename to engines/wintermute/base/scriptables/script_ext_mem_buffer.cpp index 9ac98ab11d2..df2bf188ff2 100644 --- a/engines/wintermute/base/scriptables/SXMemBuffer.cpp +++ b/engines/wintermute/base/scriptables/script_ext_mem_buffer.cpp @@ -26,11 +26,11 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/base/BScriptable.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/SXMemBuffer.h" +#include "engines/wintermute/base/base_scriptable.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script_ext_mem_buffer.h" #include "common/file.h" namespace WinterMute { diff --git a/engines/wintermute/base/scriptables/SXMemBuffer.h b/engines/wintermute/base/scriptables/script_ext_mem_buffer.h similarity index 94% rename from engines/wintermute/base/scriptables/SXMemBuffer.h rename to engines/wintermute/base/scriptables/script_ext_mem_buffer.h index 09831bf4649..a9d78e50e4c 100644 --- a/engines/wintermute/base/scriptables/SXMemBuffer.h +++ b/engines/wintermute/base/scriptables/script_ext_mem_buffer.h @@ -30,7 +30,7 @@ #define WINTERMUTE_SXMEMBUFFER_H -#include "engines/wintermute/base/BScriptable.h" +#include "engines/wintermute/base/base_scriptable.h" namespace WinterMute { diff --git a/engines/wintermute/base/scriptables/SxObject.cpp b/engines/wintermute/base/scriptables/script_ext_object.cpp similarity index 88% rename from engines/wintermute/base/scriptables/SxObject.cpp rename to engines/wintermute/base/scriptables/script_ext_object.cpp index ba961ed2ae2..cb0d32d1a33 100644 --- a/engines/wintermute/base/scriptables/SxObject.cpp +++ b/engines/wintermute/base/scriptables/script_ext_object.cpp @@ -26,9 +26,9 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "SxObject.h" -#include "ScValue.h" -#include "ScStack.h" +#include "engines/wintermute/base/scriptables/script_ext_object.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script_stack.h" namespace WinterMute { diff --git a/engines/wintermute/base/scriptables/SxObject.h b/engines/wintermute/base/scriptables/script_ext_object.h similarity index 93% rename from engines/wintermute/base/scriptables/SxObject.h rename to engines/wintermute/base/scriptables/script_ext_object.h index b4ec7c6cdeb..b4e869d5b34 100644 --- a/engines/wintermute/base/scriptables/SxObject.h +++ b/engines/wintermute/base/scriptables/script_ext_object.h @@ -30,7 +30,7 @@ #define WINTERMUTE_SXOBJECT_H -#include "engines/wintermute/base/BObject.h" +#include "engines/wintermute/base/base_object.h" namespace WinterMute { diff --git a/engines/wintermute/base/scriptables/SXString.cpp b/engines/wintermute/base/scriptables/script_ext_string.cpp similarity index 93% rename from engines/wintermute/base/scriptables/SXString.cpp rename to engines/wintermute/base/scriptables/script_ext_string.cpp index ed3d243cb0f..bd7541fadd1 100644 --- a/engines/wintermute/base/scriptables/SXString.cpp +++ b/engines/wintermute/base/scriptables/script_ext_string.cpp @@ -26,13 +26,13 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/scriptables/ScValue.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/scriptables/script_value.h" #include "engines/wintermute/utils/utils.h" -#include "engines/wintermute/base/scriptables/SXString.h" -#include "engines/wintermute/base/scriptables/SXArray.h" -#include "engines/wintermute/utils/StringUtil.h" +#include "engines/wintermute/base/scriptables/script_ext_string.h" +#include "engines/wintermute/base/scriptables/script_ext_array.h" +#include "engines/wintermute/utils/string_util.h" #include "common/tokenizer.h" namespace WinterMute { diff --git a/engines/wintermute/base/scriptables/SXString.h b/engines/wintermute/base/scriptables/script_ext_string.h similarity index 94% rename from engines/wintermute/base/scriptables/SXString.h rename to engines/wintermute/base/scriptables/script_ext_string.h index 348595ad29c..52a1524dde4 100644 --- a/engines/wintermute/base/scriptables/SXString.h +++ b/engines/wintermute/base/scriptables/script_ext_string.h @@ -30,7 +30,7 @@ #define WINTERMUTE_SXSTRING_H -#include "engines/wintermute/base/BScriptable.h" +#include "engines/wintermute/base/base_scriptable.h" namespace WinterMute { diff --git a/engines/wintermute/base/scriptables/ScStack.cpp b/engines/wintermute/base/scriptables/script_stack.cpp similarity index 93% rename from engines/wintermute/base/scriptables/ScStack.cpp rename to engines/wintermute/base/scriptables/script_stack.cpp index 252cd21dda2..188cb2d15c2 100644 --- a/engines/wintermute/base/scriptables/ScStack.cpp +++ b/engines/wintermute/base/scriptables/script_stack.cpp @@ -26,9 +26,9 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/base_game.h" namespace WinterMute { diff --git a/engines/wintermute/base/scriptables/ScStack.h b/engines/wintermute/base/scriptables/script_stack.h similarity index 94% rename from engines/wintermute/base/scriptables/ScStack.h rename to engines/wintermute/base/scriptables/script_stack.h index 22dae63060c..6460f901fe0 100644 --- a/engines/wintermute/base/scriptables/ScStack.h +++ b/engines/wintermute/base/scriptables/script_stack.h @@ -30,7 +30,7 @@ #define WINTERMUTE_SCSTACK_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" #include "engines/wintermute/coll_templ.h" #include "engines/wintermute/persistent.h" diff --git a/engines/wintermute/base/scriptables/ScValue.cpp b/engines/wintermute/base/scriptables/script_value.cpp similarity index 94% rename from engines/wintermute/base/scriptables/ScValue.cpp rename to engines/wintermute/base/scriptables/script_value.cpp index f38a12fc7ae..da47ed299fd 100644 --- a/engines/wintermute/base/scriptables/ScValue.cpp +++ b/engines/wintermute/base/scriptables/script_value.cpp @@ -27,12 +27,12 @@ */ #include "engines/wintermute/platform_osystem.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/utils/StringUtil.h" -#include "engines/wintermute/base/BScriptable.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/utils/string_util.h" +#include "engines/wintermute/base/base_scriptable.h" namespace WinterMute { diff --git a/engines/wintermute/base/scriptables/ScValue.h b/engines/wintermute/base/scriptables/script_value.h similarity index 95% rename from engines/wintermute/base/scriptables/ScValue.h rename to engines/wintermute/base/scriptables/script_value.h index c66a60c22ad..eaee3ed773c 100644 --- a/engines/wintermute/base/scriptables/ScValue.h +++ b/engines/wintermute/base/scriptables/script_value.h @@ -30,7 +30,7 @@ #define WINTERMUTE_SCVALUE_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" #include "engines/wintermute/persistent.h" #include "engines/wintermute/dcscript.h" // Added by ClassView #include "engines/wintermute/wme_debugger.h" diff --git a/engines/wintermute/base/BSound.cpp b/engines/wintermute/base/sound/base_sound.cpp similarity index 93% rename from engines/wintermute/base/BSound.cpp rename to engines/wintermute/base/sound/base_sound.cpp index 2b54b395009..e1819e3c653 100644 --- a/engines/wintermute/base/BSound.cpp +++ b/engines/wintermute/base/sound/base_sound.cpp @@ -26,10 +26,10 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/base/BSound.