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Several later HE games use sprites for subtitles.
svn-id: r19098
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@@ -404,7 +404,9 @@ loc_avoid_ks_fe:
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if (_version <= 3) {
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_charset->printChar(c);
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} else {
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if ((_imuseDigital && _sound->isSoundRunning(kTalkSoundID)) && (!ConfMan.getBool("subtitles") || VAR(VAR_VOICE_MODE) == 0)) {
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if (_features & GF_HE_NOSUBTITLES) {
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// HE games which use sprites for subtitles
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} else if ((_imuseDigital && _sound->isSoundRunning(kTalkSoundID)) && (!ConfMan.getBool("subtitles") || VAR(VAR_VOICE_MODE) == 0)) {
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// Special case for games using imuse digital.for sound
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} else if (_heversion >= 60 && !ConfMan.getBool("subtitles") && _sound->isSoundRunning(1)) {
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// Special case for HE games
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@@ -413,8 +415,9 @@ loc_avoid_ks_fe:
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} else if (!ConfMan.getBool("subtitles") && (_haveMsg == 0xFE || _mixer->isSoundHandleActive(_sound->_talkChannelHandle))) {
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// Subtitles are turned off, and there is a voice version
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// of this message -> don't print it.
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} else
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} else {
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_charset->printChar(c);
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}
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}
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if (cmi_pos_hack) {
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cmi_pos_hack = false;
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