diff --git a/base/engine.cpp b/base/engine.cpp index da98ea7bb70..abec0afe2c6 100644 --- a/base/engine.cpp +++ b/base/engine.cpp @@ -69,8 +69,17 @@ const char *Engine::getSavePath() const { #endif // If SCUMMVM_SAVEPATH was not specified, try to use game specific savepath from config - if (!dir || dir[0] == 0) + if (!dir || dir[0] == 0) { dir = ConfMan.get("savepath").c_str(); + + // Work around a bug (#999122) in the original 0.6.1 release of + // ScummVM, which would insert a bad savepath value into config files. + if (0 == strcmp(dir, "None")) { + ConfMan.removeKey("savepath", ConfMan.getActiveDomain()); + ConfMan.flushToDisk(); + dir = ConfMan.get("savepath").c_str(); + } + } #ifdef _WIN32_WCE if (dir[0] == 0)