DIRECTOR: Inherit color, line size and pattern from shape cast

This commit is contained in:
Scott Percival
2020-01-04 11:57:05 +08:00
parent 7e6c925a68
commit 303ee2694f
2 changed files with 24 additions and 13 deletions
+16 -10
View File
@@ -661,6 +661,9 @@ void Frame::renderShape(Graphics::ManagedSurface &surface, uint16 spriteId) {
Sprite *sp = _sprites[spriteId];
byte spriteType = sp->_spriteType;
byte foreColor = sp->_foreColor;
byte backColor = sp->_backColor;
byte lineSize = sp->_lineSize + 1;
if (spriteType == kCastMemberSprite && sp->_cast != NULL) {
switch (sp->_cast->_type) {
case kCastShape:
@@ -677,11 +680,14 @@ void Frame::renderShape(Graphics::ManagedSurface &surface, uint16 spriteId) {
spriteType = sc->_fillType ? kOvalSprite : kOutlinedOvalSprite;
break;
case kShapeLine:
spriteType = sc->_lineDirection == 6 ? kLineTopBottomSprite : kLineBottomTopSprite;
spriteType = sc->_lineDirection == 6 ? kLineBottomTopSprite : kLineTopBottomSprite;
break;
default:
break;
}
foreColor = sc->_fgCol;
backColor = sc->_bgCol;
lineSize = sc->_lineThickness;
}
break;
default:
@@ -700,37 +706,37 @@ void Frame::renderShape(Graphics::ManagedSurface &surface, uint16 spriteId) {
// No minus one on the pattern here! MacPlotData will do that for us!
//Graphics::MacPlotData pd(&tmpSurface, &_vm->getPatterns(), 1, 1, sp->_backColor);
Graphics::MacPlotData pd(&tmpSurface, &_vm->getPatterns(), sp->getPattern(), sp->_lineSize + 1, sp->_backColor);
Graphics::MacPlotData pd(&tmpSurface, &_vm->getPatterns(), sp->getPattern(), lineSize, backColor);
Common::Rect fillRect(shapeRect.width(), shapeRect.height());
switch (spriteType) {
case kRectangleSprite:
Graphics::drawFilledRect(fillRect, sp->_foreColor, Graphics::macDrawPixel, &pd);
Graphics::drawFilledRect(fillRect, foreColor, Graphics::macDrawPixel, &pd);
break;
case kRoundedRectangleSprite:
Graphics::drawRoundRect(fillRect, 4, sp->_foreColor, true, Graphics::macDrawPixel, &pd);
Graphics::drawRoundRect(fillRect, 4, foreColor, true, Graphics::macDrawPixel, &pd);
break;
case kOvalSprite:
Graphics::drawEllipse(fillRect.left, fillRect.top, fillRect.right, fillRect.bottom, sp->_foreColor, true, Graphics::macDrawPixel, &pd);
Graphics::drawEllipse(fillRect.left, fillRect.top, fillRect.right, fillRect.bottom, foreColor, true, Graphics::macDrawPixel, &pd);
break;
case kLineTopBottomSprite:
Graphics::drawLine(fillRect.left, fillRect.top, fillRect.right, fillRect.bottom, sp->_foreColor, Graphics::macDrawPixel, &pd);
Graphics::drawLine(fillRect.left, fillRect.top, fillRect.right, fillRect.bottom, foreColor, Graphics::macDrawPixel, &pd);
break;
case kLineBottomTopSprite:
Graphics::drawLine(fillRect.left, fillRect.bottom, fillRect.right, fillRect.top, sp->_foreColor, Graphics::macDrawPixel, &pd);
Graphics::drawLine(fillRect.left, fillRect.bottom, fillRect.right, fillRect.top, foreColor, Graphics::macDrawPixel, &pd);
break;
case kOutlinedRectangleSprite: // this is actually a mouse-over shape? I don't think it's a real button.
//Graphics::drawRect(fillRect, sp->_foreColor, Graphics::macDrawPixel, &pd);
tmpSurface.fillRect(Common::Rect(shapeRect.width(), shapeRect.height()), (_vm->getCurrentScore()->_currentMouseDownSpriteId == spriteId ? 0 : 0xff));
break;
case kOutlinedRoundedRectangleSprite:
Graphics::drawRoundRect(fillRect, 4, sp->_foreColor, false, Graphics::macDrawPixel, &pd);
Graphics::drawRoundRect(fillRect, 4, foreColor, false, Graphics::macDrawPixel, &pd);
break;
case kOutlinedOvalSprite:
Graphics::drawEllipse(fillRect.left, fillRect.top, fillRect.right, fillRect.bottom, sp->_foreColor, false, Graphics::macDrawPixel, &pd);
Graphics::drawEllipse(fillRect.left, fillRect.top, fillRect.right, fillRect.bottom, foreColor, false, Graphics::macDrawPixel, &pd);
break;
case kCastMemberSprite: // Face kit D3
Graphics::drawFilledRect(fillRect, sp->_foreColor, Graphics::macDrawPixel, &pd);
Graphics::drawFilledRect(fillRect, foreColor, Graphics::macDrawPixel, &pd);
break;
default:
warning("Frame::renderShape(): Unhandled sprite type: %d", sp->_spriteType);
+8 -3
View File
@@ -121,9 +121,14 @@ uint16 Sprite::getPattern() {
return _castId;
case kCastMemberSprite:
// TODO. Check type being shape, and return its pattern
warning("Sprite::getPattern(): kCastMemberSprite");
return 0;
switch (_cast->_type) {
case kCastShape:
return ((ShapeCast *)_cast)->_pattern;
break;
default:
warning("Sprite::getPattern(): Unhandled cast type: %d", _cast->_type);
break;
}
default:
return 0;