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BSoundMgr.h" -#include "engines/wintermute/base/BSoundBuffer.h" +#include "engines/wintermute/base/sound/base_sound.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/sound/base_sound_manager.h" +#include "engines/wintermute/base/sound/base_sound_buffer.h" namespace WinterMute { diff --git a/engines/wintermute/base/BSound.h b/engines/wintermute/base/sound/base_sound.h similarity index 95% rename from engines/wintermute/base/BSound.h rename to engines/wintermute/base/sound/base_sound.h index 9dc825e4ac0..ef521940901 100644 --- a/engines/wintermute/base/BSound.h +++ b/engines/wintermute/base/sound/base_sound.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BSOUND_H #define WINTERMUTE_BSOUND_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" #include "engines/wintermute/dctypes.h" // Added by ClassView #include "engines/wintermute/persistent.h" #include "audio/mixer.h" diff --git a/engines/wintermute/base/BSoundBuffer.cpp b/engines/wintermute/base/sound/base_sound_buffer.cpp similarity index 94% rename from engines/wintermute/base/BSoundBuffer.cpp rename to engines/wintermute/base/sound/base_sound_buffer.cpp index 4808cc90079..a868f998233 100644 --- a/engines/wintermute/base/BSoundBuffer.cpp +++ b/engines/wintermute/base/sound/base_sound_buffer.cpp @@ -27,11 +27,11 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/file/BFile.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BSoundMgr.h" -#include "engines/wintermute/base/BSoundBuffer.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/base/file/base_file.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/sound/base_sound_manager.h" +#include "engines/wintermute/base/sound/base_sound_buffer.h" +#include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/utils/utils.h" #include "audio/audiostream.h" #include "audio/mixer.h" diff --git a/engines/wintermute/base/BSoundBuffer.h b/engines/wintermute/base/sound/base_sound_buffer.h similarity index 94% rename from engines/wintermute/base/BSoundBuffer.h rename to engines/wintermute/base/sound/base_sound_buffer.h index 9384670fbb9..a491bd49ad8 100644 --- a/engines/wintermute/base/BSoundBuffer.h +++ b/engines/wintermute/base/sound/base_sound_buffer.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BSOUNDBUFFER_H -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" #include "audio/mixer.h" #include "common/stream.h" diff --git a/engines/wintermute/base/BSoundMgr.cpp b/engines/wintermute/base/sound/base_sound_manager.cpp similarity index 91% rename from engines/wintermute/base/BSoundMgr.cpp rename to engines/wintermute/base/sound/base_sound_manager.cpp index 66baa633e4d..c2174dea6aa 100644 --- a/engines/wintermute/base/BSoundMgr.cpp +++ b/engines/wintermute/base/sound/base_sound_manager.cpp @@ -27,13 +27,13 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BSoundMgr.h" -#include "engines/wintermute/base/BRegistry.h" -#include "engines/wintermute/utils/PathUtil.h" -#include "engines/wintermute/utils/StringUtil.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BFileManager.h" -#include "engines/wintermute/base/BSoundBuffer.h" +#include "engines/wintermute/base/sound/base_sound_manager.h" +#include "engines/wintermute/base/base_registry.h" +#include "engines/wintermute/utils/path_util.h" +#include "engines/wintermute/utils/string_util.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_file_manager.h" +#include "engines/wintermute/base/sound/base_sound_buffer.h" #include "engines/wintermute/wintermute.h" #include "common/config-manager.h" #include "audio/mixer.h" diff --git a/engines/wintermute/base/BSoundMgr.h b/engines/wintermute/base/sound/base_sound_manager.h similarity index 95% rename from engines/wintermute/base/BSoundMgr.h rename to engines/wintermute/base/sound/base_sound_manager.h index a021abadaaf..2c05bbfcb8d 100644 --- a/engines/wintermute/base/BSoundMgr.h +++ b/engines/wintermute/base/sound/base_sound_manager.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BSOUNDMGR_H #include "engines/wintermute/coll_templ.h" -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" #include "audio/mixer.h" #include "common/array.h" diff --git a/engines/wintermute/coll_templ.h b/engines/wintermute/coll_templ.h index e0d7ad81328..865e60b447f 100644 --- a/engines/wintermute/coll_templ.h +++ b/engines/wintermute/coll_templ.h @@ -31,10 +31,12 @@ #include -#include "engines/wintermute/base/BPersistMgr.h" +#include "engines/wintermute/base/base_persistence_manager.h" namespace WinterMute { +// Quite the same as Common::Array, but with persistence-support. + ///////////////////////////////////////////////////////////////////////////// template inline void DCConstructElements(TYPE *pElements, int nCount) { diff --git a/engines/wintermute/detection.cpp b/engines/wintermute/detection.cpp index e3fbb15d3fc..0abe78fa35e 100644 --- a/engines/wintermute/detection.cpp +++ b/engines/wintermute/detection.cpp @@ -22,7 +22,7 @@ #include "engines/advancedDetector.h" #include "engines/wintermute/wintermute.h" -#include "engines/wintermute/base/BPersistMgr.h" +#include "engines/wintermute/base/base_persistence_manager.h" #include "common/config-manager.h" #include "common/error.h" diff --git a/engines/wintermute/graphics/transparentSurface.cpp b/engines/wintermute/graphics/transparent_surface.cpp similarity index 99% rename from engines/wintermute/graphics/transparentSurface.cpp rename to engines/wintermute/graphics/transparent_surface.cpp index a99138ade69..6ab9c621d0d 100644 --- a/engines/wintermute/graphics/transparentSurface.cpp +++ b/engines/wintermute/graphics/transparent_surface.cpp @@ -25,7 +25,7 @@ #include "common/rect.h" #include "common/textconsole.h" #include "graphics/primitives.h" -#include "engines/wintermute/graphics/transparentSurface.h" +#include "engines/wintermute/graphics/transparent_surface.h" namespace WinterMute { diff --git a/engines/wintermute/graphics/transparentSurface.h b/engines/wintermute/graphics/transparent_surface.h similarity index 100% rename from engines/wintermute/graphics/transparentSurface.h rename to engines/wintermute/graphics/transparent_surface.h diff --git