COLONY: add shader files into distribution files

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neuromancer committed 2026-04-30 18:55:53 +02:00
1 parent 22276d5926
commit 4f4b855c9d
2 files changed
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@@ -1141,6 +1141,14 @@ XcodeProvider::ValueList& XcodeProvider::getResourceFiles(const BuildSetup &setu
files.push_back("engines/freescape/shaders/freescape_cubemap.fragment");
files.push_back("engines/freescape/shaders/freescape_cubemap.vertex");
}
if (CONTAINS_DEFINE(setup.defines, "ENABLE_COLONY")) {
files.push_back("engines/colony/shaders/colony_solid.fragment");
files.push_back("engines/colony/shaders/colony_solid.vertex");
files.push_back("engines/colony/shaders/colony_solid_3d.fragment");
files.push_back("engines/colony/shaders/colony_solid_3d.vertex");
files.push_back("engines/colony/shaders/colony_bitmap.fragment");
files.push_back("engines/colony/shaders/colony_bitmap.vertex");
}
if (CONTAINS_DEFINE(setup.defines, "USE_FLUIDSYNTH")) {
files.push_back("dists/soundfonts/Roland_SC-55.sf2");
files.push_back("dists/soundfonts/COPYRIGHT.Roland_SC-55");