mirror of
https://github.com/scummvm/scummvm.git
synced 2026-06-20 05:45:29 +00:00
BACKENDS: Fix GCC Warnings in Surface SDL Graphics
This removes the usage of memset to clear complex structures and replaces them with constructor methods for the structures which will be executed when these are instantiated.
This commit is contained in:
@@ -171,8 +171,6 @@ SurfaceSdlGraphicsManager::SurfaceSdlGraphicsManager(SdlEventSource *sdlEventSou
|
||||
|
||||
_mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
|
||||
|
||||
memset(&_mouseCurState, 0, sizeof(_mouseCurState));
|
||||
|
||||
_graphicsMutex = g_system->createMutex();
|
||||
|
||||
#ifdef USE_SDL_DEBUG_FOCUSRECT
|
||||
@@ -180,10 +178,6 @@ SurfaceSdlGraphicsManager::SurfaceSdlGraphicsManager(SdlEventSource *sdlEventSou
|
||||
_enableFocusRectDebugCode = ConfMan.getBool("use_sdl_debug_focusrect");
|
||||
#endif
|
||||
|
||||
memset(&_oldVideoMode, 0, sizeof(_oldVideoMode));
|
||||
memset(&_videoMode, 0, sizeof(_videoMode));
|
||||
memset(&_transactionDetails, 0, sizeof(_transactionDetails));
|
||||
|
||||
#if !defined(_WIN32_WCE) && !defined(__SYMBIAN32__) && defined(USE_SCALERS)
|
||||
_videoMode.mode = GFX_DOUBLESIZE;
|
||||
_videoMode.scaleFactor = 2;
|
||||
|
||||
@@ -241,6 +241,20 @@ protected:
|
||||
#ifdef USE_RGB_COLOR
|
||||
bool formatChanged;
|
||||
#endif
|
||||
|
||||
TransactionDetails() {
|
||||
sizeChanged = false;
|
||||
needHotswap = false;
|
||||
needUpdatescreen = false;
|
||||
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 0)
|
||||
needTextureUpdate = false;
|
||||
needDisplayResize = false;
|
||||
#endif
|
||||
#ifdef USE_RGB_COLOR
|
||||
formatChanged = false;
|
||||
#endif
|
||||
}
|
||||
};
|
||||
TransactionDetails _transactionDetails;
|
||||
|
||||
@@ -251,7 +265,7 @@ protected:
|
||||
bool aspectRatioCorrection;
|
||||
AspectRatio desiredAspectRatio;
|
||||
bool filtering;
|
||||
|
||||
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 0)
|
||||
int stretchMode;
|
||||
#endif
|
||||
@@ -265,6 +279,31 @@ protected:
|
||||
#ifdef USE_RGB_COLOR
|
||||
Graphics::PixelFormat format;
|
||||
#endif
|
||||
|
||||
VideoState() {
|
||||
setup = false;
|
||||
fullscreen = false;
|
||||
aspectRatioCorrection = false;
|
||||
// desiredAspectRatio set to (0, 0) by AspectRatio constructor
|
||||
filtering = false;
|
||||
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 0)
|
||||
stretchMode = 0;
|
||||
#endif
|
||||
|
||||
mode = 0;
|
||||
scaleFactor = 0;
|
||||
|
||||
screenWidth = 0;
|
||||
screenHeight = 0;
|
||||
overlayWidth = 0;
|
||||
overlayHeight = 0;
|
||||
hardwareWidth = 0;
|
||||
hardwareHeight = 0;
|
||||
#ifdef USE_RGB_COLOR
|
||||
// format set to 0 values by Graphics::PixelFormat constructor
|
||||
#endif
|
||||
}
|
||||
};
|
||||
VideoState _videoMode, _oldVideoMode;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user