a/engines/wintermute/math/MathUtil.cpp b/engines/wintermute/math/math_util.cpp similarity index 94% rename from engines/wintermute/math/MathUtil.cpp rename to engines/wintermute/math/math_util.cpp index 47b472d9cfd..d9449294fbc 100644 --- a/engines/wintermute/math/MathUtil.cpp +++ b/engines/wintermute/math/math_util.cpp @@ -26,7 +26,7 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "MathUtil.h" +#include "engines/wintermute/math/math_util.h" #include namespace WinterMute { diff --git a/engines/wintermute/math/MathUtil.h b/engines/wintermute/math/math_util.h similarity index 100% rename from engines/wintermute/math/MathUtil.h rename to engines/wintermute/math/math_util.h diff --git a/engines/wintermute/math/Matrix4.cpp b/engines/wintermute/math/matrix4.cpp similarity index 92% rename from engines/wintermute/math/Matrix4.cpp rename to engines/wintermute/math/matrix4.cpp index 557f0d5c9a3..a716e937f40 100644 --- a/engines/wintermute/math/Matrix4.cpp +++ b/engines/wintermute/math/matrix4.cpp @@ -26,8 +26,8 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/math/Matrix4.h" -#include "engines/wintermute/math/Vector2.h" +#include "engines/wintermute/math/matrix4.h" +#include "engines/wintermute/math/vector2.h" #include namespace WinterMute { diff --git a/engines/wintermute/math/Matrix4.h b/engines/wintermute/math/matrix4.h similarity index 100% rename from engines/wintermute/math/Matrix4.h rename to engines/wintermute/math/matrix4.h diff --git a/engines/wintermute/math/Rect32.h b/engines/wintermute/math/rect32.h similarity index 100% rename from engines/wintermute/math/Rect32.h rename to engines/wintermute/math/rect32.h diff --git a/engines/wintermute/math/Vector2.cpp b/engines/wintermute/math/vector2.cpp similarity index 94% rename from engines/wintermute/math/Vector2.cpp rename to engines/wintermute/math/vector2.cpp index 8bd10320a8a..9906a59429e 100644 --- a/engines/wintermute/math/Vector2.cpp +++ b/engines/wintermute/math/vector2.cpp @@ -26,7 +26,7 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "Vector2.h" +#include "engines/wintermute/math/vector2.h" #include namespace WinterMute { diff --git a/engines/wintermute/math/Vector2.h b/engines/wintermute/math/vector2.h similarity index 100% rename from engines/wintermute/math/Vector2.h rename to engines/wintermute/math/vector2.h diff --git a/engines/wintermute/module.mk b/engines/wintermute/module.mk index 0063d072b18..3ad30cf66b2 100644 --- a/engines/wintermute/module.mk +++ b/engines/wintermute/module.mk @@ -1,119 +1,119 @@ MODULE := engines/wintermute MODULE_OBJS := \ - ad/AdActor.o \ - ad/AdEntity.o \ - ad/AdGame.o \ - ad/AdInventory.o \ - ad/AdInventoryBox.o \ - ad/AdItem.o \ - ad/AdLayer.o \ - ad/AdNodeState.o \ - ad/AdObject.o \ - ad/AdPath.o \ - ad/AdPathPoint.o \ - ad/AdRegion.o \ - ad/AdResponse.o \ - ad/AdResponseBox.o \ - ad/AdResponseContext.o \ - ad/AdRotLevel.o \ - ad/AdScaleLevel.o \ - ad/AdScene.o \ - ad/AdSceneNode.o \ - ad/AdSceneState.o \ - ad/AdSentence.o \ - ad/AdSpriteSet.o \ - ad/AdTalkDef.o \ - ad/AdTalkHolder.o \ - ad/AdTalkNode.o \ - ad/AdWaypointGroup.o \ - base/scriptables/ScEngine.o \ - base/scriptables/ScScript.o \ - base/scriptables/ScStack.o \ - base/scriptables/ScValue.o \ - base/scriptables/SXArray.o \ - base/scriptables/SXDate.o \ - base/scriptables/SXFile.o \ - base/scriptables/SXMath.o \ - base/scriptables/SxObject.o \ - base/scriptables/SXMemBuffer.o \ - base/scriptables/SXString.o \ - base/file/BDiskFile.o \ - base/file/BFile.o \ - base/file/BFileEntry.o \ - base/file/BPackage.o \ - base/file/BSaveThumbFile.o \ + ad/ad_actor.o \ + ad/ad_entity.o \ + ad/ad_game.o \ + ad/ad_inventory.o \ + ad/ad_inventory_box.o \ + ad/ad_item.o \ + ad/ad_layer.o \ + ad/ad_node_state.o \ + ad/ad_object.o \ + ad/ad_path.o \ + ad/ad_path_point.o \ + ad/ad_region.o \ + ad/ad_response.o \ + ad/ad_response_box.o \ + ad/ad_response_context.o \ + ad/ad_rot_level.o \ + ad/ad_scale_level.o \ + ad/ad_scene.o \ + ad/ad_scene_node.o \ + ad/ad_scene_state.o \ + ad/ad_sentence.o \ + ad/ad_sprite_set.o \ + ad/ad_talk_def.o \ + ad/ad_talk_holder.o \ + ad/ad_talk_node.o \ + ad/ad_waypoint_group.o \ + base/scriptables/script.o \ + base/scriptables/script_engine.o \ + base/scriptables/script_stack.o \ + base/scriptables/script_value.o \ + base/scriptables/script_ext_array.o \ + base/scriptables/script_ext_date.o \ + base/scriptables/script_ext_file.o \ + base/scriptables/script_ext_math.o \ + base/scriptables/script_ext_object.o \ + base/scriptables/script_ext_mem_buffer.o \ + base/scriptables/script_ext_string.o \ + base/file/base_disk_file.o \ + base/file/base_file.o \ + base/file/base_file_entry.o \ + base/file/base_package.o \ + base/file/base_resources.o \ + base/file/base_save_thumb_file.o \ base/file/BPkgFile.o \ - base/font/BFontBitmap.o \ - base/font/BFontTT.o \ - base/font/BFont.o \ - base/font/BFontStorage.o \ + base/font/base_font_bitmap.o \ + base/font/base_font_truetype.o \ + base/font/base_font.o \ + base/font/base_font_storage.o \ base/gfx/base_image.o \ base/gfx/base_renderer.o \ base/gfx/base_surface.o \ base/gfx/osystem/base_surface_osystem.o \ base/gfx/osystem/base_render_osystem.o \ - base/particles/PartParticle.o \ - base/particles/PartEmitter.o \ - base/particles/PartForce.o \ - base/BActiveRect.o \ - base/BBase.o \ - base/BDebugger.o \ - base/BDynBuffer.o \ - base/BFader.o \ - base/BFileManager.o \ - base/BGame.o \ - base/BFrame.o \ - base/BKeyboardState.o \ - base/BNamedObject.o \ - base/BObject.o \ - base/BParser.o \ - base/BPersistMgr.o \ - base/BPoint.o \ - base/BQuickMsg.o \ - base/BRegion.o \ - base/BRegistry.o \ - base/BResources.o \ - base/BSaveThumbHelper.o \ - base/BScriptable.o \ - base/BScriptHolder.o \ - base/BSound.o \ - base/BSoundBuffer.o \ - base/BSoundMgr.o \ - base/BSprite.o \ - base/BStringTable.o \ - base/BSubFrame.o \ - base/BSurfaceStorage.o \ - base/BTransitionMgr.o \ - base/BViewport.o \ + base/particles/part_particle.o \ + base/particles/part_emitter.o \ + base/particles/part_force.o \ + base/sound/base_sound.o \ + base/sound/base_sound_buffer.o \ + base/sound/base_sound_manager.o \ + base/base_active_rect.o \ + base/base.o \ + base/base_debugger.o \ + base/base_dynamic_buffer.o \ + base/base_fader.o \ + base/base_file_manager.o \ + base/base_game.o \ + base/base_frame.o \ + base/base_keyboard_state.o \ + base/base_named_object.o \ + base/base_object.o \ + base/base_parser.o \ + base/base_persistence_manager.o \ + base/base_point.o \ + base/base_quick_msg.o \ + base/base_region.o \ + base/base_registry.o \ + base/base_save_thumb_helper.o \ + base/base_scriptable.o \ + base/base_script_holder.o \ + base/base_sprite.o \ + base/base_string_table.o \ + base/base_sub_frame.o \ + base/base_surface_storage.o \ + base/base_transition_manager.o \ + base/base_viewport.o \ detection.o \ - graphics/transparentSurface.o \ + graphics/transparent_surface.o \ graphics/tga.o \ - math/MathUtil.o \ - math/Matrix4.o \ - math/Vector2.o \ + math/math_util.o \ + math/matrix4.o \ + math/vector2.o \ platform_osystem.o \ - system/SysClass.o \ - system/SysClassRegistry.o \ - system/SysInstance.o \ + system/sys_class.o \ + system/sys_class_registry.o \ + system/sys_instance.o \ tinyxml/tinyxml.o \ tinyxml/tinystr.o \ tinyxml/tinyxmlparser.o \ tinyxml/tinyxmlerror.o \ - ui/UIButton.o \ - ui/UIEdit.o \ - ui/UIEntity.o \ - ui/UIObject.o \ - ui/UIText.o \ - ui/UITiledImage.o \ - ui/UIWindow.o \ - utils/ConvertUTF.o \ + ui/ui_button.o \ + ui/ui_edit.o \ + ui/ui_entity.o \ + ui/ui_object.o \ + ui/ui_text.o \ + ui/ui_tiled_image.o \ + ui/ui_window.o \ + utils/convert_utf.o \ utils/crc.o \ - utils/PathUtil.o \ - utils/StringUtil.o \ + utils/path_util.o \ + utils/string_util.o \ utils/utils.o \ - video/VidPlayer.o \ - video/VidTheoraPlayer.o \ + video/video_player.o \ + video/video_theora_player.o \ video/decoders/theora_decoder.o \ wintermute.o \ persistent.o diff --git a/engines/wintermute/persistent.cpp b/engines/wintermute/persistent.cpp index 10c21323267..57997405ded 100644 --- a/engines/wintermute/persistent.cpp +++ b/engines/wintermute/persistent.cpp @@ -26,67 +26,67 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/ad/AdActor.h" -#include "engines/wintermute/ad/AdEntity.h" -#include "engines/wintermute/ad/AdGame.h" -#include "engines/wintermute/ad/AdInventory.h" -#include "engines/wintermute/ad/AdInventoryBox.h" -#include "engines/wintermute/ad/AdItem.h" -#include "engines/wintermute/ad/AdLayer.h" -#include "engines/wintermute/ad/AdNodeState.h" -#include "engines/wintermute/ad/AdObject.h" -#include "engines/wintermute/ad/AdPath.h" -#include "engines/wintermute/ad/AdPathPoint.h" -#include "engines/wintermute/ad/AdRegion.h" -#include "engines/wintermute/ad/AdResponse.h" -#include "engines/wintermute/ad/AdResponseBox.h" -#include "engines/wintermute/ad/AdResponseContext.h" -#include "engines/wintermute/ad/AdRotLevel.h" -#include "engines/wintermute/ad/AdScaleLevel.h" -#include "engines/wintermute/ad/AdScene.h" -#include "engines/wintermute/ad/AdSceneNode.h" -#include "engines/wintermute/ad/AdSceneState.h" -#include "engines/wintermute/ad/AdSentence.h" -#include "engines/wintermute/ad/AdSpriteSet.h" -#include "engines/wintermute/ad/AdTalkDef.h" -#include "engines/wintermute/ad/AdTalkHolder.h" -#include "engines/wintermute/ad/AdTalkNode.h" -#include "engines/wintermute/ad/AdWaypointGroup.h" -#include "engines/wintermute/base/BFader.h" -#include "engines/wintermute/base/font/BFontBitmap.h" -#include "engines/wintermute/base/font/BFontStorage.h" -#include "engines/wintermute/base/font/BFontTT.h" -#include "engines/wintermute/base/BFrame.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BKeyboardState.h" -#include "engines/wintermute/base/BObject.h" -#include "engines/wintermute/base/BPoint.h" -#include "engines/wintermute/base/BRegion.h" -#include "engines/wintermute/base/BScriptable.h" -#include "engines/wintermute/base/BScriptHolder.h" -#include "engines/wintermute/base/BSound.h" -#include "engines/wintermute/base/BSprite.h" -#include "engines/wintermute/base/BSubFrame.h" -#include "engines/wintermute/base/BViewport.h" -#include "engines/wintermute/base/scriptables/ScEngine.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/SXArray.h" -#include "engines/wintermute/base/scriptables/SXDate.h" -#include "engines/wintermute/base/scriptables/SXFile.h" -#include "engines/wintermute/base/scriptables/SXMath.h" -#include "engines/wintermute/base/scriptables/SXMemBuffer.h" -#include "engines/wintermute/base/scriptables/SxObject.h" -#include "engines/wintermute/base/scriptables/SXString.h" -#include "engines/wintermute/ui/UIButton.h" -#include "engines/wintermute/ui/UIEdit.h" -#include "engines/wintermute/ui/UIEntity.h" -#include "engines/wintermute/ui/UIText.h" -#include "engines/wintermute/ui/UITiledImage.h" -#include "engines/wintermute/ui/UIWindow.h" -#include "engines/wintermute/video/VidTheoraPlayer.h" -#include "engines/wintermute/system/SysClass.h" +#include "engines/wintermute/ad/ad_actor.h" +#include "engines/wintermute/ad/ad_entity.h" +#include "engines/wintermute/ad/ad_game.h" +#include "engines/wintermute/ad/ad_inventory.h" +#include "engines/wintermute/ad/ad_inventory_box.h" +#include "engines/wintermute/ad/ad_item.h" +#include "engines/wintermute/ad/ad_layer.h" +#include "engines/wintermute/ad/ad_node_state.h" +#include "engines/wintermute/ad/ad_object.h" +#include "engines/wintermute/ad/ad_path.h" +#include "engines/wintermute/ad/ad_path_point.h" +#include "engines/wintermute/ad/ad_region.h" +#include "engines/wintermute/ad/ad_response.h" +#include "engines/wintermute/ad/ad_response_box.h" +#include "engines/wintermute/ad/ad_response_context.h" +#include "engines/wintermute/ad/ad_rot_level.h" +#include "engines/wintermute/ad/ad_scale_level.h" +#include "engines/wintermute/ad/ad_scene.h" +#include "engines/wintermute/ad/ad_scene_node.h" +#include "engines/wintermute/ad/ad_scene_state.h" +#include "engines/wintermute/ad/ad_sentence.h" +#include "engines/wintermute/ad/ad_sprite_set.h" +#include "engines/wintermute/ad/ad_talk_def.h" +#include "engines/wintermute/ad/ad_talk_holder.h" +#include "engines/wintermute/ad/ad_talk_node.h" +#include "engines/wintermute/ad/ad_waypoint_group.h" +#include "engines/wintermute/base/base_Fader.h" +#include "engines/wintermute/base/font/base_font_bitmap.h" +#include "engines/wintermute/base/font/base_font_storage.h" +#include "engines/wintermute/base/font/base_font_truetype.h" +#include "engines/wintermute/base/base_frame.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_Keyboard_state.h" +#include "engines/wintermute/base/base_object.h" +#include "engines/wintermute/base/base_point.h" +#include "engines/wintermute/base/base_region.h" +#include "engines/wintermute/base/base_scriptable.h" +#include "engines/wintermute/base/base_script_holder.h" +#include "engines/wintermute/base/sound/base_sound.h" +#include "engines/wintermute/base/base_sprite.h" +#include "engines/wintermute/base/base_sub_frame.h" +#include "engines/wintermute/base/base_viewport.h" +#include "engines/wintermute/base/scriptables/script_engine.