NEVERHOOD: Fix 2 off-by-one errors in the savegame slot selection box

This commit is contained in:
Filippos Karapetis
2013-06-15 15:07:01 +03:00
parent 49ec202701
commit 2ca36ab53a
+2 -2
View File
@@ -821,7 +821,7 @@ void SavegameListBox::scrollUp() {
}
void SavegameListBox::scrollDown() {
if (_lastVisibleItem < (int)_textLabelItems.size()) {
if (_lastVisibleItem < (int)_textLabelItems.size() - 1) {
++_firstVisibleItem;
++_lastVisibleItem;
refresh();
@@ -838,7 +838,7 @@ void SavegameListBox::pageUp() {
}
void SavegameListBox::pageDown() {
int amount = MIN((int)_textLabelItems.size() - _lastVisibleItem, _maxVisibleItemsCount);
int amount = MIN((int)_textLabelItems.size() - _lastVisibleItem - 1, _maxVisibleItemsCount);
if (amount > 0) {
_firstVisibleItem += amount;
_lastVisibleItem += amount;