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script_ext_array.h" +#include "engines/wintermute/base/scriptables/script_ext_date.h" +#include "engines/wintermute/base/scriptables/script_ext_file.h" +#include "engines/wintermute/base/scriptables/script_ext_math.h" +#include "engines/wintermute/base/scriptables/script_ext_mem_buffer.h" +#include "engines/wintermute/base/scriptables/script_ext_object.h" +#include "engines/wintermute/base/scriptables/script_ext_string.h" +#include "engines/wintermute/ui/ui_button.h" +#include "engines/wintermute/ui/ui_edit.h" +#include "engines/wintermute/ui/ui_entity.h" +#include "engines/wintermute/ui/ui_text.h" +#include "engines/wintermute/ui/ui_tiled_image.h" +#include "engines/wintermute/ui/ui_window.h" +#include "engines/wintermute/video/video_theora_player.h" +#include "engines/wintermute/system/sys_class.h" // CSysClass adds these objects to the registry, thus they aren't as leaked as they look #define REGISTER_CLASS(class_name, persistent_class)\ diff --git a/engines/wintermute/persistent.h b/engines/wintermute/persistent.h index a7d028b911f..a5dac465b36 100644 --- a/engines/wintermute/persistent.h +++ b/engines/wintermute/persistent.h @@ -39,7 +39,7 @@ typedef bool(*PERSISTLOAD)(void *, CBPersistMgr *); typedef void (*SYS_INSTANCE_CALLBACK)(void *Instance, void *Data); } // end of namespace WinterMute -#include "engines/wintermute/system/SysClassRegistry.h" +#include "engines/wintermute/system/sys_class_registry.h" namespace WinterMute { diff --git a/engines/wintermute/platform_osystem.cpp b/engines/wintermute/platform_osystem.cpp index 82b53da723b..2be73b7256a 100644 --- a/engines/wintermute/platform_osystem.cpp +++ b/engines/wintermute/platform_osystem.cpp @@ -27,13 +27,13 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/base/base_game.h" #include "engines/wintermute/base/gfx/osystem/base_render_osystem.h" -#include "engines/wintermute/utils/PathUtil.h" +#include "engines/wintermute/utils/path_util.h" #include "engines/wintermute/platform_osystem.h" -#include "engines/wintermute/base/BRegistry.h" -#include "engines/wintermute/base/BSoundMgr.h" -#include "engines/wintermute/base/scriptables/ScEngine.h" +#include "engines/wintermute/base/base_registry.h" +#include "engines/wintermute/base/sound/base_sound_manager.h" +#include "engines/wintermute/base/scriptables/script_engine.h" #include "common/str.h" #include "common/textconsole.h" #include "common/system.h" diff --git a/engines/wintermute/platform_osystem.h b/engines/wintermute/platform_osystem.h index e0314898bf3..50b07bccb8b 100644 --- a/engines/wintermute/platform_osystem.h +++ b/engines/wintermute/platform_osystem.h @@ -30,7 +30,7 @@ #define WINTERMUTE_PLATFORMSDL_H #include "engines/wintermute/dctypes.h" -#include "engines/wintermute/math/Rect32.h" +#include "engines/wintermute/math/rect32.h" #include "engines/wintermute/wintypes.h" #include "common/events.h" diff --git a/engines/wintermute/system/SysClass.cpp b/engines/wintermute/system/sys_class.cpp similarity index 93% rename from engines/wintermute/system/SysClass.cpp rename to engines/wintermute/system/sys_class.cpp index 2d1066ab5ad..be70f8b8bdf 100644 --- a/engines/wintermute/system/SysClass.cpp +++ b/engines/wintermute/system/sys_class.cpp @@ -27,11 +27,11 @@ */ #include "engines/wintermute/persistent.h" -#include "SysInstance.h" -#include "SysClass.h" -#include "SysClassRegistry.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BPersistMgr.h" +#include "engines/wintermute/system/sys_instance.h" +#include "engines/wintermute/system/sys_class.h" +#include "engines/wintermute/system/sys_class_registry.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_persistence_manager.h" namespace WinterMute { diff --git a/engines/wintermute/system/SysClass.h b/engines/wintermute/system/sys_class.h similarity index 100% rename from engines/wintermute/system/SysClass.h rename to engines/wintermute/system/sys_class.h diff --git a/engines/wintermute/system/SysClassRegistry.cpp b/engines/wintermute/system/sys_class_registry.cpp similarity index 94% rename from engines/wintermute/system/SysClassRegistry.cpp rename to engines/wintermute/system/sys_class_registry.cpp index 3260fd3d5ff..ce14b01385b 100644 --- a/engines/wintermute/system/SysClassRegistry.cpp +++ b/engines/wintermute/system/sys_class_registry.cpp @@ -26,12 +26,12 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/base/base_game.h" #include "engines/wintermute/platform_osystem.h" #include "engines/wintermute/wintermute.h" -#include "SysInstance.h" -#include "SysClassRegistry.h" -#include "engines/wintermute/system/SysClass.h" +#include "engines/wintermute/system/sys_instance.h" +#include "engines/wintermute/system/sys_class_registry.h" +#include "engines/wintermute/system/sys_class.h" #include "common/stream.h" namespace WinterMute { diff --git a/engines/wintermute/system/SysClassRegistry.h b/engines/wintermute/system/sys_class_registry.h similarity index 95% rename from engines/wintermute/system/SysClassRegistry.h rename to engines/wintermute/system/sys_class_registry.h index c9c4e8c0725..e17ae9bf787 100644 --- a/engines/wintermute/system/SysClassRegistry.h +++ b/engines/wintermute/system/sys_class_registry.h @@ -32,7 +32,7 @@ #include "engines/wintermute/wintypes.h" #include "engines/wintermute/dctypes.h" #include "engines/wintermute/persistent.h" -#include "engines/wintermute/system/SysClass.h" +#include "engines/wintermute/system/sys_class.h" #include "common/hashmap.h" #include "common/hash-str.h" #include "common/func.h" diff --git a/engines/wintermute/system/SysInstance.cpp b/engines/wintermute/system/sys_instance.cpp similarity index 87% rename from engines/wintermute/system/SysInstance.cpp rename to engines/wintermute/system/sys_instance.cpp index b7f60799121..c34c3cc64a2 100644 --- a/engines/wintermute/system/SysInstance.cpp +++ b/engines/wintermute/system/sys_instance.cpp @@ -26,9 +26,9 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "SysInstance.h" -#include "SysClassRegistry.h" -#include "SysClass.h" +#include "engines/wintermute/system/sys_instance.h" +#include "engines/wintermute/system/sys_class_registry.h" +#include "engines/wintermute/system/sys_class.h" namespace WinterMute { diff --git a/engines/wintermute/system/SysInstance.h b/engines/wintermute/system/sys_instance.h similarity index 100% rename from engines/wintermute/system/SysInstance.h rename to engines/wintermute/system/sys_instance.h diff --git a/engines/wintermute/ui/UIButton.cpp b/engines/wintermute/ui/ui_button.cpp similarity index 94% rename from engines/wintermute/ui/UIButton.cpp rename to engines/wintermute/ui/ui_button.cpp index 273f923376c..5b1867b652e 100644 --- a/engines/wintermute/ui/UIButton.cpp +++ b/engines/wintermute/ui/ui_button.cpp @@ -27,21 +27,21 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/ui/UIButton.h" -#include "engines/wintermute/ui/UITiledImage.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BActiveRect.h" -#include "engines/wintermute/base/font/BFontStorage.h" -#include "engines/wintermute/base/font/BFont.h" -#include "engines/wintermute/base/BStringTable.h" -#include "engines/wintermute/base/BSprite.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/ui/ui_button.h" +#include "engines/wintermute/ui/ui_tiled_image.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_active_rect.h" +#include "engines/wintermute/base/font/base_font_storage.h" +#include "engines/wintermute/base/font/base_font.h" +#include "engines/wintermute/base/base_string_table.h" +#include "engines/wintermute/base/base_sprite.h" +#include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/platform_osystem.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/ScStack.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_stack.h" namespace WinterMute { diff --git a/engines/wintermute/ui/UIButton.h b/engines/wintermute/ui/ui_button.h similarity index 95% rename from engines/wintermute/ui/UIButton.h rename to engines/wintermute/ui/ui_button.h index 5bdc075ebce..c6538f44234 100644 --- a/engines/wintermute/ui/UIButton.h +++ b/engines/wintermute/ui/ui_button.h @@ -30,7 +30,7 @@ #define WINTERMUTE_UIBUTTON_H -#include "UIObject.h" +#include "engines/wintermute/ui/ui_object.h" #include "engines/wintermute/dctypes.h" // Added by ClassView namespace WinterMute { diff --git a/engines/wintermute/ui/UIEdit.cpp b/engines/wintermute/ui/ui_edit.cpp similarity index 93% rename from engines/wintermute/ui/UIEdit.cpp rename to engines/wintermute/ui/ui_edit.cpp index 610853d8cb2..237b944332e 100644 --- a/engines/wintermute/ui/UIEdit.cpp +++ b/engines/wintermute/ui/ui_edit.cpp @@ -26,24 +26,24 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/ui/UIEdit.h" -#include "engines/wintermute/ui/UIObject.h" -#include "engines/wintermute/ui/UITiledImage.h" -#include "engines/wintermute/utils/StringUtil.h" -#include "engines/wintermute/base/BActiveRect.h" -#include "engines/wintermute/base/BFileManager.h" -#include "engines/wintermute/base/font/BFont.h" -#include "engines/wintermute/base/font/BFontStorage.h" -#include "engines/wintermute/base/BKeyboardState.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BSprite.h" -#include "engines/wintermute/base/BStringTable.h" -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/ui/ui_edit.h" +#include "engines/wintermute/ui/ui_object.h" +#include "engines/wintermute/ui/ui_tiled_image.h" +#include "engines/wintermute/utils/string_util.h" +#include "engines/wintermute/base/base_active_rect.h" +#include "engines/wintermute/base/base_file_manager.h" +#include "engines/wintermute/base/font/base_font.h" +#include "engines/wintermute/base/font/base_font_storage.h" +#include "engines/wintermute/base/base_keyboard_state.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_sprite.h" +#include "engines/wintermute/base/base_string_table.h" +#include "engines/wintermute/base/base_game.h" #include "engines/wintermute/platform_osystem.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/scriptables/ScScript.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/scriptables/script.h" #include "engines/wintermute/utils/utils.h" #include "common/util.h" #include "common/keyboard.h" diff --git a/engines/wintermute/ui/UIEdit.h b/engines/wintermute/ui/ui_edit.h similarity index 95% rename from engines/wintermute/ui/UIEdit.h rename to engines/wintermute/ui/ui_edit.h index 72493015927..400cd7b5780 100644 --- a/engines/wintermute/ui/UIEdit.h +++ b/engines/wintermute/ui/ui_edit.h @@ -30,7 +30,7 @@ #define WINTERMUTE_UIEDIT_H #include "engines/wintermute/persistent.h" -#include "UIObject.h" +#include "engines/wintermute/ui/ui_object.h" #include "common/events.h" namespace WinterMute { diff --git a/engines/wintermute/ui/UIEntity.cpp b/engines/wintermute/ui/ui_entity.cpp similarity index 91% rename from engines/wintermute/ui/UIEntity.cpp rename to engines/wintermute/ui/ui_entity.cpp index 7fbd2d13ffc..012ff0390f0 100644 --- a/engines/wintermute/ui/UIEntity.cpp +++ b/engines/wintermute/ui/ui_entity.cpp @@ -26,15 +26,15 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/ad/AdEntity.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BFileManager.h" -#include "engines/wintermute/ui/UIEntity.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/ScStack.h" +#include "engines/wintermute/ad/ad_entity.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_file_manager.h" +#include "engines/wintermute/ui/ui_entity.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_stack.h" namespace WinterMute { diff --git a/engines/wintermute/ui/UIEntity.h b/engines/wintermute/ui/ui_entity.h similarity index 94% rename from engines/wintermute/ui/UIEntity.h rename to engines/wintermute/ui/ui_entity.h index b0711838a58..68730006814 100644 --- a/engines/wintermute/ui/UIEntity.h +++ b/engines/wintermute/ui/ui_entity.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_UIENTITY_H #define WINTERMUTE_UIENTITY_H -#include "UIObject.h" +#include "engines/wintermute/ui/ui_object.h" namespace WinterMute { class CAdEntity; diff --git a/engines/wintermute/ui/UIObject.cpp b/engines/wintermute/ui/ui_object.cpp similarity index 94% rename from engines/wintermute/ui/UIObject.cpp rename to engines/wintermute/ui/ui_object.cpp index 8b3dc195371..605b5b74b1d 100644 --- a/engines/wintermute/ui/UIObject.cpp +++ b/engines/wintermute/ui/ui_object.cpp @@ -26,15 +26,15 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BSprite.h" -#include "engines/wintermute/ui/UIObject.h" -#include "engines/wintermute/ui/UITiledImage.h" -#include "engines/wintermute/ui/UIWindow.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_sprite.h" +#include "engines/wintermute/ui/ui_object.h" +#include "engines/wintermute/ui/ui_tiled_image.h" +#include "engines/wintermute/ui/ui_window.h" #include "engines/wintermute/platform_osystem.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/font/BFontStorage.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/font/base_font_storage.h" namespace WinterMute { diff --git a/engines/wintermute/ui/UIObject.h b/engines/wintermute/ui/ui_object.h similarity index 95% rename from engines/wintermute/ui/UIObject.h rename to engines/wintermute/ui/ui_object.h index 26eecefe890..35bd092592b 100644 --- a/engines/wintermute/ui/UIObject.h +++ b/engines/wintermute/ui/ui_object.h @@ -30,7 +30,7 @@ #define WINTERMUTE_UIOBJECT_H -#include "engines/wintermute/base/BObject.h" +#include "engines/wintermute/base/base_object.h" #include "engines/wintermute/dctypes.h" // Added by ClassView namespace WinterMute { diff --git a/engines/wintermute/ui/UIText.cpp b/engines/wintermute/ui/ui_text.cpp similarity index 91% rename from engines/wintermute/ui/UIText.cpp rename to engines/wintermute/ui/ui_text.cpp index a496483f674..6309d05a1ed 100644 --- a/engines/wintermute/ui/UIText.cpp +++ b/engines/wintermute/ui/ui_text.cpp @@ -27,19 +27,19 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/ui/UIText.h" -#include "engines/wintermute/ui/UITiledImage.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/base/font/BFont.h" -#include "engines/wintermute/base/font/BFontStorage.h" -#include "engines/wintermute/base/BStringTable.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/BSprite.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/ui/ui_text.h" +#include "engines/wintermute/ui/ui_tiled_image.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/font/base_font.h" +#include "engines/wintermute/base/font/base_font_storage.h" +#include "engines/wintermute/base/base_string_table.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/base_sprite.h" +#include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/platform_osystem.h" namespace WinterMute { diff --git a/engines/wintermute/ui/UIText.h b/engines/wintermute/ui/ui_text.h similarity index 94% rename from engines/wintermute/ui/UIText.h rename to engines/wintermute/ui/ui_text.h index 62fbf00b0ad..dc633dc0429 100644 --- a/engines/wintermute/ui/UIText.h +++ b/engines/wintermute/ui/ui_text.h @@ -30,7 +30,7 @@ #define WINTERMUTE_UITEXT_H -#include "UIObject.h" +#include "engines/wintermute/ui/ui_object.h" namespace WinterMute { diff --git a/engines/wintermute/ui/UITiledImage.cpp b/engines/wintermute/ui/ui_tiled_image.cpp similarity index 94% rename from engines/wintermute/ui/UITiledImage.cpp rename to engines/wintermute/ui/ui_tiled_image.cpp index 04a2cfca584..39b39b556d2 100644 --- a/engines/wintermute/ui/UITiledImage.cpp +++ b/engines/wintermute/ui/ui_tiled_image.cpp @@ -27,13 +27,13 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ui/UITiledImage.h" +#include "engines/wintermute/ui/ui_tiled_image.h" #include "engines/wintermute/base/gfx/base_surface.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BSubFrame.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_sub_frame.h" +#include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/platform_osystem.h" namespace WinterMute { diff --git a/engines/wintermute/ui/UITiledImage.h b/engines/wintermute/ui/ui_tiled_image.h similarity index 94% rename from engines/wintermute/ui/UITiledImage.h rename to engines/wintermute/ui/ui_tiled_image.h index 379af85e818..79adf7caac9 100644 --- a/engines/wintermute/ui/UITiledImage.h +++ b/engines/wintermute/ui/ui_tiled_image.h @@ -30,7 +30,7 @@ #define WINTERMUTE_UITILEDIMAGE_H -#include "UIObject.h" +#include "engines/wintermute/ui/ui_object.h" #include "common/rect.h" namespace WinterMute { diff --git a/engines/wintermute/ui/UIWindow.cpp b/engines/wintermute/ui/ui_window.cpp similarity index 94% rename from engines/wintermute/ui/UIWindow.cpp rename to engines/wintermute/ui/ui_window.cpp index 35330e720ea..269744a3c29 100644 --- a/engines/wintermute/ui/UIWindow.cpp +++ b/engines/wintermute/ui/ui_window.cpp @@ -27,25 +27,25 @@ */ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/ui/UIWindow.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BParser.h" -#include "engines/wintermute/base/BActiveRect.h" -#include "engines/wintermute/base/BDynBuffer.h" -#include "engines/wintermute/base/BKeyboardState.h" -#include "engines/wintermute/base/scriptables/ScValue.h" -#include "engines/wintermute/ui/UIButton.h" -#include "engines/wintermute/ui/UIEdit.h" -#include "engines/wintermute/ui/UIText.h" -#include "engines/wintermute/ui/UITiledImage.h" -#include "engines/wintermute/base/BViewport.h" -#include "engines/wintermute/base/font/BFontStorage.h" -#include "engines/wintermute/base/font/BFont.h" -#include "engines/wintermute/base/BStringTable.h" -#include "engines/wintermute/base/scriptables/ScScript.h" -#include "engines/wintermute/base/scriptables/ScStack.h" -#include "engines/wintermute/base/BSprite.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_parser.h" +#include "engines/wintermute/base/base_active_rect.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/base_keyboard_state.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/ui/ui_button.h" +#include "engines/wintermute/ui/ui_edit.h" +#include "engines/wintermute/ui/ui_text.h" +#include "engines/wintermute/ui/ui_tiled_image.h" +#include "engines/wintermute/ui/ui_window.h" +#include "engines/wintermute/base/base_viewport.h" +#include "engines/wintermute/base/font/base_font_storage.h" +#include "engines/wintermute/base/font/base_font.h" +#include "engines/wintermute/base/base_string_table.h" +#include "engines/wintermute/base/scriptables/script.h" +#include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/base_sprite.h" +#include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/platform_osystem.h" namespace WinterMute { diff --git a/engines/wintermute/ui/UIWindow.h b/engines/wintermute/ui/ui_window.h similarity index 95% rename from engines/wintermute/ui/UIWindow.h rename to engines/wintermute/ui/ui_window.h index f1d46711ff7..6fe24c6a2cb 100644 --- a/engines/wintermute/ui/UIWindow.h +++ b/engines/wintermute/ui/ui_window.h @@ -30,7 +30,7 @@ #define WINTERMUTE_UIWINDOW_H -#include "UIObject.h" +#include "engines/wintermute/ui/ui_object.h" #include "common/events.h" namespace WinterMute { diff --git a/engines/wintermute/utils/ConvertUTF.cpp b/engines/wintermute/utils/convert_utf.cpp similarity index 99% rename from engines/wintermute/utils/ConvertUTF.cpp rename to engines/wintermute/utils/convert_utf.cpp index 8f7d6d2124d..db0c0fa9f91 100644 --- a/engines/wintermute/utils/ConvertUTF.cpp +++ b/engines/wintermute/utils/convert_utf.cpp @@ -39,7 +39,7 @@ ------------------------------------------------------------------------ */ -#include "ConvertUTF.h" +#include "engines/wintermute/utils/convert_utf.h" #ifdef CVTUTF_DEBUG #include #endif diff --git a/engines/wintermute/utils/ConvertUTF.h b/engines/wintermute/utils/convert_utf.h similarity index 100% rename from engines/wintermute/utils/ConvertUTF.h rename to engines/wintermute/utils/convert_utf.h diff --git a/engines/wintermute/utils/crc.cpp b/engines/wintermute/utils/crc.cpp index 0bce1c4c51d..933857e066b 100644 --- a/engines/wintermute/utils/crc.cpp +++ b/engines/wintermute/utils/crc.cpp @@ -15,7 +15,7 @@ * expressed or implied by its publication or distribution. **********************************************************************/ -#include "crc.h" +#include "engines/wintermute/utils/crc.h" /* diff --git a/engines/wintermute/utils/PathUtil.cpp b/engines/wintermute/utils/path_util.cpp similarity index 95% rename from engines/wintermute/utils/PathUtil.cpp rename to engines/wintermute/utils/path_util.cpp index 7fa06cf6821..6b6b2d6b963 100644 --- a/engines/wintermute/utils/PathUtil.cpp +++ b/engines/wintermute/utils/path_util.cpp @@ -28,8 +28,8 @@ #include "engines/wintermute/dcgf.h" #include "common/file.h" -#include "PathUtil.h" -#include "StringUtil.h" +#include "engines/wintermute/utils/path_util.h" +#include "engines/wintermute/utils/string_util.h" namespace WinterMute { diff --git a/engines/wintermute/utils/PathUtil.h b/engines/wintermute/utils/path_util.h similarity index 100% rename from engines/wintermute/utils/PathUtil.h rename to engines/wintermute/utils/path_util.h diff --git a/engines/wintermute/utils/StringUtil.cpp b/engines/wintermute/utils/string_util.cpp similarity index 96% rename from engines/wintermute/utils/StringUtil.cpp rename to engines/wintermute/utils/string_util.cpp index 303e7b11314..c3fcb09f1d5 100644 --- a/engines/wintermute/utils/StringUtil.cpp +++ b/engines/wintermute/utils/string_util.cpp @@ -28,8 +28,8 @@ #include "engines/wintermute/dcgf.h" #include "common/tokenizer.h" -#include "StringUtil.h" -#include "ConvertUTF.h" +#include "engines/wintermute/utils/string_util.h" +#include "engines/wintermute/utils/convert_utf.h" namespace WinterMute { diff --git a/engines/wintermute/utils/StringUtil.h b/engines/wintermute/utils/string_util.h similarity index 100% rename from engines/wintermute/utils/StringUtil.h rename to engines/wintermute/utils/string_util.h diff --git a/engines/wintermute/utils/utils.cpp b/engines/wintermute/utils/utils.cpp index 17357321854..e77f35a0e82 100644 --- a/engines/wintermute/utils/utils.cpp +++ b/engines/wintermute/utils/utils.cpp @@ -27,11 +27,11 @@ */ #include "engines/wintermute/dcgf.h" -#include "utils.h" +#include "engines/wintermute/utils/utils.h" #include "engines/wintermute/platform_osystem.h" #include "engines/wintermute/wintypes.h" -#include "PathUtil.h" -#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/utils/path_util.h" +#include "engines/wintermute/base/base_game.h" #include "common/str.h" #include "common/textconsole.h" #include "engines/wintermute/wintermute.h" diff --git a/engines/wintermute/utils/utils.h b/engines/wintermute/utils/utils.h index 14b8f4aa96b..c8ca2e121ca 100644 --- a/engines/wintermute/utils/utils.h +++ b/engines/wintermute/utils/utils.h @@ -30,7 +30,7 @@ #define WINTERMUTE_UTILS_H #include "engines/wintermute/wintypes.h" -#include "engines/wintermute/math/Rect32.h" +#include "engines/wintermute/math/rect32.h" namespace WinterMute { diff --git a/engines/wintermute/video/VidPlayer.cpp b/engines/wintermute/video/video_player.cpp similarity index 99% rename from engines/wintermute/video/VidPlayer.cpp rename to engines/wintermute/video/video_player.cpp index 93f3196eee9..49d1c6c50f4 100644 --- a/engines/wintermute/video/VidPlayer.cpp +++ b/engines/wintermute/video/video_player.cpp @@ -28,7 +28,7 @@ #include "engines/wintermute/dcgf.h" -#include "VidPlayer.h" +#include "engines/wintermute/video/video_player.h" //#pragma comment(lib, "vfw32.lib") diff --git a/engines/wintermute/video/VidPlayer.h b/engines/wintermute/video/video_player.h similarity index 98% rename from engines/wintermute/video/VidPlayer.h rename to engines/wintermute/video/video_player.h index a44482e4c68..ca6c7fdec5a 100644 --- a/engines/wintermute/video/VidPlayer.h +++ b/engines/wintermute/video/video_player.h @@ -34,7 +34,7 @@ #pragma once #endif // _MSC_VER > 1000 -#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/base.h" #define MAX_AUDIO_STREAMS 5 #define MAX_VIDEO_STREAMS 5 diff --git a/engines/wintermute/video/VidTheoraPlayer.cpp b/engines/wintermute/video/video_theora_player.cpp similarity index 98% rename from engines/wintermute/video/VidTheoraPlayer.cpp rename to engines/wintermute/video/video_theora_player.cpp index ffb24d22dd8..e3c120ff86c 100644 --- a/engines/wintermute/video/VidTheoraPlayer.cpp +++ b/engines/wintermute/video/video_theora_player.cpp @@ -28,13 +28,13 @@ #include "engines/wintermute/dcgf.h" -#include "engines/wintermute/video/VidTheoraPlayer.h" -#include "engines/wintermute/base/BBase.h" -#include "engines/wintermute/base/BGame.h" -#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/video/video_theora_player.h" +#include "engines/wintermute/base/base.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/base/gfx/osystem/base_surface_osystem.h" #include "engines/wintermute/base/gfx/base_image.h" -#include "engines/wintermute/base/BSoundMgr.h" +#include "engines/wintermute/base/sound/base_sound_manager.h" #include "engines/wintermute/utils/utils.h" #include "engines/wintermute/platform_osystem.h" #include "engines/wintermute/video/decoders/theora_decoder.h" diff --git a/engines/wintermute/video/VidTheoraPlayer.h b/engines/wintermute/video/video_theora_player.h similarity index 97% rename from engines/wintermute/video/VidTheoraPlayer.h rename to engines/wintermute/video/video_theora_player.h index f624c9a972f..5bf8e165c7c 100644 --- a/engines/wintermute/video/VidTheoraPlayer.h +++ b/engines/wintermute/video/video_theora_player.h @@ -29,8 +29,8 @@ #ifndef WINTERMUTE_VIDTHEORAPLAYER_H #define WINTERMUTE_VIDTHEORAPLAYER_H -#include "engines/wintermute/base/BBase.h" -#include "engines/wintermute/base/file/BFile.h" +#include "engines/wintermute/base/base.h" +#include "engines/wintermute/base/file/base_file.h" #include "engines/wintermute/persistent.h" #include "video/video_decoder.h" #include "common/stream.h" diff --git a/engines/wintermute/wintermute.cpp b/engines/wintermute/wintermute.cpp index 220e9f40578..2a651baabf3 100644 --- a/engines/wintermute/wintermute.cpp +++ b/engines/wintermute/wintermute.cpp @@ -31,13 +31,13 @@ #include "common/fs.h" #include "engines/util.h" -#include "engines/wintermute/ad/AdGame.h" +#include "engines/wintermute/ad/ad_game.h" #include "engines/wintermute/wintermute.h" #include "engines/wintermute/platform_osystem.h" -#include "engines/wintermute/base/BRegistry.h" +#include "engines/wintermute/base/base_registry.h" -#include "engines/wintermute/base/BSoundMgr.h" -#include "engines/wintermute/base/scriptables/ScEngine.h" +#include "engines/wintermute/base/sound/base_sound_manager.h" +#include "engines/wintermute/base/scriptables/script_engine.h" namespace WinterMute {